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TO from Flash to Unity engine


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Hello all,

 

 

not so long ago I had started a topic about the transfer from Flash to Unity engine

 http://en.tankiforum.com/index.php?showtopic=268988

 

There the company clearly stated:

 

"Guys, let me make one thing very clear — NOBODY intends to spit into players' faces. It will either be a complete transfer of current progress, or as many goodies as possible for old players. You guys helped Tanki get to where it is today, so we will not let you down. Rest assured. "

 

 

To my utmost surprise nothing was done with TO, but instead I see that the devs have started a "new" game on Unity called TankiX ... fine, let it be a new game ...

 

But then, yet and evenmore I have to ask when the original TankiOnline are going to be transferred to some modern game engine as well.

 

You see, it is quite odd and unfair to have a new game with decent graphics for those who are just joining Tanki and leave the veterans who have supported the project for so many years suffer in the old-fashined, buggy Flash.

 

 

 

Shortly, as long as apparently there are going to be two parallel siblings of Tanki - TankiX and TankiOnline, when shall we expect the latter to get rid of the flash and enjoy the long-awaited TankiUnity ?

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By making TO run on unity you lose 9/10 of your players.

 

?

 

Can you, please, clarify ?

 

You mean that players would be more happy with all the current bugs, glitches and ugly graphics associated with Flash  ???

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No, i mean very few people will download unity.

 

I see your point ...

 

but this is how it works for the X cloning and as for TO, one still has to download the flash client or use the standalone FP - playing effectively through browsers is quite a challenge even now

 

so, TO has no alternative but switching to Unity3D or HTML5 or whatever it may be ... Flash is not a long-term option for sure  

 

 

WHEN shall we expect the TO2 modernized Tanki Online ?

Edited by Bil.G.Old

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Dangerous thinking going on here.

 

To say that Tanki X is a 'new' game ignores the fact that it features the same TURRETS and HULLS and MAPS as TO. The official position is that tweaked physics, new graphics, and different rankups make TX completely different.

 

I don't agree, which is why I do not play Tanki X. I do not expect I ever will. If I want a new look on what I've already done, I'll just paint my house.

 

Back to topic - porting TO to Unity would make TX kinda pointless. The two games would look and play almost the same. Slight physics and rankup differences are all that would be left. Not sure that's enough to support two projects, and 2 separate yet nearly identical games sure would confuse the heck out of a new player.

.

Edited by austen_pierce
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It doesn't matter what happens to Flash, browsers or anything else. TO now has its own Client you download onto your computer. So TO will be here to stay. 

 

I'm not sure what you are trying to say here. That TO should be closed down? Right now TX seems to be worse than TO, bad physics, bad HUD, its hard to spot tanks with everything on screen and in 4 days they will be removing drugs. :LOL:  

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Right now TX seems to be worse than TO, bad physics, bad HUD, its hard to spot tanks with everything on screen and in 4 days they will be removing drugs. :lol:

What? Drugs will be removed in TX? Omg... This is one of their best way to make money lol. If this happens in TX, it might happen in TO too...

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TX runs better on my computer and looks better... which is why I am one of the few TX YouTubers... not a big enough player base in that game. I can't download the game client due to admin permissions, Tanki Online used to be good, but now Isida is as weak as hell, and all weapons and hulls have been changed; Hornet M3 is pretty much dead.

 

Now to get on topic: Tanki X is one of the best, if not the best, Flash game on the Internet. It is multiplayer and 3D graphics. This game has been out for about 6 and a half years now, and there are probably tons of coding in the game. Converting all this to Unity would take a long time, and also would mean that people would have to download a client or go back to Internet Explorer. Tanki Online is a web game, which is what most new people use.  Again, there is a game client; Tanki Online may not be as good as it was before, but they really can't do much about it. Go play Tanki X if you want a new game; if you are suggesting moving to Unity, you may as well download Tanki X, perhaps once it's officially released. 

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Its not, theyre just reducing the power of RK and DA.

http://en.forum.tankix.com/topic/2313-supplies-change/ check it out.


As for the OP, you know there are some people who just don't have a good enough PC and net connection to play something like TX while TO runs fine? You just want them to leave?

Edited by Total_SkiIl

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What? Drugs will be removed in TX? Omg... This is one of their best way to make money lol. If this happens in TX, it might happen in TO too...

I doubt, could you imagine their backlash? Or how much each account with 1000+ of each would get refunded? Not only would it kill their economy of the game but also their main income for TO. 

 

Right now TX's population is a few thousand, TO's is roughly 1 million accounts per week. Its much bigger. 

 

Removing supplies from TO, one why to kill your game. :D

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I see two points of view:

 

 

1. Tanki Online and Tanki X are different games (what devs are trying to convince us) - then TO must also get some modern engine and graphics.

It is really a shame to have some "new Tanki game" based on Unity and leave the original struggling with the ancient Flash (browser-based or client-based, Flash is quite oldfashioned and is practically dead ... or will be relatively soon)

 

 

2. Tanki Online and Tanki X are NOT different games (what players are sure of) - then there is no point in managing two identical projects and sooner or later all TO accounts, together with their assets and achievements must be somehow converted and transferred into the more modern TankiX

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Yes but most tanki online players cant even comprehend a download.

 

Unfortunately most players, who have joined for the past few years, cannot also comprehend the meaning of team-work, fair-play, integrity ... not to mention even the basics of strategy and positioning on the map respective of the equipment and game-style ...

 

 

But it is another discussion here - what shall the devs do:

 

- transfer TO onto some modern engine

or

- transfer the TO accounts into TX.

 

The Alternativa guys have to come up with a road map soon, because running TO on Flash (browser or standalone) can not be an option for long ... it is 2017 fgos !

Edited by Bpega

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Unfortunately most players, who have joined for the past few years, cannot also comprehend the meaning of team-work, fair-play, integrity ... not to mention even the basics of strategy and positioning on the map respective of the equipment and game-style ...

 

 

But it is another discussion here - what shall the devs do:

 

- transfer TO onto some modern engine

or

- transfer the TO accounts into TX.

 

The Alternativa guys have to come up with a road map soon, because running TO on Flash (browser or standalone) can not be an option for long ... it is 2017 fgos !

And it wont. The game is going to die sometime in the next 5 years.

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And it wont. The game is going to die sometime in the next 5 years.

 

quite a pessimistic opinion .. though you might be right, alas ... leaving the situation as-is will take a couple of years for TO to vanish ... 

 

 

Yet, leaving the original TO project to fade away because of ignorance and neglect (or lack of competence) is as sad for the players as it is shameful for Alternativa ... I still don't believe their arrogance (or impotence) will go that far ...

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Allow me to clarify a few things:

1. TO and TX are completely different games: This MAY NOT be obvious to most players now but down the pipe, it'll become more and more obvious. Let me state a few differences which already exist:

 

1.1 The economy: Value of crytals, existence of premium currency and prices of equipment are just a few differences to begin with.

1.2 Availability of aestheics: Many features not avalibale in TO like custom skins, graffiti and soon to be available stickers and stuff like that adds to the cosmetic monetization and allows TX to have a more balanced gameplay in terms of power of equipment.

1.3 Gameplay: TX has a different physics and a different overall 'feel'. The equipment you have and the battles you play is no longer dependant (at least, not completely) on how much you can expand your wallet. In order to have a highly upgraded equipment, you MUST play with it for some time. This also makes sure that players you are playing with have all played with their equipment for a similar amount of time.

 

2. There's no way you can just upgrade TO to another engine (not at this point). In fact, the original TO-unity controversy arose due to this vital piece of information that wasn't conveyed to players in expected time. The original plan was to copy TO on a unity engine, transfer all accounts and shut down the flash version. At some point, devs decided to make the unity version a separate game and support both TO and TX. Now since TO has its own client too, even if browsers stop supporting flash, it won't be a huge issue.

 

3. About the ethics of this move: Its completely ethical and logical,imo. Imagine you buy a PS3. When Sony launches a PS4, do you go and ask them to upgrade you because you supported their earlier product? You might even argue that PS3 and PS4 have many similarities but it's just not going to happen. Now please don't take this analogy literally and make a text wall about how an online game isn't a hardware product. I know it's not, but that's the best example I could think of at this moment.

 

Conclusion - TO or TX?

Tbh, I understand how you all feel. Even I feel a bit disappointed about this and I don't want to abandon my account upon which I've worked hard and long. I can only imagine how the players who have 10 times more experience may feel. But, you just have to accept it. I've told this to many of my friends and I'm reiterating it here: Don't miss out on TX just because you feel sore about this whole thing. Give it a try. Maybe not now, but closer to or after its offical launch. From what I have seen and know about its development, it's headed in a great direction. After that, it's really upto you.

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...

 

Conclusion - TO or TX?

...

 

for me at least - it is clear - it will be TO all the way, but once again - not the TO on Flash !

 

 

We have been promised TO-2 - we were lied and instead we were then promised a new engine - hope this will not turn into another lie as well ... I can wait

 

 

The other option has to be some form of conversion of the TO assets and achievements into the TX  economy ... no other way around !

 

remember what the administration claimed:

 

"It will either be a complete transfer of current progress, or as many goodies as possible for old players.

You guys helped Tanki get to where it is today, so we will not let you down.

Rest assured. "

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Dear Sir,

 

I really hope that you are not going to justify the behaviour of the developers, regarding the Tanli Online 2 prospects and then the promised new engine !

 

As said above, there are two alternatives for Alternativa to keep what has left of their dignity:

- elaborate some decent game engine to replace the archaic Flash

- somehow calculate the earned scores and crystals in Tanki Online relative to the these in Tanki X and merge the games

 

The devoted Tanki players just don't deserve the attitude, which you try to implement to be completely ethical and logical.

 

Abandoning the Tanki players in the decaying Flash or suggesting they should start all over is not simply immoral - it is DISGUSTING ... and no business arguments can justify such a Grand Deceit !

 

 

Alternativa better closes all projects or sell them, rather than going on with such hypocrisy and dishonesty !

 

 

 

with all my due respect !

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Dear Sir,

 

I really hope that you are not going to justify the behaviour of the developers, regarding the Tanli Online 2 prospects and then the promised new engine !

 

As said above, there are two alternatives for Alternativa to keep what has left of their dignity:

- elaborate some decent game engine to replace the archaic Flash

- somehow calculate the earned scores and crystals in Tanki Online relative to the these in Tanki X and merge the games

 

The devoted Tanki players just don't deserve the attitude, which you try to implement to be completely ethical and logical.

 

Abandoning the Tanki players in the decaying Flash or suggesting they should start all over is not simply immoral - it is DISGUSTING ... and no business arguments can justify such a Grand Deceit !

 

 

Alternativa better closes all projects or sell them, rather than going on with such hypocrisy and dishonesty !

 

 

 

with all my due respect !

The two games won't be merged. Once you play TX, you'll realise why its impossible to transfer accounts in any way. As for TO, devs have made their positon clear: They'll keep developing and supporting the game like before. But if it loses too many players and stops being profitable (which is logical for any buisness), it will be shut down. Given the current playerbase and amount of updates that are due for TO, I don't think it's going anywhere for few years at least.

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