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Patch Update #441 - Changes to Isida, Hammer and Shaft, and other changes


theFiringHand
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In a bunch of enemy tanks you will esier hit the target you like.

 

Because with an Isida it is a great idea, to run close up to an enemy pack.

 

It will also make it easier to heal the tank you like (which was never a problem), but, unfortunately, it will make it harder to hit the friendly tank infront of you that tries to dodge other shots like crazy

Ok, one could see it this way. But in fact this side is a nerf, they just want to make the M1 alt. more useful. They use the exact same argument to highlight the opposite.

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^it was just irony :)

Isisdas aiming angle is clearly a nerve, at least for skilled players.

 

the higher dpm is a butt (self heal was useless) but a buff that seems not in line with the isida that players loved to play (even drugless) for years.

Edited by BlackWasp777
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^it was just irony :)

Isisdas aiming angle is clearly a nerve, at least for skilled players.

 

the higher dpm is a butt (self heal was useless) but a buff that seems not in line with the isida that players loved to play (even drugless) for years.

Ok...

Yeah, I also don't get why they make Isida's healing so bad compared to it's damage output. => It's just stressing less uniqueness, together with the removal of the residual self-healing.

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I stopped using my M3 Isida so much when it's self-healing was nerfed. Feeling dubious that you removed self-healing entirely! Can't one alteration be that it is able to self-heal?!?! The increase in damage will be interesting to try out, but now that Tanki is continuously adjusting all the turrets, it's difficult to know where to place one's valuable crystals for MU's.

 

As for Hammer, players have long felt it was out of balance. All the same, all these adjustments and the introduction of alterations are coming so rapidly at this point, it almost appears desperate. Income generation is what drives Tanki. People have to remember, the game was created to generate revenue! That being said, I don't want to see the need for increased profits continue to compromise a game anyone reading this loves to play. Having to keep up with the constant roll out of adjustments is wearisome, try leaving it alone for a fortnight or two!!

 

O_o

 

>...<

I have also said Tanki's recent moves smack of desperation.  Look at the clan system $35 for a 12-account clan. Hold a sal on te 14th and on the 16th change the items just sold ... the stench of desperation is in the air. I'd not be surprised to read the going-out-of-business announcement somethine this year.

 

Isida is going to do more damage then firebird and freeze in DPM. It will become really powerful.

And after 5 seconds you are helpless. Isida already is very powerful but that requires skill and knowledge. Tomorrow it will be dumbed down.

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Hahahaaaaaaaa! This is the reason why I do not spend any real money on this game. I do not even bother do any MUs no matter how many "sales" they have.  This is a racket to make you spend your or your parents' hard earned money. I have found out that it is not worth to spend anything on this game because sooner or later they will change the terms. This is the only business where you pay for something and then they take it away.  Now imagine that if you bought a car that had a big engine and then the car manufacturer came to you and said "sorry now we have to take this engine out and put in a smaller one but we will not give you any refund for the money you spent to buy the bigger engine".  simply it is highway robbery. Tanki can be safely described as a bunch of dishonest thieves.

EXACTLY Jig, very well said.

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Actually, I think I stand corrected about Hammer changes. Looks like the time between shots was actually reduced, so Hammer shoots faster, but the overall reload time was increased, so it takes longer to reload between clips.

 

However, with the high capacity drum alteration the time between shots will be increased and the total reload time will be increased, so I think that with the alteration Hammer will have the same reload speed between shots, but longer overall reload. It's all very confusing, so I think it's best to wait until tomorrow :)

If shot reload is faster then drum re-load is irrelevant. The target will be dead.  Reload drum as Hammer moves on to next victim target.

 

Where's the barf emoticon?

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What??? Who came up with this??? I agree that hammer was OP on drugs, but now without drugs, it will be entirely useless.

 

Also, stop changing balance days after sales. This one was small and the re balance does not affect any of my purchases, but people should get to use what they bought for atleast a few weeks.

Edited by Jwimmer
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So basically Hammer got 5 changes:

 

Stock turret:

  1. Plus.png Faster reload between shots 
  2. Minus.png Slower Clip reload
  3. Plus.png Hammer Ricochet effect Minus.png with self-damage  :huh:
  4. Minus.png More range dependency by reducing the no. of pellets in one shot from 21 to 9

Alteration (all changes of the above affect the alt. of course too, especially the slower clip reload multiplied):

       5.  Minus.png Slower reload between shots as an additional disadvantage

Edited by Tani_S
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I'm sorry but the ricochet idea is imposible. Asuming hammer uses "Canister shot". Canister shot uses lead balls, which splash on impact, so it would be imposible for a pellet to ricochet..... Even if it somehow manages to ricochet it would never have enough power to even dent 2" tick steel.....

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Great, isida does the most short range damage. Hmm... interesting change because it was not popular, now more people will buy and MU isida. This happened to vulcan, freeze, and hunter. I don't understand, the developers want to promote game balance, but the combination of pointless alterations and constant parameter changes says otherwise.

Edited by muffinman360
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  • Shaft is no clear buff/nerf, just even more differences between snipe and arcade mode. Snipe mode will be about like the current M2 alteration. I'd rather think it's a nerf than a buff.

Shaft was nerfed from 266 DPS to 250 DPS, its arcade shot nerfed too, and with a slower moving scope.

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And please, dear isida users... stop crying as actually isida was *buffed*

 

Highest DPS plus longer healing time... in team battles, a pair of isidas cooperating together will be unstoppable.

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Stop changing what ain't broke.

 

Start doing something about the lag and connection drops.

 

The End.

 

It's not broken, but it isn't perfect either. These frequent balance changes are necessary to fix overpowered guns (like Hammer), adjust parameters to make alterations more suitable and generally add variety to the game. It's necessary to keep the game going.

 

Lag and connection drops are an ever-present issue. Devs are working on it all the time and it's not just a single problem that can be solved. We will never see an update topic titled "Lag and connection drops eliminated!" because that's simply not how it works.

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It's not broken, but it isn't perfect either. These frequent balance changes are necessary to fix overpowered guns (like Hammer), adjust parameters to make alterations more suitable and generally add variety to the game. It's necessary to keep the game going.

 

Lag and connection drops are an ever-present issue. Devs are working on it all the time and it's not just a single problem that can be solved. We will never see an update topic titled "Lag and connection drops eliminated!" because that's simply not how it works.

1) Yeah, I know what the company line is. I obviously do not believe Tanki's claims. Maybe that;'s just me but I start distrusting people who constantly lie and misrepresent themselves. YMMV.

 

2)  BS they are working on it. If they are working on it why do we never hear about such projects?  Hmm? I was not born yesterday. 

 

Did I say I expected lag problems to be 100% eliminated?  No I did not. I really hate strawmen arguments. Please stick to what I write. Please do not change it to something you find easy to dismiss.

 

We hear about new turrets we see constant changes we see an admission the clans system has caused exponentially MORE lag but I am not being informed about their anti-lag efforts.

 

Let me ask you this:

 

Which approach is likely to get Tanki to do something?

 

1) Many players focus complaints on lag and inist Tanki do something to improve that as their #1 priority.\

 

OR

 

2) People clap for the re-balance of the week and shout down anyone who suggests Tanki should put more effort into lag?

 

 

I know my answer.

Edited by LittleWillie
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^Maybe food for the V-LOGs: steps taken to reduce lags, current ideas to reduce them,... It might temper players' feelings about it. :)

Edited by falcosenna1
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And please, dear isida users... stop crying as actually isida was *buffed*

 

Highest DPS plus longer healing time... in team battles, a pair of isidas cooperating together will be unstoppable.

In team battlesIsida is already king and queen.

 

But golly gosh gee wiz ... I keep hearing how isida only real weakness is in DM battles.  How will 20% more DPS but only 50% of the available time will equal more damage potential?

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2)  BS they are working on it. If they are working on it why do we never hear about such projects?  Hmm? I was not born yesterday.

Probably because you don't pay attention to it :)

Because they literally announced one such lag improvement change in this topic two weeks ago:

 

Additionally, as part of our effort to eliminate the dreaded Critical Error, from tomorrow, drop zone markers will be visible from anywhere on the map. Having less transparent objects will make this error less likely to occur.

So, make sure you log in tomorrow and check out all the changes.

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Probably because you don't pay attention to it :)

Because they literally announced one such lag improvement change in this topic two weeks ago:

 

That's a great thing indeed. Though, an error and lags ain't the same thing. :)

 

 

I'm not going to take part in the discussion between you and LittleWillie. Fact is that players keep complaining about it which says enough. I personally don't face too many lags fortunately, so I should not complain about it.  :)

 

Edited by falcosenna1
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Mafioso

 

look you know for a fact since they came up with this game its always had issues ) if you want proof check out the  past archives ) and so far not much has changed.. every time they add or change ..it causes lag and other things to happen.. we all have complained  over the years .. but tanki is over loading there system and one day the whole thing will crash and when that comes ..well less hope it never goes down that route.. but if it do's then we all can say good bye to a game

 

we did enjoy at one time in our life.. till then lets see how much deeper they can dig before it happens..

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Probably because you don't pay attention to it :)

Because they literally announced one such lag improvement change in this topic two weeks ago:

 

Yeah i did see that.  One sentence in the past 6 months.  You are easy to appease, Mr Chamberlain. Bravo. Now it's all better. Everything is fine people. Stop complaining about lag. Lag is just in your imagination.\

 

I see you did not answer my question, so I am going to assume your opinion is we all should just take our lag and love it.

Edited by LittleWillie

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That's a great thing indeed. Though, an error and lags ain't the same thing. :)

I know. But LittleWillie mentioned "connection drops" as well, which is why I quoted that update.

 

Mafioso

 

look you know for a fact since they came up with this game its always had issues ) if you want proof check out the  past archives ) and so far not much has changed.. every time they add or change ..it causes lag and other things to happen.. we all have complained  over the years .. but tanki is over loading there system and one day the whole thing will crash and when that comes ..well less hope it never goes down that route.. but if it do's then we all can say good bye to a game

 

we did enjoy at one time in our life.. till then lets see how much deeper they can dig before it happens..

 

The thing is, devs added a TON of stuff to the game over the years, and if they ignored lag and connection issues and didn't work on them, the game would have broken down a long time ago. But now the game may still have the same level of lag and some issues as back in 2011, but it also has all these new resource-intensive features (clans, missions, friends, etc.), none of which could have been implemented if devs did nothing to optimise and fix the game.

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