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Mine Supply Boxes


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If all supplies get their own drop boxes in battles, why don't mines?

 

I have come up with this idea that the mine can drop in a battle, just like any other supply can, but it's mechanics are different. When the drop box is picked up by a tank, the player has now 1x mines added to their supplies, but as soon as they decide to drop the mine somewhere, they only have a certain amount of time (say 45 seconds) before the mine evaporates--not being able to deal anymore damage to other tanks as soon as it disappears. This special mine supply box only functions in battles which means that as soon as a player leaves the battle--or if it ends--the mine is removed from their supplies. Also, the mine's duration will still run even after the player's (who dropped the mine) tank is destroyed. In this case, the mine would still remain--unlike regular mines. Of course, this new supply box would get its own, distinct drop zone as do the other supplies.

 

If this would be considered by the developers, this idea is definitely open to discussion and as many modifications as needed, but I do think it would be a great addition to the game to make for a new gaming experience. Let me know what you think, and please give supportive feedback. Thanks for taking the time to read and comment on this idea.

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Declined

 

Developers originally decided that mines won't drop in supply boxes. They are a different kind of supply, so they don't work the same way as the other 4. All these suggestions about mines getting picked up and expiring after a certain amount of time have been posted plenty of times and all were declined. The idea is good, but it won't happen, sorry.

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On the topic of mines, has the idea of having a PRO battle pass setting where mines and gold boxes are allowed, but all other conventional supplies are restricted been created?

Yeah, there's an idea to add an option for selecting exactly which supplies will be activated.

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Great Idea But Make A Mine Drop Zone/s Instead Of Pickin them Up They are Put on ground And Act like Regular Mines they can Explode On anyone they Cannot Spawn / fall again Untill The mine there has been exploded

Will fall If no Mines are there can fall if Player mines are there

 

 

Or Add In Some maps Or make a New Map that Has A minefield (massive ish?) They Do not Respawn If Exploded

 

 

 

Or In Certain Pits add Mines in there To make it Not great to fall in one (does not say You self Destructed) but says

(Player) Fell into A mine pit or have a Mine Picture with No Colour on picture

 

 

 

 

:D :D :D :D :D

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