Jump to content
EN
Play

Forum

[Declined] Increase Rank Up Rewards


Recommended Posts

I have always had an issue with the rewards of rank ups in TO, mainly because the amount you receive is embarrassingly small at low ranks. My proposal is this: Increase the rank up rewards by 100% (Double) or make the rewards the same as the amount of experience you need to rank up (200k for a Legend= 200k crystals per rank up, etc.)

 

I understand that this topic will most likely be declined because the idea is invalid because rank up rewards are perfect the way they are in TO's eyes, but at least consider this.

Share this post


Link to post
Share on other sites

  • Replies 73
  • Created
  • Last Reply

 

 

 

Declined

 

We do not accept ideas for adding/increasing any rewards as it could damage the game's economic balance.

Ok... So the game's economy would be harmed by offering a Private 20 crystals instead of the pathetic 10 they receive currently? I'm somewhat unclear as to why there is even a game economy. Basically, to my understanding, the "game economy" is in fact the profit the developers and TO company make through crystal charges being converted to cash value... If I were to guess an exchange rate I would say probably around 1-1.5k crystals per US dollar, which changes into around 10-15 rubels? I may be off, I can check later. In other words, the idea has been declined because if players earn more crystals you'll lose pay, correct? Or am I wrong, because if I am, correct me. "Economic balance"... This comment disturbs me because the game is "economically imbalanced" not balanced. If it were balanced in my opinion, I would be able to go and purchase an impressive M1 without needing to buy crystals. I would be able to earn them by just doing missions and playing.

 

Oh btw, the battle fund reward system (And the score system I may add) is rigged to pay out more crystals to premium account players.

That's right people, you're being scammed by the developers unless you have a premium account! I'll give you an example. 2 players go into a battle with 3 team mates each (Otherwise known as a generic Sandbox CTF). One player has a prem account, the other does not. Both players capture a total of 5 flags each and get 10 kills. This should give both players around 175 exp (Correct me if this value is wrong). However, the player with premium account time has a total of 450 exp because of his premium account. As a result, the premium player is given more crystals, more exp and score rating, and generally as a result steals most of the battle fund. That's right, he STEALS the battle fund.

Tanki is scamming me to give you more rewards. And don't even tell me that this is part of the system, because it damn well is not.

I'm done ranting about your broken ass game, what about you, eh?

Share this post


Link to post
Share on other sites

Ok... So the game's economy would be harmed by offering a Private 20 crystals instead of the pathetic 10 they receive currently? I'm somewhat unclear as to why there is even a game economy. Basically, to my understanding, the "game economy" is in fact the profit the developers and TO company make through crystal charges being converted to cash value... If I were to guess an exchange rate I would say probably around 1-1.5k crystals per US dollar, which changes into around 10-15 rubels? I may be off, I can check later. In other words, the idea has been declined because if players earn more crystals you'll lose pay, correct? Or am I wrong, because if I am, correct me. "Economic balance"... This comment disturbs me because the game is "economically imbalanced" not balanced. If it were balanced in my opinion, I would be able to go and purchase an impressive M1 without needing to buy crystals. I would be able to earn them by just doing missions and playing.

 

Oh btw, the battle fund reward system (And the score system I may add) is rigged to pay out more crystals to premium account players.

That's right people, you're being scammed by the developers unless you have a premium account! I'll give you an example. 2 players go into a battle with 3 team mates each (Otherwise known as a generic Sandbox CTF). One player has a prem account, the other does not. Both players capture a total of 5 flags each and get 10 kills. This should give both players around 175 exp (Correct me if this value is wrong). However, the player with premium account time has a total of 450 exp because of his premium account. As a result, the premium player is given more crystals, more exp and score rating, and generally as a result steals most of the battle fund. That's right, he STEALS the battle fund.

Tanki is scamming me to give you more rewards. And don't even tell me that this is part of the system, because it damn well is not.

I'm done ranting about your broken ass game, what about you, eh?

This is how many games work, of course the devs are going to try and milk as much money as they can out of the players. And especially since you don't have to pay an initial fee to play. Also, complaining about imbalance isn't going to change anything - why would the devs want to give free players more benefits? Of course it's driving players away but as long as they have a few people paying a lot I really doubt it makes much of a difference to them. 

 

And you're wrong about the premium thing - they get more exp on their profile but it doesn't show up on the battle score. For example when premium players kill someone it shows up on the scoreboard as 10 exp but in reality they EARN 50% more - so 15 exp. So they aren't DIRECTLY stealing the battle fund, although it's true that buyers have a big advantage in equipment and drugs, and so do better in battle, taking more crystals from the fund (in team modes the crystals are awarded to each linearly though so a buyer on your team does help you and doesn't harm you). 

 

If you don't want to play the game any more, don't play the game. No one is forcing you to stay. It is frustrating, of course, but they probably aren't going to change much any time soon. 

 

Also one crystal for one exp point is far too much, although 50% more or doubling wouldn't be (imo) too much. 

Share this post


Link to post
Share on other sites

Ok... So the game's economy would be harmed by offering a Private 20 crystals instead of the pathetic 10 they receive currently? 

Yeah, but getting 80k instead of 40k for every Legend rank is a massive difference and affects the economy greatly. I won't argue with you about how much exactly it will affect players' crystal earnings and devs' income from buyers. We simply don't accept such ideas because they have no value. Developers have their own data and special staff, who analyse the data and evaluate whether it's OK to increase certain rewards. They will not look on the forum for players' ideas about this because they already know for a fact that all players simply want more crystals, no matter how much they already get.

 

Ideas for changing numbers in-game are pointless. The ideas we're looking for need to be original, unique and interesting - something developers may not have thought off on their own. Anyone can suggest to increase rewards/funds or reduce prices and add more discounts, so those ideas would simply take up space in the section without bringing any benefit.

 

 

Oh btw, the battle fund reward system (And the score system I may add) is rigged to pay out more crystals to premium account players.

Completely wrong.

The 50% extra EXP only counts towards the overall progress and doesn't have any effect on the player's score in-game whatsoever. And the 100% extra crystals they get are an additional bonus which is NOT taken from the fund. So you lose absolutely nothing from premium players being in your battle, especially considering that the fund distribution is linear, so you get a proportional amount based on your score compared to other players.

Share this post


Link to post
Share on other sites

Ok... So the game's economy would be harmed by offering a Private 20 crystals instead of the pathetic 10 they receive currently? I'm somewhat unclear as to why there is even a game economy. Basically, to my understanding, the "game economy" is in fact the profit the developers and TO company make through crystal charges being converted to cash value... If I were to guess an exchange rate I would say probably around 1-1.5k crystals per US dollar, which changes into around 10-15 rubels? I may be off, I can check later. In other words, the idea has been declined because if players earn more crystals you'll lose pay, correct? Or am I wrong, because if I am, correct me. "Economic balance"... This comment disturbs me because the game is "economically imbalanced" not balanced. If it were balanced in my opinion, I would be able to go and purchase an impressive M1 without needing to buy crystals. I would be able to earn them by just doing missions and playing.

 

Oh btw, the battle fund reward system (And the score system I may add) is rigged to pay out more crystals to premium account players.

That's right people, you're being scammed by the developers unless you have a premium account! I'll give you an example. 2 players go into a battle with 3 team mates each (Otherwise known as a generic Sandbox CTF). One player has a prem account, the other does not. Both players capture a total of 5 flags each and get 10 kills. This should give both players around 175 exp (Correct me if this value is wrong). However, the player with premium account time has a total of 450 exp because of his premium account. As a result, the premium player is given more crystals, more exp and score rating, and generally as a result steals most of the battle fund. That's right, he STEALS the battle fund.

Tanki is scamming me to give you more rewards. And don't even tell me that this is part of the system, because it damn well is not.

I'm done ranting about your broken ass game, what about you, eh?

They launched premium to get money. They LOVE buyers, as they will give buyers more permissions. XT, They want you to buy more crystals with money to get XT, and buy premium, but XT is the EXACT same as M3. Just the looks are different. They love money, so they give players who buy alot rewards.They cover it up by giving daily missions, and while players are doing missions, tanki gives some players rare rewards to cover up the fact that they love money. Look at Striker, it's new. I have a feeling there MIGHT just MIGHT be a XT Striker coming in the future. If it was XT, Update the damage power of XT weapons, update the protection on XT hulls. It's most likely premium players have a lot more of a chance getting gold missions and XT missions than non-buyers and players who don't have premium.

Share this post


Link to post
Share on other sites

They launched premium to get money. They LOVE buyers, as they will give buyers more permissions. XT, They want you to buy more crystals with money to get XT, and buy premium, but XT is the EXACT same as M3. Just the looks are different. They love money, so they give players who buy alot rewards.They cover it up by giving daily missions, and while players are doing missions, tanki gives some players rare rewards to cover up the fact that they love money. Look at Striker, it's new. I have a feeling there MIGHT just MIGHT be a XT Striker coming in the future. If it was XT, Update the damage power of XT weapons, update the protection on XT hulls. It's most likely premium players have a lot more of a chance getting gold missions and XT missions than non-buyers and players who don't have premium.

Most of what you said is utter speculation. No need for that. And yes, they do love buyers. Buyers are the reason why they get paid.

Share this post


Link to post
Share on other sites

They launched premium to get money. They LOVE buyers, as they will give buyers more permissions. XT, They want you to buy more crystals with money to get XT, and buy premium, but XT is the EXACT same as M3. Just the looks are different. They love money, so they give players who buy alot rewards.They cover it up by giving daily missions, and while players are doing missions, tanki gives some players rare rewards to cover up the fact that they love money. Look at Striker, it's new. I have a feeling there MIGHT just MIGHT be a XT Striker coming in the future. If it was XT, Update the damage power of XT weapons, update the protection on XT hulls. It's most likely premium players have a lot more of a chance getting gold missions and XT missions than non-buyers and players who don't have premium.

Utter speculation and nonsense. First and foremost, about XTs, do they even affect other players? DO THEY? Their parameters are perfectly the same and there's just the aesthetic benefit, which = nothing. And by saying upgrading damage and protection of XTs, you yourself want buyers to be even more advantaged.

 

Also, since when are the Strikers given to buyers only? There's golds in that contest given out to perfectly free players who are just spending a little more TIME for em, and the Strikers are given to random players, be them buyers or not.

 

Also, they don't given extras for buyers, they just give what they spended for. Also, premium has personal benefits, but it isn't too big an advantage unless the players are nolifers. Also, even non buyers CAN get XTs with crystals, by a combination of a 3 hour premium mission reward and a good deal of savings. Sure, it's not a nice idea since M3 kits are cheaper than that or at the same price. But still, Legends (and Gismos? I'm unaware) also rarely get missions for XTs. Those are rewards of being dedicated to the game, not of buying.

 

-_-

 

Also, look at the profile of the guy who won the first Striker. From what I've found, the guy's a WO1 Premium who appears to be nothing more than a minimal buyer who has two M1s, (they may be M2s, who knows) and Striker M0 M1ed as reward. If he was really such a buyer, he'd have had many M1s, and would have ranked up to Striker M1's unlock rank at least, for bigger reward in case of victory. You think TO'd give such a reward to such a minimal buyer who might not even be a buyer, if they loved buyers the way you say?!

Share this post


Link to post
Share on other sites

Truth I've earned a total of about 500k crys ok

 

And gun if you want to earn stuff w/o effort too bad for you

Lmao, earn more without the effort? Utter crap. That's not what I'm trying to say. What I'm trying to say is we should be rewarded for our efforts in ranking up, not given a useless 3.7k for ranking up from WO2 to WO3. Jesus. And this is coming from someone who probably doesn't play too much.

Share this post


Link to post
Share on other sites

p.s: Protection modules are over priced.

Yes. 3 out of 12 turrets? Not worth 250k for a 35% increase.

 

And don't even get me started on paints.

 

I'm generally not that kind of player who just "wants things cheaper" instead, the person who plans ahead and saves up for it. But even I can see how M3 modules, alterations, and paints are overpriced. Especially the modules, as the alterations and paints don't give an in-game advantage and I'm fine with that. :)

Share this post


Link to post
Share on other sites

Gun, it's not even about your idea. It is about your derogatory manner towards people.

 

I'm also very annoyed at how you act as if speculation is fact.

<_<

 

Derogatory would be me being blatantly racist and stereotypical. I'm simply very passionate about this particular subject of discussion.

I'm sorry if I upset you/harmed your feelings as it was unintentional.

 

(I'm autistic btw if that helps lmao)

Share this post


Link to post
Share on other sites

<_<

 

Derogatory would be me being blatantly racist and stereotypical. I'm simply very passionate about this particular subject of discussion.

I'm sorry if I upset you/harmed your feelings as it was unintentional.

 

(I'm autistic btw if that helps lmao)

I do agree with your main point though -- rankup is too small at WO ranks.

 

No harm done  ;)

Share this post


Link to post
Share on other sites

I do agree with your main point though -- rankup is too small at WO ranks.

 

No harm done  ;)

Well, even at your rank the reward is still small. barely 10k am I right? I earned 10k in a little under 3 days at one point, and it takes anywhere between 2-3 weeks to rank up from your rank to the next, only to receive like 12k crystals. Lmao.

Share this post


Link to post
Share on other sites

Well, even at your rank the reward is still small. barely 10k am I right? I earned 10k in a little under 3 days at one point, and it takes anywhere between 2-3 weeks to rank up from your rank to the next, only to receive like 12k crystals. Lmao.

About 20K.

 

And 300K is a conservative estimate for M3 kits  -_-

Share this post


Link to post
Share on other sites

About 20K.

 

And 300K is a conservative estimate for M3 kits  -_-

Checked the wiki, rank up from Lnt.Col. to Col. is 16k. Rank up from WO3 to WO4 is 6.1k. You barely get twice what I do for ranking up and you're 10 ranks ahead of me.

 

300k is conservative if you're looking at the really low rank M3 kits (Paladin, Raiden, Turtle, Healer, etc.) If you want a kit like Legend, Touche, Rockshaper, Nomad, try somewhere closer to 500k-600k. And it's all because of the paints. Also, if you want to, do the math for the kit discounts, you'll be disturbed at the fact that Tanki isn't discounting things as heavily as the numbers say... Like the Micro Upgrade sale, where speed ups where 70% off? They really were, but the discount could've been lower. My Railgun for example is at upgrade level 14, and the upgrade costs 720 crystals, with a speed up of 350-400~ crystals. The upgrade was 50% off, at 360 crystals, but the speed up was only 220~ crystals from the original 350-400~. This is because they aren't displaying "discounts" but rather a specific percent of the price of products has been removed to display a discount. An example is M1 Wasp. The discount for Hulls was 40% (46% for me, as it was my 3rd M1 hull). M1 Wasp costs 13100 crystals, which with 46% off is 7074 crystals for me. However, if the discount were reversed, so that Wasp cost 40% its original price, it would've been 5240 crystals. So yeah, they're removing the percent the discount displays, not actually replacing the price with the discount price. Lmao. Unless that's just my mind looking at it backwards... :huh:

Share this post


Link to post
Share on other sites

Lmao, earn more without the effort? Utter crap. That's not what I'm trying to say. What I'm trying to say is we should be rewarded for our efforts in ranking up, not given a useless 3.7k for ranking up from WO2 to WO3. Jesus. And this is coming from someone who probably doesn't play too much.

 

It's enough. Rank up rewards didn't even exist when I was in those ranks and I got through with a decent garage. True that I didn't have to spend on features like Alterations or Protection modules, but again, I had less sources of income since Daily Missions didn't exist. Technically, you do get crystals for every exp you earn in form of battle rewards. Rank up rewards are an additional bonus which have been balanced with the game economy for more than 2 years now. Changing them at this point doesn't make sense and also, directly doubling with will be of lesser use to lower ranks. A private will just get 10 more crystals whereas a legend will get 40k more. Therefore, declining your idea was completely justified.

 

 

Well, even at your rank the reward is still small. barely 10k am I right? I earned 10k in a little under 3 days at one point, and it takes anywhere between 2-3 weeks to rank up from your rank to the next, only to receive like 12k crystals. Lmao.

As I said above, rank up rewards are an additional bonus and not something you gain per exp. To a big time buyer, even 40k might not mean anything but that doesn't mean that rank up rewards will be increased for him.

Share this post


Link to post
Share on other sites

 

It's enough. Rank up rewards didn't even exist when I was in those ranks and I got through with a decent garage. True that I didn't have to spend on features like Alterations or Protection modules, but again, I had less sources of income since Daily Missions didn't exist. Technically, you do get crystals for every exp you earn in form of battle rewards. Rank up rewards are an additional bonus which have been balanced with the game economy for more than 2 years now. Changing them at this point doesn't make sense and also, directly doubling with will be of lesser use to lower ranks. A private will just get 10 more crystals whereas a legend will get 40k more. Therefore, declining your idea was completely justified.

I understand it was justified, sir, I was just trying to explain my point. I will say that in today's version of Tanki compared to the original versions, where people had to get by without paints, modules, alterations, and only a few turrets, us players of today are incredibly spoiled.

In terms of doubling the rewards, perhaps you're right, doubling it isn't the best route. However, increasing the rewards by merely 20-30% would be sufficient. For example, the reward for WO2 to WO3 would go from 3.9k to 4680-5070 crystals. This may seem like a massive increase, but it really isn't, because it shouldn't harm the curve of rewards. Like for Lnt.Col. to Col., where the reward is 16k, a 20% extra would increase it to 19.2k. The curve remains intact, and still rewards more. :)

Share this post


Link to post
Share on other sites

Yeah, but getting 80k instead of 40k for every Legend rank is a massive difference and affects the economy greatly. I won't argue with you about how much exactly it will affect players' crystal earnings and devs' income from buyers. We simply don't accept such ideas because they have no value. Developers have their own data and special staff, who analyse the data and evaluate whether it's OK to increase certain rewards. They will not look on the forum for players' ideas about this because they already know for a fact that all players simply want more crystals, no matter how much they already get.

 

Ideas for changing numbers in-game are pointless. The ideas we're looking for need to be original, unique and interesting - something developers may not have thought off on their own. Anyone can suggest to increase rewards/funds or reduce prices and add more discounts, so those ideas would simply take up space in the section without bringing any benefit.

Isn't that kind of biased?  I mean, we're not all greedy like Tanki Online developers are. It all started when they took the crystal boxes away.  That wasn't coincidence.  They took them away because players were earning too much from crystal boxes.  Logically, that means more kids are going to ask Mommy if they can use their credit card.  That means more cash for Tanki Online, and as a result, they can give more crystals to moderators like you.

Paint and Protection Modules.  The only reason why they added this update was so that players would buy more crystals as to buy "unique paints" and better protection modules.

Now,  I understand that Tanki Online has to make money somehow, or otherwise you would have to shut down the website.  For example, I'm fine with you selling exclusive Paints in the Shop.  They don't affect gameplay, but tankers can choose to buy it so they look cooler.  But that doesn't mean you have to scam players into paying more.  I'm sure you even took away the ability to make battles without the PRO Battle Pass to trick newer players into buying crystals.

The point in all this is you have no right to say all players just "simply want more crystals" unless YOU admit that all YOU want is Tanki to "simply make more money" so they reward you moderators and administrators more.  Have you ever considered that some people simply aren't gonna buy anything from Tanki no matter what?  All you do is make people so pissed off that they quit Tanki all together.  I'm sure that doesn't benefit how many visits your website gets, now does it?

But you have to admit, giving a Gefreiter forty crystals.isn't really fair.  After all, at Master Sergeant, the Mark 1 Firebird is available.  Oh, and every buyer will obviously have that.  So, logically, the player assumes, "Hey, I should buy crystals so I can keep up with other players."  That's $3.99 that Tanki makes.  Hopefully knowing that you just suckered $3.99 from some poor Master Sergeant will help you sleep better at night.

I remember when Tanki wasn't buyer-orientated.  Back then, crystal boxes were still here, Premium accounts didn't exist, anyone could make a battle, and you could truly say "Tanki is a free-to-play, MMO online game."

 

 

 

 

 

 

 

Think twice before you type,

@sniper14c

 

 

 

 

 

 

Oh, and newsflash?  Your trick to scam tankers into buying your temporary 150 000 crystal New Year 2017 paint?  Wake up.  The free Holiday paint is exactly the same.  But I probably shouldn't complain.  Soon, the Holiday paint will cost money, and then M0 Hunter and M0 Smoky will.

 

 

Before you ban me, I want you to know that I don't regret a word.  Someone had to speak the truth.

 

 

 

 

Share this post


Link to post
Share on other sites

 

Oh, and newsflash?  Your trick to scam tankers into buying your temporary 150 000 crystal New Year 2017 paint?  Wake up.  The free Holiday paint is exactly the same.  But I probably shouldn't complain.  Soon, the Holiday paint will cost money, and then M0 Hunter and M0 Smoky will.

 

Before you ban me, I want you to know that I don't regret a word.  Someone had to speak the truth.

 

Actually it's permanent I think. The permanence is what you are paying for, and everyone knows the designs are the same. However, the Holiday paint reverts to it's previous form and you will never be able to get the design back. The price, IMO, isn't that ridiculous compared to some other paints (think 500k) and anyway a normal F2P player shouldn't be thinking of buying paints (unless maxed) anyway. :)

 

I think the "M0 Smoky" is an exxageration, and if it does cost crystals that would mean TO would have to change the starter tank, or revamp the beginner experience completely.

Share this post


Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...