Jump to content
EN
Play

Forum

[Declined] Ideas


Recommended Posts

1: Mine preservation

 

Mines should NOT self destruct if their owner is destroyed. They should self destruct (If at all) after a set amount of time, for example 5 minutes.

 

2: Large supplies

 

Large versions of the current supplies that last 5 minutes each, but cost up to 1500 Crystals each (Statistics can be changed)

 

If the first idea about mines is declined, then this may replace it.

 

3: Destructable structures

 

Currently, all buildings in TO are solid. I propose some new "Barriers" (These look like those made of sandbags) that can be destroyed after numerous shots. Where they are shot does not matter, like tanks. It will gradually change as it is destroyed, so not much animation is needed.

 

More enter-able structures would be nice too.

 

 

Notes:

I am terribly sorry for my Idiotic posts previously (Such as "Clans")

I am moving Accounts to "Atomical"

Sorry if the ideas regarding supplies are in the wrong place.

Sorry i posted the "Large supplies" idea in the Supplies thread, but i thought i'd compile them.

 

Share this post


Link to post
Share on other sites

Declined

 

1. Suggested before. Mines disappear after death to prevent battles being turned into minefields. It's an intentional feature to make mines more balanced. It won't be changed.

 

2. Too overpowered and pointless. Either way, the right place to suggest changes to supplies is here.

 

3. Already suggested before: http://en.tankiforum.com/index.php?showtopic=337460

 

Please don't post more than one idea per topic and make sure you use the search option to look for duplicates of the idea before posting a new topic.

Share this post


Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...