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[Declined] Ideas about moudels


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Now as all now new moudel m3 have only 35 % prot but there is some old prot have 50 % like zeus and when we play in a match without MUs who have zeus will have 50 prot but who jave new prot will only have 35 thats mean its not balance.

So why the game dont change the old prot with new one and if he have zeus he will get a prot full MU to have 50% prot in normal battles

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Legacy modules are equal in power to the new ones, because the protection doesn't exceed 150% even with full upgrades. The new modules start at 35%, but can also be upgraded to 50%, so there isn't any issue here. I'm not sure what you're actually suggesting, but it seems like an overly complicated way to solve a problem that doesn't even exist.

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 I'm not sure what you're actually suggesting,

I think he means that legacy modules give an unbalanced edge in pro battles where microupgrades are off

Since they have higher base protection than new modules and he gave the example of Zeus paint. am not sure

Here if he wants the legacy modules to come down to 35% protection in pro battles with mu off or what exactly

He wants from there.

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I think he means that legacy modules give an unbalanced edge in pro battles where microupgrades are off

Since they have higher base protection than new modules and he gave the example of Zeus paint. am not sure

Here if he wants the legacy modules to come down to 35% protection in pro battles with mu off or what exactly

He wants from there.

In that case that still isn't a sensible idea because the total protection in LGC modules is still not higher than 35%*3

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