Jump to content
EN
Play

Forum

Patch Update #441 - Changes to Isida, Hammer and Shaft, and other changes


theFiringHand
 Share

Recommended Posts

I have a 4x4 car and lest manufacturer to call me and tell me: We have decided to remove this feature you! I like you bought dome someone asks me if I do not this expensive Hanmmer? As you buy it so it is Expensive other right! You instead make it load faster, you told him about the game!

 


You do not want change! Return things as they were! So as you see, little by little game! Not zabryavayte my dear admins and owners of the game! Game - that's us! The game is nothing without us! You too! So first ask us whether we agree by poll and then! Do not be greedy! Destroying little by little game!

Share this post


Link to post
Share on other sites

Freeze and Firebird effects (too weak)

 

Freeze

 

The damage of Freeze and Firebird is perfectly balanced and has just the right level of power.

 

The freeze effect of Freeze is a bit too weak. Please increase the freeze effect of Freeze by 10% so that it can better freeze enemies so that they cannot rotate their turrets or drive away when freezing them.

 

Firebird

 

The damage level of Firebird is perfect and well balanced out with other turrets.

 

However, the afterburn effect of Firebird is far too weak to continue its burning effect after Firebird finishes burning an enemy tank. The current afterburn effect of Firebird is almost at 0%.

 

Too bad!!!

 

Please increase the burning effect of Firebird to something like 20 to 25% so that its burning effect has good damaging effect even after the burning of Firebird has stopped.

 

Apart from those two turrets (Freeze and Firebird), all of the other turret's parameters are perfectly balanced out with each other.

Share this post


Link to post
Share on other sites

Not if that medium hull has DA up and/or good Isida protection. In these cases the target will suck up all 5 seconds of damage output and still live.

That applies to all weapons. For every weapon there is protection and DA.

 

Isida can kill anything face to face, if you have the same hulls and protection.

Edited by Mofuka

Share this post


Link to post
Share on other sites

Hammer still good, only he needs a lot more time to reload, especially with alternations 5 shot. Just I do not get it, maybe every six shot just do not accepted, whether because of lag or I simple miss a target. I just doubt that I can miss mammoth from five meters distance.  :blink:  P.S. I do not a miss. Server RU2  is broken, If by chance you did not know

Edited by Doctor.Noob

Share this post


Link to post
Share on other sites

Appreciate this update. It sits perfectly in the needs of the 2 hours polygon cp battles. And now as hammer is ricocheting, we will see it in the corners of some large maps too :D . Nice work tanki :lol:  

Share this post


Link to post
Share on other sites

i have isida m2 mu to 25 and it kills m1 viking in 2-3 seconds which is very good but 5 seconds is too litle it wont be able to kill 2 tanks or more so you will basicaly attack and then get killed unless your opoment has a realy weak turret i think it should charge faster because now it sucks

Edited by SDstenix
  • Like 1

Share this post


Link to post
Share on other sites

Ummm.. guys? Why are you saying that Isida is nerfed, while it's damage will now be higher than Freeze damage?

There is a lot less damage in the magazine now, so this is a net nerf. I believed the announcement before so I thought it made it stronger.

Share this post


Link to post
Share on other sites

what i see as myself as a buyer may cease to exist used to love the game but devs keep making changes that no longer makes the game interesting to me used to be fun but your changes keep driving my friends out of the game friends who have over time spent alot of money in this game myself i have 8 ids i play on a regular basis or until today had will i spend again thats the question are you close to getting me to leave the game more than likely already stopped playing tanki x soon maybe here too an what makes me so sick is i used to love the game then boom so many changes to nerf gear an make others so damn powerful i mean whats the point you nerf shaft till it almost isnt used anymore now you make shaft an rail 1 shoters again an make the rest of hulls an turrets useless as a buyer i see no point in purchasing further plenty of other games to play ive spent 1000's here which was my choosing future? i guess what i really should say is self healing is what drew me to play isida it was part of what made it good but with the fact of self healing its range was short so other waepons at range can easily kill it take away isida's main feature you may as well as remove it from the garage as its useless now in battle i only have a 5 sec charge an what if they heal an ive already used mine am i support for my team hell no tanki's loss not mine i should do as like many of my friends greatly cut back i do so love the game until this update an last few which nerfed isa it iis funny though that you havent changed wiki so this isnt true info anymore

Isida

150px-Turret_isida_m0.png
Main article: Isida

An essential gun in team battles. Can repair tanks within its firing radius and effectively destroy opponents at short-range. Repairs its own hull while damaging enemies. Works well with any hull.
Player's opinion
Plus.png Slightly repairs itself through damage to enemies. Can damage opponents as well as heal allies. Experience points can be gathered quickly through both damaging and healing tanks.
Minus.png Ridiculously short range. Can run out of fuel and takes time to recharge. Can only place its beam onto one opponent/ally at one time.

Edited by bigscott
  • Like 1

Share this post


Link to post
Share on other sites

You're logic on how shaft still has a laser continues to baffle me... Shaft is a SNIPER! When have you ever seen a sniper with a bright laser aiming? Shaft is supposed to be a sniper, and snipers are silent and stealthy. Having a laser on shaft COMPLETELY defeats the purpose of it... You should focus on updating that before anything else.

  • Like 2

Share this post


Link to post
Share on other sites

Darn. Creating an OP shaft will encourage more people to just camp and snipe in large maps, not that it is not already happening. Currently mid tanks still have a chance to rush and sneak out to attack, with a 1 shot kill it will be no fun at all.

 

I can imagine battles like highway with 8 snipers per team, utterly boring.

Share this post


Link to post
Share on other sites

What about the Isida range? It's definitely much shorter than before. Anyone else noticed it?

 

Also the cone radius is bad. Easier aiming my ass...

 

Still better than before, but the range nerf is bad.

Share this post


Link to post
Share on other sites

What to say! SHAFT already had slow reload Speed. Had already LOW DAMAGE on arcade shot and it got NERFED more? Are you kidding me? i hate to use it now, but my determination towards this turret makes me play with it, may be how hard it is to play with it now. Tanki i hate you for doing this. NOT cool. +2 seconds. SERIOUSLY?

  • Like 1

Share this post


Link to post
Share on other sites

maybe what you should do in the future is get out of your closed circle an play with live players in all communities an see what they say an feel in battles about these changes its 1 thing being amongst friends an facing others in battle you could really see how your changings are effecting what used to be good gear

 

 

i used to love helping others teaching friends tricks to better play ive lost that interest please dont lose me as a player yes some changes are good too many wrong 1's can kill this so easy

 

 

other than ctf  mode base defense dm, tdm, an cp, isa is worthless would i tell any1 in the future to buy it or tell my friends this is a great game nope sorry wont happen was in the past isa in my opinion is dead

Edited by bigscott
  • Like 1

Share this post


Link to post
Share on other sites

i hate this update.the hammer will be so noob after this update.tanki online just ruined all turrets like the twins splash damage.its bad because twins got self damage and i hate that.i,m trying to buy hammer and tankionline destroyed my dream :angry:

Hammer noob now? Pls, narrower cone means harder aiming, the ricochet is far harder to use than Rico, and you end up damaging yourself more, and you have longer clip reload. What here does not use skill?!

 

As for Twins, it's really hard to play it now imo. The splash forces you to stay at least a prop or two away, and then the severe accuracy and damage dropoff issues that come almost immediately after make it pretty hard. Its only my guess, but at least it makes it more skill requiring. And when did TO ruin isida? I don't wanna face em now, they're just OP damagers. Bad part, Isida druggers rule again xD

 

And guys, SHAFT IS NOT RUINED! Come on, you can literally blow off medium hulls of same modification, and the cost is just about 1 second more to get max power. Also, making it at least sometimes able to hold its own in close matches is great.

  • Like 1

Share this post


Link to post
Share on other sites

Fix the mult problem in tanki first before modifying gameplay! :angry: :angry: :angry: :angry: :angry:

 

I think... I won't donate anymore to this game unless necessary. Pointless.

Edited by Phoenix.Rising
  • Like 4

Share this post


Link to post
Share on other sites

There are three hulls that needs to have more HP than they actually have.

 

The developers of Tanki Online must make the following change to (Dictator, Titan and Mammoth) so that they are strong enough in battles. At the moment, they feel brittle like Wasp and Hornet. That's not good. The only parameter of (Dictator, Titan and Mammoth) that needs to be changed is its armor. All the other parameters must remain the same as now.

 

Dictator

 

This hull at M4 level has a maximum of 3000 HP. That is too weak for this hull. Please increase the maximum level of HP to 4000 for M4 Dictator. This hull absolutely needs more HP of health so that it has a better chance surviving enemy attacks when gold hunting gold boxes.

 

Titan

 

The name says it all. Titan needs to have 4500 HP at M4 level, rather than the usual 4000 HP. This hull only needs to have an extra +500 HP of health because it has a medium armor that is between Dictator and Mammoth.

 

Mammoth

 

Mammoth is the strongest hull in Tanki Online. This hull needs to have a maximum of 5000 HP at M4 level, so that it can withstand heavy firing and be able to stand king in battles. For example, when playing in CTF mode, Mammoth needs to be strong so that it can safeguard the flag against enemies trying to steal it.

 

Please make those three hulls (Dictator, Titan and Mammoth) stronger with the number of HP I have mentioned above.

 

At the moment, those three heavy hulls feel like cardboard boxes being squashed under enemy fire. They are too weak and needs to be buffed up again with more HP of health.

 

The amount of total HP of health that I have mentioned above for (Dictator, Titan and Mammoth) are only for M4 modification.

 

All the other hulls, light and medium are perfect as they stand now. They don't need any change in any of there parameters.

 

Thank you.

  • Like 1

Share this post


Link to post
Share on other sites

That applies to all weapons. For every weapon there is protection and DA.

 

Isida can kill anything face to face, if you have the same hulls and protection.

It takes 5 seconds to empty but then it's useless for... 10 second re-load?

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...