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Come on, you can't say they're not boring unless you're one of them, it's not a matter of skills or countering them.

In XP battles you can't do anything unless you spawn behind them.

Or you could predict their shots before they come out and wish they hadn't messed with u. That's kinda the point of XP/BP. :unsure:

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Some people just enjoy a less active "point and click" type of gameplay, so camping is the perfect choice for them. If you don't like it, just play maps which aren't particularly great for campers - the list of maps is massive so there are definitely options to choose from. But camping will not me removed from TO as it will lose a large group of players if that happens.

That is pretty much how I started, mostly hiding behind the upper wall on the blue side of Aleksandrovsk.

 

X----, <down arrow>---, X-Z (adjust), <spacebar>, <up arrow>----, C. Repeat.

 

Very relaxing.  :)

 

Until I got involved with Firebird and Polygon CP. So mindless.....

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Could you name one, (who isn't a mod)

No, I don't memorize stuff like that. My point still stands - CP is the second most popular game mode. Just look at the amount of battles created with that game mode every day, compared to DM and TDM.

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This is why tanki needs to remove K/D from profile pages (or have the option to turn it off). Some people get obsessed with their ratio and won't do adventurous play because of it.

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Cool! I didn't know my peeking out of a hiding spot and getting blown up was a style.

No,that's more like a role and position than a style!Style defines some small details in your gameplay(than could even be a path at which you are trying to enter the enemy base and steal the flag) or something bigger,like,"your way to do something",or just a one tactic of yours!!!Got it now,my friend ; ) !?

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No,that's more like a role and position than a style!Style defines some small details in your gameplay(than could even be a path at which you are trying to enter the enemy base and steal the flag) or something bigger,like,"your way to do something",or just a one tactic of yours!!!Got it now,my friend ; ) !?

Then it means I die in style.

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That's absolutely true. This said, removing K/D won't change anything. It's all about mentality: wimps are wimps.

Moreover, campers are more harmful for your team than for your opponents.

This is simply not true. I am a camper/sniper on another account (this one is hornet-freeze so I know what attacking is ;) ). I do not care about my K/D and I place 1st in almost every battle (screenshots available). I can hold up a whole side of the map so most of my team can focus on the other side.  

 

It may be cowardly but it definitely helps your team. Think of it as skilled, helpful, cowards. :)

 

P.S. There are some very noob campers/snipers out there- I do not deny it. But there are bad players with every combination. 

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That's absolutely true. This said, removing K/D won't change anything. It's all about mentality: wimps are wimps.

Moreover, campers are more harmful for your team than for your opponents.

In the below cases, I confess to having camped for the full battle, Doing it properly, on Barda one can even support the attackers in the enemy base. I'm so confused: why was this harmful for the team?

 

 

 

l__01-01-2017__5_camptubb0.png

 

 

 

l__01-01-2017__6_campe2b3z.png

 

 

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My video proves the opposite.

 

All your video proves is that:

 

a) drugs are OP and influence the outcome much more than skill or strategy

 

b ) there are some noob campers/snipers out there. Nobody's denying that.

Edited by r_I_already_won0
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In the below cases, I confess to having camped for the full battle, Doing it properly, on Barda one can even support the attackers in the enemy base. I'm so confused: why was this harmful for the team?

 

 

 

l__01-01-2017__5_camptubb0.png

 

 

 

l__01-01-2017__6_campe2b3z.png

 

 

Camping is normal for a railgun or shaft.

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Camping is normal for a railgun or shaft.

Shafts, you can't really call that camping. They snipe and while scoped in they can't move. And only M3s can quick scope cause of the long reloading so its wouldn't really be fair to call a shaft out for camping.

 

However, for a railgun its different. They learn XP/BP so called ''skills'' (I'm a rail player too so I know) and yes they hide and only shoot when enemy can't see them or when enemy can't hit them.

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:lol:

 

I'm so sorry. The video didn't load on my computer; I had no idea what it was, so I thought you were speaking of the other video with the Shaft in it.

 

I apologize. But my point still stands, just doesn't apply to your xp/bp battle. 

Edited by r_I_already_won0

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Cough cough... wah?

 

Camping is sometimes good, I mean, really good. I was in a high ranked battle at Kunger CP, and I camped near point E and made my entire team win. How? If you didn't know, point E over looks point B, D/A ( I forgot) and E, so yeah, camping is sometimes good. 

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But camping will not me removed from TO as it will lose a large group of players if that happens.

hmmmm

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blue boxes?

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100k ======> 50k players?

Edited by ToiletPaperRoll

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hmmmm

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blue boxes?

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100k ======> 50k players?

If those players quit the game only because they could no longer play Tanki Farming Simulator, then all I can say is "good riddance".

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Camping is normal for a railgun or shaft.

Sure it is. Unfortunately some players here claim that camping, well in fact any kind of defense is bad for the team and only attack matters. Doesn't sound sensible..? Welcome to the club.. :P 

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Sure it is. Unfortunately some players here claim that camping, well in fact any kind of defense is bad for the team and only attack matters. Doesn't sound sensible..? Welcome to the club.. :P

Both matters actually, however bad camping and bad attack are both bad.

In some map we need both, in other map one more than the other.

 

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  • Bad attackers hurt enemies or at least try to do so before they reach your flag so that it's easier for campers to finish them.
  • Bad campers let enemies reach your flag.
None of them capture flags but one kind dares to face enemies and does the hard job while the other hides peacefully behind walls of the barn.

 

Hmm, doesn't this work both ways?

  • Bad campers hurt enemies or at least try to do so before they reach your flag so that it's easier to finish them.
  • Bad attackers let enemies reach your flag because they provide no support for defense

None of them capture flags but one kind is killed instantly out in the open, while the other can provide whatever little support to defending the flag.

 

Notice something? Yes, it makes no sense to argue one way or another, it depends on the specific situation. Bad campers and bad attackers are equally bad for a team..

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