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Teams in DM. A problem? How to solve it?


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I just played a Polygon DM. I wanted to complete two missions in one battle: Finish 1st and 250 DM XP. I was first the first half of the battle, but then others took my place. near the end I noticed two that were not attacking eachother. I finished 3rd or 4th, don't remember well, and only accomplished the XP mission.

 

I know this always happens, and I did team up too once or twice, but just because others were teaming up.

 

That's why I don't like DM. Next time I'll be more inclined to change those missions.

 

I propose one solution:

 

Reward with more points the tank that consistently destroys and attack a variety of enemies and not just a group. If two or more are not destroying or attacking eachother punish them.

 

And maybe give extra bonus points to the tanks that manages to destroy all tanks. Of course, for this we'll need a way to know how many times we destroyed what tanks.

 

There it is, it's just a rough idea for a format that I don't care too much.

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Well, there is an idea regarding this issue which has been under debate for long. To be honest, I do agree that it is extremely annoying when players team up in DM. I don't spare anyone in DM, be it my friends or anyone else. Unfortunately, not everyone thinks this way and this is a issue that cannot be prevented for now. To circumvent this, try playing DM on larger maps so that even if 2-3 players team up, it wouldn't make a huge difference.

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Well, actually teams aren't against rules. But, to counter teamers is just to play, because they are losing 1 kill while if you are using Thunder you can kill them both at once. ;)

teaming in DMs is technically a violation of rules. u r technically multing....

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teaming in DMs is technically a violation of rules. u r technically multing....

Multing is when you deliberately sabotage the other team's efforts to win the game. Since it is a free-for-all in DMs, one cannot mult (since you're only hurting yourself, not anyone else).

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