Jump to content
EN
Play

Forum

Patch Update #453


theFiringHand
 Share

Recommended Posts

RK makes a huge difference. Most of the times it produces imbalance between the players who can and the ones that can not afford using a RK after every spawn and this may be why many don't seem to like RKs. However, there are battles in which everyone is pressing 2,3,4 and 1 every single time and if everyone drugs like this a team effort is usually required in order to capture. Some people like being able to absorb all the damage for a short period of time, some like to kill people exactly when they use RK. I think the RK adds fun into the game and it's a great feature in regular battles no matter if it's a steamroll or a battle against clans. Btw, without RK people have to play even 2-3 hours or more to capture a flag in certain maps.

I don't understand the ones who use an RK with 5 seconds left in a CP game and they are nowhere near a CP.

 

Worried about their D/L?  More like... LOL.

Share this post


Link to post
Share on other sites

by the time 20 drug games have gone by, and after I play about the same number of NS battles (I play each 50% of the time) I would earn around 30,000 cry, which I would spend 17,000 on supply 100 kit.

 

Drugs don't always beat skill, and shaft doesn't give druggers enough time to use a repair kit. Railgun alteration (high-caliber) can kill-steal almost as effectively as a heavily drugging railgun, especially if you use a few supplies yourself.

 

The crystals you get from completing mission chains has not decreased: I mean the reward after 1 week has gone by. You can get 2000 cry a week from this bonus alone.

Again - you like supply battles and that's just super!

 

A lot of us don't and we should not be forced to play the same format you like in order to get a similar compensation.

 

If you still don't get it there's no point talking to you.  I can't simplify it more for you to understand any better.

  • Like 1

Share this post


Link to post
Share on other sites

I don't understand the ones who use an RK with 5 seconds left in a CP game and they are nowhere near a CP.

 

Worried about their D/L?  More like... LOL.

This happened to me yestarday too when fighting a clan. I think the casual druggers like me use it by mistake when the battle gets too intense and they don't look at the timer. There are also people with infinite drugs who got used to drugging a RK whenever they are low on health but they can afford so they just don't care. 

Share this post


Link to post
Share on other sites

But I don't find you in that battle!?

 

I know... I'm kidding. That's not good.

 

Then I don't know why they said they were going to shorten the bracket for Legends.

 

One explanation for that could be the fact that there are fewer players.

 

If they could only listen to my idea of making missions be about XP Points, they wouldn't care about brackets.

 

Even if there was a bracket of 3 ranks, with XP Point Missions, it would not matter if only 2 players were fighting against 2 other players in the other team.

i tried that once but I couldn't stand a chance against them since I barely have supplies

Share this post


Link to post
Share on other sites

What was the probability of getting crystals before the update?

40%. This update brought a 3% decrease.

 

Funny how in the RU stream they said "Oh, it's only 3%. That's like, a few crystal missions a year replaced with supplies". Well, if the change is so insignificant, then why do it anyway? It's like they just wanted to get negative comments for no reason :D

  • Like 5

Share this post


Link to post
Share on other sites

40%. This update brought a 3% decrease.

 

Funny how in the RU stream they said "Oh, it's only 3%. That's like, a few crystal missions a year replaced with supplies". Well, if the change is so insignificant, then why do it anyway? It's like they just wanted to get negative comments for no reason :D

They love poking the sleeping bear that is behind the cage.

Share this post


Link to post
Share on other sites

40%. This update brought a 3% decrease.

 

Funny how in the RU stream they said "Oh, it's only 3%. That's like, a few crystal missions a year replaced with supplies". Well, if the change is so insignificant, then why do it anyway? It's like they just wanted to get negative comments for no reason :D

1) reactions might have been tempered some if that info was given up front.  "Chance of crystal mission reduced by 3% from 40% to 37%."

 

2) You don't really expect positive comments on a reduction of crystal-mission probability, do you?

  • Like 6

Share this post


Link to post
Share on other sites

1) reactions might have been tempered some if that info was given up front.  "Chance of crystal mission reduced by 3% from 40% to 37%."

 

2) You don't really expect positive comments on a reduction of crystal-mission probability, do you?

They need to focus more on how to present the announcements. I'm not saying they should BS us, just make it clear and put some context.

 

However for some reason yesterday I got one mission with crystals out of 9, and today 3 with crystals out of 9.

Share this post


Link to post
Share on other sites

Default ranks have changed. As a legend, if I press the battle button and a new battle is created, the ranks range from field marshal to legend.

However, as stated in the opening post, for lower ranks, the rank bracket was slightly increased. So if a colonel for example clicks the battle button and a new battle is created, it will have a far wider rank range.

Well, Every time I have to create battle to avoid lower ranks ?? Tell developers to go back to the conditions before Patch Update #451 as soon as possible before the game washed out. Edited by Hatty1994

Share this post


Link to post
Share on other sites

Curse that day when Semyon left!

Why? It's not like Semyon was responsible for the changes, only for communicating player feedback. And from what I have seen Cedric interacts with players a lot more than Semyon did (don't quote me on this).

Share this post


Link to post
Share on other sites

Bring back 1000 supply kit in garage at cheap price. That will compensate with this new mission update for non buyers

 

 

And there will be nobody taking advantage of pro battle to complete mission by making private battles with there friends.

 

With 1000 supply kit in garage at cheaper rates. We won't be affected by spending supplies to complete daily mission in normal battles.

 

We all can go home happy.

 

And if you implement this than it will be understood that you only brought mission update so that people cannot misuse pro battles to complete mission. Otherwise you just want us to spend real money to buy supplies

Edited by zainslimshady

Share this post


Link to post
Share on other sites

Why? It's not like Semyon was responsible for the changes, only for communicating player feedback. And from what I have seen Cedric interacts with players a lot more than Semyon did (don't quote me on this).

Semyon is the best Community Manager.He always sides with players, thus developers team release update which always appreciated by players.

Now, this noob Cedric thinks about safety of his job & say 'YES' with 'YES' to developers to keep them happy & save his job by showing owner about the income generated from purchase by players.

 

#BringBackSemyon #RemoveMissionUpdate

Edited by Hatty1994

Share this post


Link to post
Share on other sites

Did Tanki do me a favor?  Every day I would complete a daily mission getting the large bonus after a week which was great.  This would take me an hour a day give or take to do but now the game has changed.  Most games I play are entirely Legend Players on drugs so the game is much more difficult to play and completing the daily missions 2-3 times more difficult.  The advantage for lower ranked members playing with higher ones was to learn what to do and how to do it.  This learning experience has all been taken away.

 

Having Fun is what we all want but when a game becomes more aggravating than a pleasure usage will diminish.

 

So did Tanki do me a favor?  I will now play less often and if others do likewise I can't see how that's a positive factor for the overall game.  

 

I can only hope having a fun and pleasurable game is the prime factor while trying to make a few bucks.  Just saying. 

Share this post


Link to post
Share on other sites

Bring back 1000 supply kit in garage at cheap price. That will compensate with this new mission update for non buyers

 

 

And there will be nobody taking advantage of pro battle to complete mission by making private battles with there friends.

 

With 1000 supply kit in garage at cheaper rates. We won't be affected by spending supplies to complete daily mission in normal battles.

 

We all can go home happy.

 

And if you implement this than it will be understood that you only brought mission update so that people cannot misuse pro battles to complete mission. Otherwise you just want us to spend real money to buy supplies

We dont want supplies.

We want cheaper pro passes and we want to play no supplies battles and we want to complete our missions in xp/bp mode and other no supplies battles.

Edited by r_sg971

Share this post


Link to post
Share on other sites

Explain this

be397763abfd4085b146c469961ab715.png  --------------e40a9b2fc2a6493383a38c1a148a244e.png

3150 crys for 500 exp in DM and Just 4200 crys for 1000 exp. Why its not 6300(3150X2) crys?

In work dm is much more harder than xp. :ph34r:

And they are too good at explaining. ^_^  

Share this post


Link to post
Share on other sites

Explain this

be397763abfd4085b146c469961ab715.png  --------------e40a9b2fc2a6493383a38c1a148a244e.png

3150 crys for 500 exp in DM and Just 4200 crys for 1000 exp. Why its not 6300(3150X2) crys?

Why not only 2100 (4200/2) crystals for the 500 XP mission? Your question doesn't make sense.

  • Like 1

Share this post


Link to post
Share on other sites

noob... they giving 3150 for 500 exp

You are saying that if they are giving 3150 for 500 exp, why not 6300 for 1000 exp.

 

He's saying that if they are giving 4200 for 1000 exp, why not 2100 for 500 exp.

 

LOL

 

Well, according to the Wiki the maximum should be 3850 for Legends (week 4). (add probably 20% because of the latest updates)

 

Then why the 4200? I think the Wiki is outdated in that regard.

 

 

EDIT: I forgot to add the LOL, sorry.

Edited by D.a.n.t.e

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...