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Update 428 — Parameter tweaks and more


theFiringHand
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That's the problem with playing the likes of Polygon CP all day long... light hulls lose their usefullnes. :(

Battle button has done wonders for light and medium hulls at Gissmo and Legend (I ranked up today). I can use my Viking again and try out Hornet or Wasp on big maps if I find myself there.

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You remind me of a point I was going to make. I feel the RK gravitates druggers toward heavy hulls.

 

Speed Boost= 40%. Same percentage of faster speed=bigger increase. Therefore, speed boost does more to light hulls.

DA=100% Double value of bigger hp pool=larger increase. Therefore, DA does more to heavy hulls.

DD affects only the turret, so it is neutral.

But then the RK: restoring a heavy hull to full health does much more than restoring a light hull to full health, not to mention it takes longer to get a heavy hull down to the amount of health he/she will use a RK, meaning it takes much longer to kill him/her and they save on drugs.

DD might be neutral if all players had the same upgrade level (M0, M1, M2 or M3).

 

In a battle the player with a higher upgraded turret will get more benefit from a DD than a player with a lower upgrade. The same with a DA for higher upgraded hulls.

 

I would buy Titan M2 if I had the rank, almost have the money but I'm only WO3. (another account) :(

 

But I like light hulls more.

Edited by r_carlo1234

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