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A General Game Guide - Part I


jdc20181
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A General Game Guide - Part I

 

Discussed in this first part, are player-adapted rules, how to rank and gain crystals easily. Everything is from my perspective as a player and is generally in the same direction as my friends.

 

In TO we often wonder that when we first started, what were the standard rules of fair gameplay? We probably spawn-killed, drugged, and who knows what else. So, to prevent this for the next generation, I am here to tell you the good and bad plays in the game. These are generally just player adapted rules, nothing is actual rules, except a few parts which I will explain.

 

Part A : General Player Adapted Rules

 

 

Drugging Excessively:

 

Supplies, drugs, boosters, whatever you call them are a part of the game, but more veteran players don’t use them. This is because they give an “unfair” advantage - and you aren’t relying on your learned skills, you are relying on a gameplay feature that you might not always have.

 

Those who don’t understand why drugging is important will soon understand as they climb ranks in the game. The only good times to drug is when it’s parkour which is what most players do, they save the supplies gained from missions for parkour.

 

Focus on upgrading turrets and hulls, not supply kits or buying supplies - I think this is the most important pro tactic there is because those drugs won’t matter when you are up against M3 hulls with M0 weapons even with Double Damage. So it is very important you upgrade your weapons. I will go over this subject a little later on.

 

 

Pushing/Shoving other players:

 

Not only is this “noob”, it's also against the rules to sabotage. You can get banned by pushing and shoving other players. This is most frequently done by lower ranks, and a lot of times by higher ranks, they push players to be trolls, which is basically intentionally making you lose points - and well, ruining the overall gameplay.

 

This also hurts your team, especially when they are respawning - because you pushed them. Your team is vital to winning the game round, and is vital that you respect your teammates. Your place on your team is also vital to it’s success.

 

Traditionally giving the flag to the Isida:

 

It has became a traditional move among players to give some flags to the Isdas. This is because especially after a recent game balance update, they have a disadvantage. A lot of them are killed easier as their weapon is less effective.

 

Giving the flag to the Isida on your team is a way of appreciating their dedication to keeping your butt alive, and sacrificing time after time again when you go after that last enemy flag.

 

Just remember to be nice to your medics!

 

 

Ending note on General Player Adapted Rules:

 

I didn’t cover a whole lot of the general adapted rules by players, but that is okay, you got to understand the basics. Just remember it’s not against the rules for the majority of the things I have listed. These are player adapted rules meaning they like you to follow this standard. The pushing and shoving, however is against the rules. Keep that one in mind.

 

 

Part B:   Ranking: EXP Mining, planning a ranking party - Getting Micro Upgrades

 

Some ways take longer than others, but a cool trick I recently was exposed to is EXP Mining (a nickname I have given it). Mining for EXP is easily done when you use Isida because all you have to do is revive the injured teammates from dying. 

 

 

The general idea of gear in TO is to get it upgraded as quickly as possible. Stupid me, I actually never realized it is cheaper saving for kits, so my account is pretty lame compared to others, but you can easily save for kits, by not upgrading turrets and hulls and focusing solely on kits. Kits are a combo of a Turret, Hull, and paint at a discounted price. They are randomly generated based on a special sequence set by developers. These are special kits only for your rank. The general thing is to buy kits and save tens even hundreds of thousands of crystals.

 

Earning crystals is another long task to complete, the best way to combat this is to get some friends together and battle in Pro-Battles mode, where you need X amount of flags with no limit, more or less the goal here is to just kill to rack up cry. There are obviously other ways you can easily earn crystals, missions is the second opportunity to get crystals by just playing the game!

 

When you rank you also get crystals:

 

771px-Ranks_en.jpg

 

Photo Credit: TO Wiki

 

That Concludes my first entry :)

 


Author Notes

A second part, with more content, as restructuring this article will be published later on (hopefully) but after over 800 words I thought this one was ready to roll, it gives you a good idea of general game flow. A good how to on understanding TO and its player base.

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Edited by jdc20181

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Approved.

 

Edits:

- Inverted colors - don't use shiny/bright colors for a text wall, if you still want to, highlight the important parts only.

- A whole lot of grammatical errors, the likes of wrong articles, helping verbs, tenses, spellings - please do note that all weapons, hulls, supply types, map names etc. are proper nouns.

- Changed heading type

-

 

Feedback:

1. Isida/Thunder method of EXP farming is actually prohibited, and you can get banned for that. Kindly don't spread misleading information (you can get warned, or even banned for that too)

2. For the one-billionth time, why don't people understand that supplies are an essential part of the game. The battles with no supplies are Pro battles - and no one ditches supplies the higher you go. Drugs make your skills, not destroy them.

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Drugging Excessively:

 

Supplies, drugs, boosters, whatever you call them are a part of the game, but more veteran players don’t use them. This is because they give an “unfair” advantage - and you aren’t relying on your learned skills, you are relying on a gameplay feature that you might not always have.

 

Those who don’t understand why drugging is important will soon understand as they climb ranks in the game. The only good times to drug is when it’s parkour which is what most players do, they save the supplies gained from missions for parkour.

 

 

Lol? :huh:

 

Veteran players "drug" more than everyone else put together. Look at @Oufa for the best example. He's one of the oldest Tanki players that still enters the game. Check out the number of supplies he has used.

 

I agree with what Pdox said. Tactical drugging and effective usage of supplies takes a certain amount of skill. And only Parkourists save supplies for Parkour, not regular players.

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Approved.

 

Edits:

- Inverted colors - don't use shiny/bright colors for a text wall, if you still want to, highlight the important parts only.

- A whole lot of grammatical errors, the likes of wrong articles, helping verbs, tenses, spellings - please do note that all weapons, hulls, supply types, map names etc. are proper nouns.

- Changed heading type

-

 

Feedback:

1. Isida/Thunder method of EXP farming is actually prohibited, and you can get banned for that. Kindly don't spread misleading information (you can get warned, or even banned for that too)

2. For the one-billionth time, why don't people understand that supplies are an essential part of the game. The battles with no supplies are Pro battles - and no one ditches supplies the higher you go. Drugs make your skills, not destroy them.

Never knew that I iwll edit that part out thanks for the heads up.

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A whole lot of grammatical errors, the likes of wrong articles, helping verbs, tenses, spellings - please do note that all weapons, hulls, supply types, map names etc. are proper nouns.

 

 

xD sorry about that I type really fast lol. When I am writing I either write it then or lose it - thanks for the edits

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Lol? :huh:

 

Veteran players "drug" more than everyone else put together. Look at @Oufa for the best example. He's one of the oldest Tanki players that still enters the game. Check out the number of supplies he has used.

 

I agree with what Pdox said. Tactical drugging and effective usage of supplies takes a certain amount of skill. And only Parkourists save supplies for Parkour, not regular players.

I agree to a certain point but in a indirect survey from many friends of various ranks they agreed drugging was a very low skill move. 

 

 

It could be a skill wayyyy up there in ranks, maybe it was how they learned to play idk. But I clearly urged the word Excessively for that reason. As  there are players  ALWAYS have drugs - while others do it socially but not aggressively. 

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I agree to a certain point but in a indirect survey from many friends of various ranks they agreed drugging was a very low skill move. 

 

Zooming around the battlefield throwing supplies in all directions isn't very skillful, I agree. But tactical usage of supplies (such as activating a Double Armor when you pick up a Double Damage) actually takes some skill. Activating your supplies in the correct order also takes practice.

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