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Drug balance in battles


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There needs to be a mechanism whereby one team cannot use a massive amount of supplies when the other team doesn't. Sort of like a ratio. Games are getting ruined all the time because of a drugging inbalance.

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Won't happen. Players are free to use their supplies as they wish. Adding this limit will be simply inconvenient.

 

Either way, ideas are to be posted in the I&S section.

 

Closed.

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