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Patch Update #439 - Balance Changes, New Alterations and Bug Fixes


theFiringHand
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Mainly because devs wanted a complete overhaul of the game before the introduction of the new turrets. Having a "blank canvas" makes it easier to make changes. I didn't like the re-balance, but after some time, we are getting interesting updates.

AS in the sense of the Chinese curse: "May you live in interesting times."

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Even a non-buyer will get the Alt if they feel it will make it more effective.  Once you get to Gizmo+ it's all a matter of time.

 

The dangerous ones aren't the "casual twins players". They would be cannon fodder. it's the ones who learn how to use it regularly.

This is kind of my point. Those who use it regularly will get the Alteration, but they will have to pay for it. Likewise Generalissimos+ will grind crystals to get M4 Twins if they use it regularly.

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This is how things are done in the game's balance from when this game has started 8 years ago. This is how it will be.

"game's balance"... so if i can still buy the original (OP??) twins though an alteration, then how is the balance achieved?

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When you post this video, then why were there so many nerfs in the past time, especially in the rebalance in October?

Ahh, good question!

 

That was because they wasn't nerfed. I reduced damage and armor so it looks like it was a nerf to everything. But when you nerf everything it is same to if you didn't change it at all.

 

It was a long time since last balance change back than. All this time there were a long research and many plans were introduced which had to be taken into account in the balance. Alterations were planned, for example. To make everything work with the balance I had to change it certain way to make sure it will be possible to introduce all kinds of alterations in the future.

 

There is more to it, but at this point I do not want to spoil it for you. There is something really interesting coming in the future.

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"game's balance"... so if i can still buy the original (OP??) twins though an alteration, then how is the balance achieved?

It makes it harder to get. You have to pay crystals to get it. Consequentially less players will have it.

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Sorry but not too keen on this one. I brought twins on my main as you use it like a battering ram just driving into people constantly shooting, now it's a completely different gun.......unless I buy an alteration.

Wouldn't it make more sense to have the splash damage as an option with alteration?

Kinda feels like you're forcing us to spend more crystals to have the weapon we originally wanted and brought.

Edited by LONDON.ENGLAND

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see this was what rico intentions on when they made this turret.. now what will it be a turret with no purpose in battles .. why ????

Can you explain something?

 

Every Alteration is optional. They are there to make your turret feel different without of a need to buy another turret. You can ignore them and never buy any Alteration that you don't like.

 

So there is a splash damage Alteration for Ricochet. It's got a downside of not be able to ricochet. And it is optional. You can ignore it.

 

Why???? Why it shouldn't be there? Why does it upset you? Why the description should be changed? Why RIP!?

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You are kidding me/ They reduced the vertical aim by 4 percentage points!!!???  That was the Vulkcan's main advantage.

 

These changes make it obvious what Tanki thinks of Vulcan.... the user is to put a brinbk on his spacebar and just fling bullts at long range.  IOW, now all players have to do what the noobs with no tactical imagination do.  

 

This loss of vertical aim pretty much ends the Wasp/Vulcan combo.,  I rely on moving and being able to hit from odd angles.  That's all gone now. 

 

What $#@%$#$!! %$#% $#!!! $#@$@#@ !!!!!!  

 

This past moth has beenb disgusting / demoralizingf anniuncement one after the other.

 

Thak GOd I am still a few thousand exp points from buying  Vulcan m2.  Now I won;'t waste crystals.

 

I guess the key is to describe your turret as "noobish" ... Then Tankiu will add power t the turret regardless of how powerful it is already.  Van't have a turret called "noobish" can we?

 

Well in that spirit I would like to say Vulcan is the most noobish turret round. Noobish noobish noobish.

I can't wait for Vulcan splash damage.  :lol:

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Rico was already OP. And Vulcan a little OP.

 

Now they just made them more powerful.

 

Luckily I opened a new account and I have both. Yesterday was the second day of missions for this account, it took me two hours to complete them, it was very hard. The amount of pros with new accounts is incredible. In contrast, with my Second Lieutenant account it took me two 15 minutes battles to complete my missions.

 

Mods, where is the 438 update topic?

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put it this way Sir .. i have been using rico for over 3 years and any and all changes.. damages the turret... yes i agree its up to us if we wanted to buy ( crystals )  into this alteration.. but from my view point is why put out alterations to remove things.. when it should be improving the turrets ..

Srsly though. That's it? -_- 

 

Alterations are alterations. They give something by taking something in return. By design. It is ok for you to not agree, but this is how Alterations work.

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see this was what rico intentions on when they made this turret.. now what will it be a turret with no purpose in battles .. why ????

 

It makes no sense to change the description and the intention on what dev made the turret for... well i can tell my time in tanki world will be ending sooner then i wanted it too.. Thank God Tanki X ricochet still bounces off walls and works the way i love it...

 

RIP RICOCHET < MY HEART IS BREAKING , FOR THE LOSS OF A WONDERFUL TURRET ..

 

WE HAD GREAT AMASSING   TIME TOGETHER ....

 

 

 

put it this way Sir .. i have been using rico for over 3 years and any and all changes.. damages the turret... yes i agree its up to us if we wanted to buy ( crystals )  into this alteration.. but from my view point is why put out alterations to remove things.. when it should be improving the turrets ..

 

 i have asked you for so long since the first alteration  came out and the last update on it , to remove the distance shooting .. when rico is meant for close range battles like twins .. i don't understand it when you made it more like rail or a shaft.. if you wanted to make a turret like rail and rico then please start by making one from scratch and change the design on it .. like a XT rico which we are still waiting for ...

 

 

 

 

Madam, I think you should actually wait until you have the opportunity to test these new additions to the game before you start attacking the developers, or their ideas.

 

Alterations are optional and expensive, meaning there will not be many players with the resources to afford them so Ricochets with no bounce will not be common.

 

Your Ricochet will be almost unchanged, and it is being improved...

 

 

when it should be improving the turrets...

Your Ricochet shots will now be twice the size (if I'm correct on this) meaning your hit success rate will be much higher (larger size = more chance that it will hit).

 

Also, Ricochet is not a close range turret, and neither is Twins. Twins relies on maintaining constant fire while keeping away from close-range opponents such as Firebirds or Freezes (Freeze is Twins' biggest nemesis in small maps).

 

Also, how will this alteration make it like Railgun? That's an absurd thing to hear from such an experienced Tanki player as yourself.

 

Again, please have patience and wait. If this turns out to be a failed update, then you have every right to start complaining.

 

As it is, you've given this update no chance to prove itself.

 

Edit: XT Ricochet isn't necessary, seeing as there are more popular turrets which could gain an XT version before it. Hammer for instance.

Edited by Savage

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Savage... sorry sir .. i'm not attacking anyone i'm merrly stating a fact and nothing more...

I am sorry but you do attack someone. You've just made several huge posts with that "RIP" thing and "Killed" thing and stuff. With big capital letters. And you kept doing that untill several people pointed out that you are clearly overreacting. It was an attack. On those who work on Alterations, that is.

 

Now you are basically saying that you don't care. Uhh  <_>

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Answer me, if it is already answered just qoute the answer-

Why changed original twins and introduced alteration to bring it back to original?

Why u didnt directly introduce splash alteration for twins instead of changing the original?

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Drama is fun, can I play?

 

Funny.

 

When I make any changes everybody cries for me to change it back. Now I made a change and added an option to have it back.

And there you go, "Lack of imagination" they say :D

 

It seems like it doesn't matter if you do listen or do not listen to their feedback — they just won't appreciate it. Useful thought for you out there who ever wonder how it is to be a game developer, I guess.

Exactly! I get irritated at the fact that people simply can't show the tinniest amount of appreciation for what this game has to offer. It's not like the devs are money eating trolls who are begging you for your credit card information. They're out to keep both parties happy in a compromised way, a business can't function in any other way.

 

The thing is, it's slightly difficult to keep the players happy when all they do is complain about the smallest of things. Someone gave a suggestion of adding more XT items instead of wasting time on "useless alterations". Let me tell you something interesting, you know what would happen if more XTs came out instead of these alterations? There would be a mob of angry players who'd criticise TO for it with the reason being " 500,000 crystals? Darn it, you money hungry devs".

 

Learn to accept, observe, show appreciation, and then maybe you can start debating (in a humanlike fashion) whether what the devs put out is good or bad.

 

Srsly though. That's it? -_-

 

Alterations are alterations. They give something by taking something in return. By design. It is ok for you to not agree, but this is how Alterations work.

Some people here have a below-average vocabulary, don't judge.

 


 

I don't mean to pick sides or to criticise anyone, I'm merely saying that violence won't get you anywhere. If anything, it'll push you backwards. Devs don't want to listen to feedback from people who spit in their face.

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Exactly! I get irritated at the fact that people simply can't show the tinniest amount of appreciation for what this game has to offer. It's not like the devs are money eating trolls who are begging you for your credit card information. They're out to keep both parties happy in a compromised way, a business can't function in any other way.

A number of times I have asked for an explanation as to why, late 2016, the parameters for Viking and Hunter were essentially switched.

Viking became a faster, lighter version and Hunter became a slower more stable version.

 

Why was this done? - if not to entice current users of each to buy another medium hull in order to retain what they had?

 

Can't be "balance" - because each still exists - just in the hands of the opposite player.

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Wow. Again. Another re-balance change, but this time for just a few turrets. I really like this bug fix for the clan system. That is probably why I cannot join a clan, because of this annoying bug.

 

Please can you also re-balance M4 Isida. M4 Isida self healing, healing allies and damage is still to weak. I ask you to please make M4 Isida stronger again.

 

Also please make the freeze effect for M4 Freeze 10% more effective, leaving all other parameters of freeze the same.

 

Thank you.

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Are any of Twins's stats changing to compensate for the spash damage? Or does the self-damage cancel out enough to where everything can stay the same?

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When you post this video, then why were there so many nerfs in the past time, especially in the rebalance in October?

 

 

That was because they wasn't nerfed. I reduced damage and armor so it looks like it was a nerf to everything. But when you nerf everything it is same to if you didn't change it at all.

It truely hurt that wasp's agility (turning acceleration) and speed was cut down. The agility of the former Wasp M3 and M2(!!) was sooo much fun before the balance, and today it's "just a lame lighthull".

 

The decreased turning acceleration made fast left-to-right turns and hard cornering a joke (no offense).. but that's what a Wasp lived on (it wasn't so much the speed, but more the agility). I do like that the M4 stats regarding controls are closer to M3 now (less time to adapt from MultiFormat to XP/BP and vice versa) but the rest of the changes concernig handling are true fun-killers.

 

It's not like wasp was OP in normal battles. Agillity was the only chance to survive betweens those tonns of medium hulls.

 

And Wasps it was pretty good balanced to the way more stable and accelerating Hornests. If wasp was felt to be overpowered it was often due to better pilots.. and less likely due to its parameters. And if Hornet needed a buff I would propose to incr. Hornets speed up to the speed of Wasp, so that both do the same m/s... but still hornet would accelerate better fdw/backwd + be stable vs shots + drift; while Wasp would get back it's great turning acceleration and responsive handling, payed by less stability and bad brakes.

Edited by BlackWasp777

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Please Increase Ricochet Impact

After the last update, my rico m2 25-ups faces problem in getting even a wasp m2 back on its tracks if it is lying on its side 

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could you please stop taking away Thunder's only defining feature? First Striker, then Artillerey, and now Twins and Ricochet? Why!? please nerf Twins and Ricochet and Striker to have a small splash radius, like five meters, so they don't completely outclass Thunder.

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Are any of Twins's stats changing to compensate for the spash damage? Or does the self-damage cancel out enough to where everything can stay the same?

self damage is a true trouble for slow moving Twinners on heavy hulls, so twins it's more balanced now, and you will truely have to think more about the moment, when to dive into the cp point.

Besides 4meters damage radius is very small.. it's not like a Striker on adrenaline ;)

 

Fire and freezw will be troublesome now (as you kill yourself while harming them).

Edited by BlackWasp777
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