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Supplies experiment #2 this weekend


theFiringHand
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this game would be great if u would vote about updates and everyone vote caunts.

 


so the tanki players and TO would made this game great

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It makes no sense to add more updates why? since 2015-2016 the updates destoyed the game.In 2016 they added much Pay2Win from over 100k players tanki got only 40-50k players everyday even on nowadays,there point is to destroy this game by those tactics they just working on the New Tanki 'Tanki X' and they take high risks they dont even know how much players will play Tanki X,they destroy TO and ruin theyr career,after TO landed to gamescom in 2014 there were hopes that this game will get famous,but now they destroy the game and will end with NOTHING in the hands,anyways this update isnt good.

Your post doesn't make any sense.

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You dont even need that much money to host servers.

 

 

Your post doesn't make any sense.


Ofc it makes sense,because i know this game wont get up and be great that it was in the old good times.

 

 

Ofc it makes sense,because i know this game wont get up and be great that it was in the old good tim

 

Your post doesn't make any sense.


i bet u havent played this game since 2012 so u dont know the other story.

so tanki cant even reach 60k players anymore

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You don't need to be rude. Others may have different opinions on this. Deal with it.


Where and how is that rude? I only draw attention to who is speaking in a positive manner for this experiment and they happen to be Tanki associates....if you were offended by the wor lackey, look it up.

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so tanki cant even reach 60k players anymore 

They have at times.. you have to understand that the players who use to play as regulars are now in collage or university and have no time to play.. but once they return in the summer / later this year the count will go back up.. also now with steam the count could go up also .. give it time and it will happen ... also you have regular players who now play more tanki X  and less here .. will there be a chance to hit 100 k in players that will take time to get it back up to that level..

Edited by Bydo

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Where and how is that rude?  I only draw attention to who is speaking in a positive manner for this experiment and they happen to be Tanki associates....if you were offended by the wor lackey, look it up.

I'm obviously not associated with Tanki. And I am offended by the word "lackey". It basically means brainless follower in this context.

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The cooldown is the time it takes before you can use the same supply again, the smart cooldown is the time it takes before you can use another supply.

I don't get it.

 

OK, I press Double Armor, please tell me the difference between cooldown and smart cooldown from that point on. Thanks.

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You of all people should know how much hate there is between the so called 'druggers' and 'non-druggers'..;p

So what Tanki hopes to achieve is to have a system that works better for every player (or most at least) and for Tanki itself.

I don't buy into this line of thought.  If Tanki is so concerned, take the supplies away...problem fixed.  Or, generate a system to quickly see drug/no-drug Pro battles...something like how you can now see duration of battles now.  This would even motivate some hold-outs to buy a ProPass!

 

The supply system is 100% fine the way it is...take a poll Tanki (if you dare).  Lag and crashes are a MUCH bigger problem to most players than druggers.

 

I wholeheartedly believe Tanki is trying to figure out a way to motivate people to use more supplies, thereby increasing Tanki's chances of getting more cash purchases of supplies.  If so SAY SO, stop propagandizing about improving the game!  I dare Tanki to take a poll as to who thinks the recent myriad of changes and updates have improved the game...I double-dog-dare you.  All companies need to make money for bottom line profits, wages, equipment, taxes, etc....everyone knows this.  Tanki is not a charity.  You let players play for free to fill up the battles so the pay-players have someone to destroy and every free player has the potential of coughing up some cash if they are motivated enough.  Tanki, wouldn't it be easier just to say you are trying to make money from your game rather than constantly upsetting your players by telling them how you are IMPROVING the game for them (against their will)?

 

Overall, I hope this experiment, or the last one, and 99% sure the next one will NEVER be implemented.  If it ain't broke, don't fix it.

 

Stop the Changes!

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The supply system is 100% fine the way it is...take a poll Tanki (if you dare).  Lag and crashes are a MUCH bigger problem to most players than druggers.

Lag and crashes get fixed when you get a better computer. Druggers, sadly, do not.

 

 

 

Either make drugs affordable for EVERYONE in mass quantities (this way hardcore druggers don't complain about useless non-drugging teammates)

 

Or nerf the cooldowns significantly (this way they are only to be used in flag-related situations, etc, not used in 1 v 1 random encounters

 

Or make them only available for real money and less powerful.

 

 

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I'm obviously not associated with Tanki. And I am offended by the word "lackey". It basically means brainless follower in this context.

Lackey does not mean "brainless follower".  

 

M.Webster: Lackey:  a servant, especially a liveried footman or manservant.

 

I never intended to insult anyone.   I apologize for offending...I am truly sorry and wish I had used another word instead.  

 

I just wanted to point out that the vast majority of people praising this coming experiment were associated with Tanki somehow...and I sincerely thought that was kinda funny.

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The reload times being reduced made ricochet and especially hammer way more dangerous. If you have heavy armor and avoid or move one shot from hammer you might survive even with a more long range weapon, but now that reload time just got decreased it's considerably  easier for them to get right back on track. And ricochet can also go on longer runs of offensive much like Hammer will.

 

Still, I'm willing to give it a shot. Maybe I can do better with a shaft. We'll see.

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How to conduct experiments in regular servers without possible upsetting many people?

 

Experiment.jpg

 

Create an Experiment filter button for players to use if they want to participate in the experiment.

 

If the button is on they can create battles with the experimental features.

 

Experimental battles could be called something like: Rio CTF X

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I don't get it.

 

OK, I press Double Armor, please tell me the difference between cooldown and smart cooldown from that point on. Thanks.

So you just pressed 2. Now you have a cooldown (sec) to wait till you can press 2 again, and you also have a smart cooldown (sec) to wait till you can press, for instance, 3 or 4.

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Lackey does not mean "brainless follower".  

 

M.Webster: Lackey:  a servant, especially a liveried footman or manservant.

 

I never intended to insult anyone.   I apologize for offending...I am truly sorry and wish I had used another word instead.  

 

I just wanted to point out that the vast majority of people praising this coming experiment were associated with Tanki somehow...and I sincerely thought that was kinda funny.

Okay, no problem.

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They should remove supplies entirely, including drop boxes. There are not always pro battles with no drugs to my taste and I have to play drug games. I have hundreds of each supply, but it feels dumb to play drug wars, where everyone's brain activity is engaged only with that when he should click the drug button. It's a obsession, but that's what they want, to obsess silly kids with this game and earn some cash from them.

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so yah i agree they should be removed like the crystal boxes they make the game unfair if druggers come up with theyr m5s and win the game to easy,i mean in Esports they werent allowed to use druggs and those were exciting and fair games.

 


after they removed the big drugg kits of the garage and added them to shop the supplie problems got to 40% bigger

 


stop adding trash updates! Just fix the supplie update that everyone is happy but actualy there is no way,the only one way is to remove them,and stop adding more payments to this game, i miss the old times like 2012-2014.Make this game great again and go up to gamescom like in 2014 and show them that this game got something

 


if you would remove the druggs there would be more high trained players here.

 


the supplies are just a boost to win,with supplies u can win much easier without supplies the game is exciting and mostly fair!

 


this would change much

Edited by Maf
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 without supplies the game is exciting and mostly fair!

I agree about games being fair, but definitely not exciting. I played plenty of PRO battles to know how frustrating it is to attack over and over only to be defeated every time by multiple defenders because you have no way to overcome them with your basic power. To be able to have interesting gameplay in battles without supplies you need a good team with good coordination and a way to talk to each other. When playing with random teammates you are basically alone and using supplies is pretty much the only way to get the flag.

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I don't buy into this line of thought.  If Tanki is so concerned, take the supplies away...problem fixed.  Or, generate a system to quickly see drug/no-drug Pro battles...something like how you can now see duration of battles now.  This would even motivate some hold-outs to buy a ProPass!

 

The supply system is 100% fine the way it is...take a poll Tanki (if you dare).  Lag and crashes are a MUCH bigger problem to most players than druggers.

 Why Tanki doesn't entirely remove supplies can be read below in the quoted post by .

Maybe lags and crashes are a much bigger problem to most of the players, but that doesn't mean the supply system is 100% fine. There have been many players complaining about supplies throughout the years, both in the forum, in the game chats and in the battle chats. And those players affect the players that like the current system too, because many of them refuse to use supplies or call out the supply users for using supplies.  

 

They should remove supplies entirely, including drop boxes. There are not always pro battles with no drugs to my taste and I have to play drug games. I have hundreds of each supply, but it feels dumb to play drug wars, where everyone's brain activity is engaged only with that when he should click the drug button. It's a obsession, but that's what they want, to obsess silly kids with this game and earn some cash from them.

You can read why supplies haven't been removed yet below:

 

This is not my intent. As much as supplies are pay to win mechanic they are still that one thing that provides consistent withdrawal of players crystals when every other thing in the game is already acquired. There is still no adequate substitute. Yet, this doesn't mean there nothing can be done with how much supplies are pay to win. Especially if supplies 'nerf' can be done in a way that not only makes supplies users killable but makes using supplies more fun.

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Hey everyone,

 

It's useless speculating about whether the experiment will be a good or bad thing. Please reserve your judgement until AFTER you've actually tested the experimental parameters for a few hours.

 

As for those of you claiming that "supplies are perfect as they are", there are at least as many players saying the exact opposite.

You're dealing with teenagers... :p

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You can read why supplies haven't been removed yet below:

That's the real reason? lol Come on, that's not serious. How many people have acquired everything in the game? That means that you must have everything maxed out to M4. You can never acquire everything. Especially with the introduction of so many modules which also have to be upgraded, alterations, and new weapons as well, not ot mention XT items... Only a handful of legend rank players have a few turrets and hulls at M4, but even they have something to save up for. And what about the other 99,99% of players?

That statement sounds as if it's so easy and fast to acquire everything and then you are only left to spend your crystals on supplies. :lol:

Edited by Mofuka
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If u wont remove supplies i know one way which will make atleast 25-30% happy.Just add the supplie kits back to garage so that will make some fine.

 


100 supplie kit doesnt make sense its to expensive if u will buy more then 100.

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You would think that Tanki developers would have enough to do fixing the BUGS in Tanki. But no... they have to waste time making dumb changes to the game.

 

This mucking about with supplies is just one example. Here's how I understand the scenario:

 

You were shot just as you selected "repair" and your tank was destroyed. Now you revivify with a "cool down" that ensures that the guy who just shot you with a double damage round can do it again - and you can't armor up or otherwise defend yourself... so it's TWO kills for the price of one. Of course, when you come back, you're still not out of the cool down, so you get killed AGAIN! What stupidity is this?

 

And be sure NOT to join a game in progress. You'll be defenseless. That's the new "easy kill" under this "experiment". Just enter the game and you die - so don't join a game.

 

Really and truly, Tanki - stop trying to mess up the parts of the game that work - and go fix the parts the do not work.

 

 


 

Hey everyone,

 

It's useless speculating about whether the experiment will be a good or bad thing. Please reserve your judgement until AFTER you've actually tested the experimental parameters for a few hours.

 

As for those of you claiming that "supplies are perfect as they are", there are at least as many players saying the exact opposite.

 

Sorry, but that's simply not true. Here's the counter-example -

 

"Cedric - we want to experiment by cutting your arms off. Now don't say it's a good or bad thing. Reserve your judgement until AFTER you've actually tested the experimental parameters for a few hours."

 

So, Cedric - ready to begin the "experiment"?

 

Point is, some things are so stupid you don't have to "try" them to know they're bad.

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