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[Issue 63] The Ultimate Guide to Magnum


Hex
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D Pdox, u are the master. Using your methods on Dusseldorf, within half an hour I was dropping shot from one end  to the other, rite onto the enemies flag. D.V.

Edited by DarkVengeance
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D Pdox, u are the master. Using your methods on Dusseldorf, within half an hour I was dropping shot from one end  to the other, rite onto the enemies flag. D.V.

I'm glad you learned something ^_^

Edited by Hexed

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One issue though, use of 'birds eye view.' Magnum, not needing line of sight, due to its parabolic trajectory, benefits from the birds eye view obtained by typing Control Shift K and entering commands, but is this ethical, or a hack that provides unfair advantage in contravention of the Tanki Code? Call me a stickler, but Game Rule 2.1.2 prohibits:

 

'Application or distribution of third-party software or other means for improvement or automation of game possibilities'

 

 may lead to, at the Administrations discretion, permanent or temporary blocking of a Users account.

 

Whilst 2.1.2 is vague, it does seem that entering commands to provide a function that in turn provides game advantage would be an 'application of a means for improvement of game possibilities' as described. All the more so considering that there is no mention, to my recollection, in any V-log of this technique, and no button is provided for such camera action by admin. On the other hand, this advantage is available to all who know the codes and correct steps, and, as such, may well be legitimate at the higher levels of play

 

Could the devs come in on this point? Is it legit? Are y'all gonna have a boner for players using birds eye view and other commands in battle/can we happily going about with great satellite surveillance blasting our enemies away from out of nowhere?

 

 

Dark Vengeance

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Could the devs come in on this point? Is it legit? Are y'all gonna have a boner for players using birds eye view and other commands in battle/can we happily going about with great satellite surveillance blasting our enemies away from out of nowhere?

It's legit. Legit to a point where they actually explained how to use this feature in one of the official V-logs, therefore developers fully condone and support the use of these commands during gameplay.

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It's legit. Legit to a point where they actually explained how to use this feature in one of the official V-logs, therefore developers fully condone and support the use of these commands during gameplay.

 

Well, using Shift Control K and entering commands is described by a player in VLog 87, in the context of shooting awesum vids ingame without using spectator mode. This would not entail an "Application of other means for improvement of game possibilities' as described in Rule 2.1.2. as no battle advantage is gained thereby. My point remains, this is a hack. If I have missed a Vlog, please draw my attention to it, and can a moderator take this to the developers so that we can get an authoritative statement on this? I wanna  beat this game above board, not have the glory and honor of victory dimmed by the use of cheats or hacks

 

 

Dark Vengeance

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"Application of other means for improvement of game possibilities' as described in Rule 2.1.2.

Actually, the rule specifically mentions "third-party software", meaning that it only prohibits advantages gained from other programs. So a hack is something you make or download and it affects the game engine. But the console commands are part of the game engine and are therefore not considered to be "third-party". It's something that anyone could use and something a player must learn to use and take advantage of. Prohibiting it would be similar to something like prohibiting turret rotation just because some players don't know how to do it.

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Yes, it does. 2.1.2, as is common to most regulations, rules and laws, provides alternatives. The quote presented is one alternative of the wording, cited in support of my argument. The full text of Game Rule 2.1.2 is:

 

'Application or distribution of third party software or other means for improvement on automation of game possibilities (bots, cheats) as well as programmes that may deteriorate the functioning of the Game and/or the functioning of electronic devices of electronic devices of third persons.'

 

Specific reference is made to 'cheats' as well. In video gaming, this usually refers to the use of cheat codes inserted by developers during testing  so that Hazel Rah, for example, can operate as a Legend whilst only being ranked, at present, as General. A classic example would be typing IDDQD in the first Doom and thereby activating a so-called 'GodMode' where all weapons are activated and no health is lost. Such codes are very much a part of the engine, but provide knowledgable players with an unintended exploit and advantage, ond use thereof is often taken to be cheating. Further, the use of the disjunctive 'or' in the mention of 'third party software or other means' indicates a reference to means other than such software are included in the prohibition. This would mean cheat codes, and perhaps commands entered after typing Control Shift K. 

 

The problem with this provision, however much we lawyer it, is that it is vague, and deliberately so, in an attempt to bring every form of conduct under its purview, which is why im attempting to put this to the Devs for comment. 

 

 

Dark Vengeance

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"So if you are shooting at a target which requires a 15° or 75° angle (the addition of the angles of both paths will be approximately 90° i.e. the two angles will be complementary), you are still likely to hit the enemy if you guess 14° or 16° for the low path, but you will probably miss by quite a few meters if you select 79° or 81° for the high path. The error is the same (1°), but the effect on the result is greater depending on the path you choose."

 

There is a typo here: 79° and 81° are 1° away from 80°, not 75°

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I checked this with developers and their opinion on this is that the strategy is fine to use in battles, as it gives a fair advantage as well as a pretty big disadvantage, since the player can't see their own tank while in this view mode and is therefore almost completely defenceless when attacked up close. I know - I've been there:D

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"So if you are shooting at a target which requires a 15° or 75° angle (the addition of the angles of both paths will be approximately 90° i.e. the two angles will be complementary), you are still likely to hit the enemy if you guess 14° or 16° for the low path, but you will probably miss by quite a few meters if you select 79° or 81° for the high path. The error is the same (1°), but the effect on the result is greater depending on the path you choose."

 

There is a typo here: 79° and 81° are 1° away from 80°, not 75°

Fixed. 79 and 81 changed to 74 and 76, thanks.

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RIP magnum is brest or highway a shaft will just shoot its barrel sticking out xD

If I notice an enemy Shaft trying to do that, I do my best to only lift the barrel up for a fraction of a second just to make a shot. One time a Shaft just kept aiming at me, so I lifted my barrel, shot (he didn't react in time to hit me) and my shot landed right on top of him and killed him :D

It's moments like these that make me love Magnum so much.

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I checked this with developers and their opinion on this is that the strategy is fine to use in battles, as it gives a fair advantage as well as a pretty big disadvantage, since the player can't see their own tank while in this view mode and is therefore almost completely defenceless when attacked up close. I know - I've been there:D

 

Thank you Maf, that has me sorted. Gonna be raining fire down with satellite view :)

 

Dark Vengeance

 

If I notice an enemy Shaft trying to do that, I do my best to only lift the barrel up for a fraction of a second just to make a shot. One time a Shaft just kept aiming at me, so I lifted my barrel, shot (he didn't react in time to hit me) and my shot landed right on top of him and killed him :D
It's moments like these that make me love Magnum so much.


actually, Magnums great trajectory allows a Tanker to Camp behind a high building, say behind the Red Team base on Serpuhov or behind the Reichstag in Berlin and rain fire down on the enemies base with the barrel completely behind cover. Some props seem to be made for particularTurrets and Tanks, narrow passages on Future allow Light Hulls passage but not anything else, the 2 blocks with the top one angled 45 degrees allowing Rico to hit good camping spots so on. If there is a prop for Magnum, id say the low walls found each end in Lost Temple at the respective Red and Blue base, and similar elsewhere in the game.With a low angled shot, and the Tank sufficiently back, the turret is again obscured, but the shot rises over and hits downrange Edited by Hexed
Please refrain from using signatures in pointless situations such as everyday posts.

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