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New Turret Idea: 'RADAR'


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New Turret Idea
‘Radar’

 

The Radar is a weapon that calls air strikes from fighter planes and helicopters on the enemy. There is a special ‘radar mode’ in it which gives a zoomable top view of the map. The Radar can call five types of air strikes on the enemy:

 

1) Mortar Strike: A heavy artillery strike is lobbed on a particular place on the map. It deals heavy damage and knockback (tanks will be knocked away from the center of the explosion). It has a decent AOE (2x that of a Striker projectile) and takes full charge of the Radar.

 

2) Barrage: A barrage of 3 mini-bombs each is dropped on three different places on the ground. Each mini-bomb deals 1/9th of the damage dealt by a Mortar. All the mini-bombs can be concentrated on one area to deal as much damage as a Mortar, but they are not as accurate. Each mini-bomb has slightly less AOE than a Thunder projectile. Barrage also takes full charge of the Radar.

 

3) Gunfire: A volley of bullets is shot from a machine gun on a particular spot on the ground. It deals low damage and is not very accurate. Gunfire takes one-fourth of the charge of the Radar, and can be launched from different angles so that opponents under cover can also be hit. Gunfire can be launched four times in succession.

 

4) Radiation: Harmful radiation is targeted on a large spot on the ground (AOE is 4x that of Mortar Strike). It disables the victim(s)'s turret(s) for 2 seconds (at M0) and lowers their speed by 25% for 15 seconds (also at M0). Radiation is most effective in disabling enemy defensive lines when a teammate is going after the flag. It takes half of the charge of the Radar, but can't be hit twice in succession.

 

5) Repair Kit: A Repair Kit is dropped anywhere on the map. It takes full charge of the Radar, and is only available after every 1 minute.

 

Strengths:

 

1) A player can camp in a safe place in their team's area and launch devastating attacks on the enemy at unlimited distances, and also provide support to their allies.

 

2) Enemy defensive lines (protecting a flag or a point) can be easily cleared and allies approaching the flag or point can also be given aid.

 

3) The Radar is also effective in Team Death Matches as Mortar Strikes and Barrages can be targeted on enemy Shafts/Strikers/Vulcans/Magnums and also other Radars to clear out problematic campers.

 

4) Radiation and Repair Kit can be used in conjunction to achieve tough goals (like a Wasp bypassing two disabled Mammoths and taking the flag). Repair kit can also be use to repair oneself.

 

5) Gunfire can be used to clear out weak/damaged opponents. It also can be launched to create a warning for enemies approaching a flag/point.

 

6) The Radar view can also be used to seek out hidden campers

 

Weaknesses:

 

1) Most of the attacks from Radar cannot targets enemies under cover (under roofs, houses etc.). The Radar is almost useless in maps like Esplanade.

 

2) Launching attacks is dangerous and one should never attack oneself. Also, when launching attacks in 'radar mode', it is not shown whether the targets is an ally or an enemy. Repair Kits dropped by a Radar can also be used by enemies.

 

3) The recharge time of the Radar is also the highest in the game (even more than Shaft), and Mortar Strikes and Barrages take a lot of time.

 

4) Apart from Mortar Strike, the Radar is not very accurate.

 

5) The tank is completely vulnerable to enemy attacks when in Radar mode. The tank is immobile and immovable when in the mode, and can be easily destroyed by enemy attacks. Plus, if an enemy attacks the Radar directly (and not the hull) for an extended period of time, then the Radar view is obscured and the air strikes are very inaccurate.

 

Please upvote if you like the idea!

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Seems like no skill is required and has nothing to do with tanks.

And you also have to decide whether your target is an ally or not. Radar is useless in DM's.

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Seems like no skill is required and has nothing to do with tanks.

Gunfire is a bit like Magnum. To attack enemies under cover, you have to set it at the right angle and its launching point also at the appropriate place.

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From now on the best place to post topics or ideas like this is the I&S section and not in Problems and Solutions as it isn't a problem but I guess it is a matter of time till you a moderator merges the topic so I guess it is fine. 

 

Nice idea by the way.

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From now on the best place to post topics or ideas like this is the I&S section and not in Problems and Solutions as it isn't a problem but I guess it is a matter of time till you a moderator merges the topic so I guess it is fine. 

 

Nice idea by the way.

Thanks!

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From now on the best place to post topics or ideas like this is the I&S section and not in Problems and Solutions as it isn't a problem but I guess it is a matter of time till you a moderator merges the topic so I guess it is fine. 

 

Nice idea by the way.

His rank doesn't allow him to do so :D

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