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Tanki Picture of the Day - Have any?


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only got 3 kills when I had it . I was surprised it was easy to kill. a little bit to get use to the shooting system but not bad.

 

1RBTs0m.jpg

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Didn't even get below half HP on my alt :P

MKsUKLO.jpg 

EDIT: another one with 0 deaths :D

 

vf3NQqS.jpg

yeah every battle in future always becomes like that. some noob gets the juggernault and camps at that spot whch you ended those 2 battles in  and gets 1 or no deaths. 

 

try getting that score on another map

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I'm afraid to say that the other dude has a point, also your screen clearly proves that you were at the max rank limit for it, provided you would, 100-0 only happens if the players are stupid enough to let the jugger get kill after kill (armor on spawn needed, lowkey guessing many were 1 shot), provided 2 shafts, let alone 1 can tank down this juggernaut, if a juggernaut doesn't die against like 20 players, then the players are doing something horribly wrong, or if they simply aren't using supplies.

 

 

No need to turn to a juggernaut to win a JGR mode game, just play smart, tank the beast down, ensure they get no kills

 

unknown.png

 

A bunch of smart players who don't feed the juggernaut unlike the many: 

unknown.png

 

It's hella obvious that 20 minds can beat the 1, as long as they are synchronised, the smart ones are those who will kill those who are trying to kill the jugger but are 1 shot, taking down a juggernaut should not be a difficult task unless you let it be one ^.^ Just saying these 100-0's are proof that many players can't strategise or just don't understand how the mechanics of this game mode work, since from my experience, Jugger gets an overdrive every 2 kills, drain 10k hp before it can do that, maybe 20k hp if it had a pre-overdrive saved.

Edited by Akame
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I'm afraid to say that the other dude has a point, also your screen clearly proves that you were at the max rank limit for it, provided you would, 100-0 only happens if the players are stupid enough to let the jugger get kill after kill (armor on spawn needed, lowkey guessing many were 1 shot), provided 2 shafts, let alone 1 can tank down this juggernaut, if a juggernaut doesn't die against like 20 players, then the players are doing something horribly wrong, or if they simply aren't using supplies.

 

 

No need to turn to a juggernaut to win a JGR mode game, just play smart, tank the beast down, ensure they get no kills

 

unknown.png

 

A bunch of smart players who don't feed the juggernaut unlike the many: 

unknown.png

 

It's hella obvious that 20 minds can beat the 1, as long as they are synchronised, the smart ones are those who will kill those who are trying to kill the jugger but are 1 shot, taking down a juggernaut should not be a difficult task unless you let it be one ^.^ Just saying these 100-0's are proof that many players can't strategise or just don't understand how the mechanics of this game mode work, since from my experience, Jugger gets an overdrive every 2 kills, drain 10k hp before it can do that, maybe 20k hp if it had a pre-overdrive saved.

sadly most of the people in juggernaut apparently dont speak english, they choose to stalk their own death while killing eachother instead of working together

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