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Reworking the new DM anti-mult system


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It is that if you kill someone who has a significantly low DL, you will get reduced points. I guess this is to reduce powerlevelling/multing in DM battles to some extent. It wouldn't discourage them, it would just make it harder for them. But if they're smart, they'd just join and rejoin to get their DL back to 0. Yep.

Hold up. So I get less xp for killing someone who is multing? That means I am punished for them multing, instead of them. That's complete bologna...

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This system introduced by Tanki gives less crystals (for all players in the battle) as when less points are scored, less crystals are added to the fund. And it makes the completion of DM mission harder, meaning aprox +10%..+20% more time needed.

 

It makes powerleveling a bit harder (more time, as stated) but if you want to powerlevel you should anyways find some friends and do it in teambattles, as you can score there a share of 15 points per dead tank - this moves faster.

 

a change like proposed in this idea would be fair.

1. Exactly! It's not benefiting anyone.

2. Yes, it makes it harder to PL ... IN DM battles. Any smart person would instead powerlevel in a different game mode or keep re entering the battle on their alt to get their DL back up to 0.

3. Thanks.

Hold up. So I get less xp for killing someone who is multing? That means I am punished for them multing, instead of them. That's complete bologna...

Exactly ... you're getting punished for someone else's noobness lol.

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