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Patch Update #439 - Balance Changes, New Alterations and Bug Fixes


theFiringHand
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Twins have never been Noob Turret. This "nickname" they get because of the way, they have some players use. Example, there are players who are used Twins to push his team players, especially if he is mult in my team. But before this update with Twins was simply to play, Just put a brick on space key and run to enemy.  :D

It seems that the developers have read my post.  :lol:

 

 

2017_02_10_17_26_03_Greenshot.jpg

 

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Here is what I have to say.

 

Developers are unnecessary adding splash damage to the turrets and isn't necessary.

 

Vulcan is being buffed continuously by devs . Last time it was decrease in damage and increse in overheat resistance. Now vulcan is a trash. It gets overheat so easily and its impossible to kill a medium tank without overheating. Killing a heavy tank can make you lose a lot of health. "RIP VULCAN"

 

Now twins.... Range for self damage is too less. making it  a bit OP with Plasma Core Accelerators. and say "Rip to Sumo Battles" and all those fun time trolling :)

 

Everything is getting ruined. Please give Vulcan a slight buff! Its so weak turret now. And can Gyroscopic effect can me told to us in detail?

I think you meant to say vulcan is being nerfed, which is actually not true (in the way you meant it). It's very easy to kill a medium tank, or even a heavy. You just need to stop firing for a second or two so your tank cools down. Vulcan is not intended to be a non-stop continuously firing turret, as twins is. You actually might need to do a little manuevering to stay alive, or pay attention to your tank.

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guys you know i'm against this update and basically all of them, but also i do understand what is going on to  the system

 

what i'm trying to say is what goes in... something has to be remove to balance it  out ...

 

so with the new update on Ricochet we had things removed and placed into alterations but still in system ( which we now will have to pay for ) .. but also we had things removed so that the system can balance out..

 

 my education well i have been out of the work force for years and  I  seldom write letters cause its not a normal thing now a days .. short texting is what i do more of... also i did graduate with high honors along with Science award and grade 12 degree back in 1979.. and other things ... we all have strong things and weak areas in school ..Grammar and math are my weak areas and i'm not ashamed to admit it

Edited by frozen_heart

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I think the problem is there are still people using vulcan on wasp/hornet.

And what "problem" exactly does diversity represent to you?  Because I don't see diversity as a problem in a game that allows 7 hull choices to be matched with a dozen turret choices. And while you're at it maybe you can explain why this this patch is a "massive buff" for Vulcan.

Edited by LittleWillie

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Imho, all these new alterations just make turrets less unique by removing their special abilities and giving them abilities of others. Thunder turns into Smoky, Rico into Thunder, other turrets loose their special abilities...  I know it's all for the sake of variety, but what we're seeing with alterations seems a bit unnecessary and more like just another way to get players to spend.

"Look, we changed Twins and Railgun like this and if you want the old version back, you're gonna have to pay an extra 100k."

 

Don't get me wrong, I like the idea of alterations, but the way they are being implemented right now seems a bit unfair and inconvenient to players. In my opinion everyone should have an option to choose whatever setting they want (standard settings or one of the alterations) whenever they buy the next modification of turrets and if they want to have all the other settings, they would have to buy them. And everyone should be able to test every alteration once for free in a single battle (like with the old test drives). This most likely won't ever happen, but dreams don't hurt, right?  :rolleyes:

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Imho, all these new alterations just make turrets less unique by removing their special abilities and giving them abilities of others. Thunder turns into Smoky, Rico into Thunder, other turrets loose their special abilities...  I know it's all for the sake of variety, but what we're seeing with alterations seems a bit unnecessary and more like just another way to get players to spend.

"Look, we changed Twins and Railgun like this and if you want the old version back, you're gonna have to pay an extra 100k."

 

Don't get me wrong, I like the idea of alterations, but the way they are being implemented right now seems a bit unfair and inconvenient to players. In my opinion everyone should have an option to choose whatever setting they want (standard settings or one of the alterations) whenever they buy the next modification of turrets and if they want to have all the other settings, they would have to buy them. And everyone should be able to test every alteration once for free in a single battle (like with the old test drives). This most likely won't ever happen, but dreams don't hurt, right?  :rolleyes:

This is what we all want, we just want to be able to trust our investments in Tanki again, now we simply can't, you may get railgun because it have unlimited range, and they may make it limited, and force you to spend 100 000 crystals just to get it back, may sound infair, but it already hapened with Vulcan, and now Twins and rico.  -_- 

 

Still, i'll NEVER change to Tanki X, i will play Xp/ Bb as long as they are cool, when they dostroy that mode too, i'll leave forever.

 

oh by the way, where is Stricker/Hornet mode and Dictator/railgun mode, we all knew back then that those modes are a bad ideas, but they told us to wait and see, we waited, and they still sucks

 

giphy.gif

 

 

#MakeTankiGreatAgain.

Edited by Apex_Predator
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This is what we all want, we just want to be able to trust our investments in Tanki again, now we simply can't, you may get railgun because it have unlimited range, and they may make it limited, and force you to spend 100 000 crystals just to get it back, may sound infair, but it already hapened with Vulcan, and now Twins and rico.  -_- 

 

Still, i'll NEVER change to Tanki X, i will play Xp/ Bb as long as they are cool, when they dostroy that mode too, i'll leave forever.

 

oh by the way, where is Stricker/Hornet mode and Dictator/railgun mode, we all knew back then that those modes are a bad ideas, but they told us to wait and see, we waited, and they still sucks

 

giphy.gif

 

 

#MakeTankiGreatAgain.

Striker hornet format is actually a great fun. I like it, just noone plays it :(.

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Funny.

 

When I make any changes everybody cries for me to change it back. Now I made a change and added an option to have it back.

And there you go, "Lack of imagination" they say :D

 

It seems like it doesn't matter if you do listen or do not listen to their feedback — they just won't appreciate it. Useful thought for you out there who ever wonder how it is to be a game developer, I guess.

The difference here is that to use that option and change it back we have to pay 50k (or is it 100?). If the alteration was free, or if the splash damage was an alteration while the old non-splash Twins remained as a standard setting, you would have no complaints whatsoever. Same with railgun - you would get a lot less hate if old reload time was standard and the faster reload was an alteration.

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As far as I see it, it was not to make room for an alteration, but it was a balance change.

Additionally to the balance change the players were opted to purchase the old version back.

Over all the balance change will therefore apply to many, ans not everyone wants to invest 50k in the alteration...

..but on the other hand it means, that "richer" plaers have a stronger turret, while others have to deal with selfdamage.

 

hmm

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I get more kills with twins now. And never self destructed so far.

i'm sure he is trolling, with that new account.

 

aaaaand, i'm sure he is an Isida M3 or M4 player, happy with the nerf of Twins, to feel better about his Isida. 

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I get more kills with twins now. And never self destructed so far.

another new account trolling...no real Twins player like this update, so just stop trolling.

 

 

oops, its the same guy, my bad, but proes my point that he is trolling.

Edited by Apex_Predator

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The difference here is that to use that option and change it back we have to pay 50k (or is it 100?). If the alteration was free, or if the splash damage was an alteration while the old non-splash Twins remained as a standard setting, you would have no complaints whatsoever. Same with railgun - you would get a lot less hate if old reload time was standard and the faster reload was an alteration.

This is what most players want, we don't hate change, just don't change things we already own, make the change in the alterations, and everyone will be happy.  :)

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so why you change things in the first place ? 

 

it's capitalism at its finest, where the strongest get most of the rewards, But Tanki seems to live in Stalin Era.

This isn't true. If you didn't notice, Isida after re-balance was insanely weak. Things were changed. However, since hull armor was decreased as well, the change wasn't as big as players thought it would be after the initial stats were posted. Also, political systems have nothing to do with a game. 

 

i'm still waiting for an answer for this too.

how about you do an alteration for twins that has the new update and just leave our regular twins alone. 

or you really think that we gonna put extra 100 000 crystals just to get something that we already had ?  :huh: 

Because Twins needed to be balanced. It was too OP at short range. If you want Twins to be better at short range, you'll have to pay some crystals, because that makes it more powerful.

 

i still feel sad about my viking, i got it only to get the best pushing power to get goldboxes,not for the speed, in the first day of the rebalance of october, a hunter pushed me like i'm a potato from a goldbox, i couldn't belive it, and since then, i never had the same respect i once had for Tanki.

Again, balance. Viking was pretty good in everything before rebalance - decent speed, decent health, decent pushing power. To balance it out, Viking was given a speed boost but a decrease in pushing power, while the opposite was done to Hunter. Besides, hating on Tanki because you missed a gold is ridiculous.

I know Tanki only from March 2016 :)  

 

i was just saying that Tanki Team should really stop making lame updates, the first lame update was the alterations that nobody really needs UNTIL they remove a parametre that you already have from you beloved Turret.  -_-

 

Just remove all the alterations and stop changing our parametres that we pay for it with crystals, and let us play in pease.  :rolleyes: 

 

we all live in fear now, nobody knows what would be the next lame update, and how bad it will effect its Turret or Hull, i can't buy any Modification now because i'm afraid of the constent changes, so please, JUST STOP ALREADY.

I don't get why alterations bother you. You don't have to buy them if you don't like them.

 

A word about the updates: I started playing this game in 2015, and from the end of 2015 to the end of 2016, a lot of updates were introduced, but balance-wise, the game remained pretty much the same. The re-balance in October 2016 was huge. Such a change in game balance wasn't seen since 2013. Devs announced that they will be making changes, but smaller and more frequent. The re-balance was a way to produce a clean canvas, upon which the new turrets and alterations were to be introduced. So what we're seeing right now is a big turning point in Tanki, when things are constantly being adjusted. Eventually, once Artillery and alterations are finished, and the devs are more or less happy with balance, these changes won't be as frequent and the game will change less. So for the next few months, players will just have to stick through it and not make rash decisions.

Edited by ThirdOnion

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Omg, the self damage for Twins is so high... This is ridiculous. This weapon is now irrelevant for maps like Deck-9, Arena, Island... Even in Polygon, it majorly sucks.

 

I don't understand why this new feature is by default. While the new Rico feature is available with an alteration...

 

Anyway, yeah, Twins sucks a lot now.

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Keep in mind that Programmers and hardware costs money. They need revenue since it's not Ad revenue that they are generating. Their only way to generate revenue is for people to buy stuff from their shop. It's their only source of revenue to keep the game going.

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Keep in mind that Programmers and hardware costs money. They need revenue since it's not Ad revenue that they are generating. Their only way to generate revenue is for people to buy stuff from their shop. It's their only source of revenue to keep the game going.

Thats funny because they were doing fine a few years ago. The amount of servers since then has been more than halved.

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I think you meant to say vulcan is being nerfed, which is actually not true (in the way you meant it). It's very easy to kill a medium tank, or even a heavy. You just need to stop firing for a second or two so your tank cools down. Vulcan is not intended to be a non-stop continuously firing turret, as twins is. You actually might need to do a little manuevering to stay alive, or pay attention to your tank.

 

Have you ever read the wiki of vulcan before you post this? It takes 3.7 sec to destroy a WASP, and 7.4 sec to destroy a heavy hull, you said that was easy??

 

You just a newbie drugging smoky, what do you know about vulcan?

 

 


 

 

Here is what I have to say.

 

Developers are unnecessary adding splash damage to the turrets and isn't necessary. Yes it is necessary.

 

Vulcan is being buffed continuously by devs . Last time it was decrease in damage and increse in overheat resistance. Now vulcan is a trash. It gets overheat so easily and its impossible to kill a medium tank without overheating. Killing a heavy tank can make you lose a lot of health. "RIP VULCAN" But can beat light hulls.

 

Now twins.... Range for self damage is too less. making it a bit OP with Plasma Core Accelerators. and say "Rip to Sumo Battles" and all those fun time trolling :)

 

Everything is getting ruined. Please give Vulcan a slight buff! Its so weak turret now. And can Gyroscopic effect can me told to us in detail? Next uptate, vulcan might increase and better than now.



NO!!!! Vulcan is not getting better, as a vulcan player I can tell you that!!!!!! How do you able to defence the flag with out a full gyroscopic effect? Using hornet and rail gun?

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NO!!!! Vulcan is not getting better, as a vulcan player I can tell you that!!!!!! How do you able to defence the flag with out a full gyroscopic effect? Using hornet and rail gun?

Using mammoth and freeze. Using mammoth and twins hammer. Using titan and striker???

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Tanki devs creativity is approaching zero , they need help with there creativity problems.


With so many ideas in the forum, with hulls , turrets, even paints. They didn't decide to take any of them. Instead, they rely on their own and think they can do this without help. See what is happening??

 

Twins----> "oh a great turret for close range, let's make it self distrust"
Vulcan-----> "well, we have made a lot of prank and nerf on it, so why don't we make another one?"

 

Using mammoth and freeze. Using mammoth and twins hammer. Using titan and striker???


you sure you can do that on Rio?

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you sure you can do that on Rio?

Using Titan-Striker on rio is extremely effective for either of the bases.. And Mammoth hammer coupled with an isida is good too, Actually Viking Hammer would be better :)

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