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Air support [idea]


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This is a power up idea called air support.

 

Step 1: press a number like 6 or 7.

 

Step 2: click on the targets you want to fire at.

 

Step 3: press F and wait.

 

Step 4: watch as like a ten missiles streak out of the sky, slamming into the enemies.

 

The dust and smoke will provide cover for capturing the flag while the enemies are like: what just happened?

 

it will have to cost a lot like 50 crystals because it would be EPIC.

 

and you can change between damage like this: 40-50 damage will be like 50 crystals etc.

 

9382983410927_kiowa%20weapon%20firing.jpg

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I like the idea. But 100 missiles?

 

Really!? lol 100 missiles!?

 

maybe like 2-3 and the damage? You left that out...

 

I really doubt they are even going to accept your plan... They dont really even read the forum (only the russian one)

 

So if you want your idea to do any good post it in the russian forum using google translate.

 

maybe somebody who works on tanki flash will pick up your idea...

 

but here... I havn't seen one idea that comes true..

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100 missiles? More like ONE missile. What do you want to do? Blow up the whole freakin map? But I agree the w/e army man thing should be that you can get out of your tank as a person and fire with ya machine gun :lol:

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100 missiles? More like ONE missile. What do you want to do? Blow up the whole freakin map? But I agree the w/e army man thing should be that you can get out of your tank as a person and fire with ya machine gun :lol:

Machine guns like the M249 do no damage to tanks.

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100 missiles? More like ONE missile. What do you want to do? Blow up the whole freakin map? But I agree the w/e army man thing should be that you can get out of your tank as a person and fire with ya machine gun :lol:

Machine guns like the M249 do no damage to tanks.

 

In game, no. In real life, it can. Such as 50 cal machine gun or possibly a chain gun? :-)

 

Btw a machine gun should be able to destroy a m0 wasp :shock:

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100 missiles? More like ONE missile. What do you want to do? Blow up the whole freakin map? But I agree the w/e army man thing should be that you can get out of your tank as a person and fire with ya machine gun :lol:

Machine guns like the M249 do no damage to tanks.

In game, no. In real life, it can. Such as 50 cal machine gun or possibly a chain gun? :-)

Btw a machine gun should be able to destroy a m0 wasp :shock:

Well... it might take about 100 rounds to just knock off the tank tracks :roll:

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In "real life" a tank is impervious to "machine gun" fire including .50 cal. The gunships I flew fired 7.62 NATO rounds from mini guns up to 6000 round per minute for each of two. We also fired 2.75 inch folding fin aerial rockets. The most damage we might do to armor is to bust a tread, and that with a "lucky" shot. Reality is far more real to those who've experienced it opposed to chatted and surmised about it.

 

Of aerial fire in Tanki, my knowledge of Flash programming is limited, but I'm certain aerial aspects added to the game would require as much work, server capacity and time than has been invested in the entire game to date. You aren't dreaming; you're fantasizing. :-)

 

MadDog21

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Its seems like it could be interesting but the beauty of tanki is the simplicity. I just don't want it to get like all the other games out there where its really complex and has way too many options that you don't know what to do. I don't know...

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In "real life" a tank is impervious to "machine gun" fire including .50 cal. The gunships I flew fired 7.62 NATO rounds from mini guns up to 6000 round per minute for each of two. We also fired 2.75 inch folding fin aerial rockets. The most damage we might do to armor is to bust a tread, and that with a "lucky" shot. Reality is far more real to those who've experienced it opposed to chatted and surmised about it.

 

Of aerial fire in Tanki, my knowledge of Flash programming is limited, but I'm certain aerial aspects added to the game would require as much work, server capacity and time than has been invested in the entire game to date. You aren't dreaming; you're fantasizing. :-)

 

MadDog21

 

Oh, I heard grenades barely hurt tanks as well :roll:

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In "real life" a tank is impervious to "machine gun" fire including .50 cal. The gunships I flew fired 7.62 NATO rounds from mini guns up to 6000 round per minute for each of two. We also fired 2.75 inch folding fin aerial rockets. The most damage we might do to armor is to bust a tread, and that with a "lucky" shot. Reality is far more real to those who've experienced it opposed to chatted and surmised about it.

Of aerial fire in Tanki, my knowledge of Flash programming is limited, but I'm certain aerial aspects added to the game would require as much work, server capacity and time than has been invested in the entire game to date. You aren't dreaming; you're fantasizing. :-)

MadDog21

Oh, I heard grenades barely hurt tanks as well :roll:

bild_gau8_02.jpg But this probably can :|

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St. E's photo is another matter. That's a Vulcan cannon which come in 20mm & 40mm, and, yes, it can handle armor rather impressively depending upon the warheads on the shells. Some are armor piercing. The rate of fire can be found on the net. They're sound inspires dread and awe once one's seen what they do which can also be seen via the net. That's a very bad time to be inside armor. :-)

 

MadDog21

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No offense but are you thinking about Predator missiles and Harrier strikes? Well they don't exist in Tanki :mrgreen:

 

You are all so old-fashioned...

 

I would add disrupters , antimatter torpedoes, shield capacitors, black hole generators and quantum detonators.

 

:lol:

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Its seems like it could be interesting but the beauty of tanki is the simplicity. I just don't want it to get like all the other games out there where its really complex and has way too many options that you don't know what to do. I don't know...

 

I agree with this guy.

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