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New Year 2016 festivities in Tanki Online


theFiringHand
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Hi in assualt mode in the Happy New Year map the red team has it easy, the blue team almost never wins, and earns very little xp while the red team stacks up xp

How about giving the blue team a faster timer to get their points up? and giving xp to the blue team members who return the flag? this will also help the battle fund grow faster so we get a true 2x gold box drops so it will be worth playing, So far I see no reason to play the Happy New Year map except for the missions

Cheers

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Please stop moaning about Assault mode on the new map....It also offers DM and TDM. So, if you dont like Assault because this map is unbalanced for blue - it is in my opinion - then stop playing Assault mode and swith to DM mode. It is a great map for DM with many, wonderful hiding spots! :P

balance is tweaked a second time.  Red flag caps down from 10 points to 5 and now 3 points.  Seeing more blue wins today although Red team still seems to have a slight advantage.

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Now the map is 15vs15 instead of 12vs12.

 

Oh and now capturing a flag is 3 points?

 

12vs12 and 3 points for a flag, ok.

 

But 15vs15 and 3 points for a flag? Red team needs to captur elike 30 flags lol.

Edited by a7x_Pedro48

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With 3 cap points for each flag the map is now completely balanced. Also, with 15 player limit, it is easier to find kills and you spend less time waiting around. Thank you Tanki! :)

Yes, it looks more balanced now but in higher ranks it's not as similar as your rank battles. Everyone have M3/M4 and with nitro it takes 20 sec to deliver 3 flags and there are always few people waiting for the capture to take the flag and capture themselves. In active red team, it would take 5-7 min to capture to the 102 if the defense is optimal.

Edited by ll.DonT.Even.Try.ll

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Yes, it looks more balanced now but in higher ranks it's not as similar as your rank battles. Everyone have M3/M4 and with nitro it takes 20 sec to deliver 3 flags and there are always few people waiting for the capture to take the flag and capture themselves. In active red team, it would take 5-7 min to capture to the 102 if the defense is optimal.

I haven't played assault mode on any higher-ranked accounts of mine, but I think I understand your point. :)

 

However, what do the attackers risk? They tend to have much lower k/d, get killed more often, get picked off by snipers and freezes, run into mines, etc. In addition, when a gold drops, they usually abandon the flags, while the blue points keep going.  All blue has to do is park the bus. ;)

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Gonna get M2 hammer and its new alt for half off! :D

 

5 shots on DD means 7350 damage! I can take down 2 mammies and leave 1 half dead in ONE clip! I dont mind the increase in reload though since it'll take roughly 5 seconds to spawn and however many more it takes the victim to find me :3

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Hi in assualt mode in the Happy New Year map the red team has it easy, the blue team almost never wins, and earns very little xp while the red team stacks up xp

 

How about giving the blue team a faster timer to get their points up? and giving xp to the blue team members who return the flag? this will also help the battle fund grow faster so we get a true 2x gold box drops so it will be worth playing, So far I see no reason to play the Happy New Year map except for the missions

 

Cheers

Topic merged

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Say if you have a 10% discount in your garage on a turret will the 35% off add up with the 10% off to make 45% off 

No, it'll first go the 35% off, then the 10%.

e.g. Smoky M1 - 11,000 crys. 11k*65% = 7150, then 7150*90%=6435.

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