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May Holidays, Sales and Goodies Coming!


theFiringHand
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Lat year it was only 25%.

Next month you will have TO Birthday celebration, last year was 50% discount. So now, make good use of the 2x battle found to stack up crystals for the next TO Birthday's Sales!

I see you, but hum... I don't know how you want me to make kills in a special day with 2x battle fund in REGULAR ones without losing the d/l. The game explains herself that is confused and he just mixed up the features. Is like to put another apple in your menu.

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*Wisdome of the day*

See people? this is why money is one of humanity's worst inventions, it ruins everything it's involved in, it makes people selfish, bussniesses main goal is to make money, not to help people or make them happy


Humanity needs to grow up and learn to live without money or else we are doomed, like this game

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if each and every thing is achievable in non pro then why we have pro battle 

You cant have a fair game in non-pro battles, hence the demand for pro battles.

RU1 is flooded with pro battles, for like minded people.

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You cant have a fair game in non-pro battles, hence the demand for pro battles.

RU1 is flooded with pro battles, for like minded people.

1.In big maps sometimes speed should be used before dd supply,you need to know when to use the drugs.

2.lots of the turrets got some epic force that no supply can do anything about it(rail,hammer,smoky,ricochet,twins).

3.need to know when to use repair by looking around to see how much enemies are there and what turrets they got.

if you want i can explain to you in more detail lots of the strategies there are in non pro battles,these are the basics.

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-_-

 

I will wait until 50% and 70% on speed-ups.

They wont make the MU 50% because of the new update, less MU's + all for less crys. The highest you can expect is 30%

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Tanki if you dont want pro battles why have them. I would quit playing then but you are basically trying to get people to quit pro battles. I HATE drug wars all the time.So do a lot of others and you try to force us in them. I thought about buying again but I guess I will not. I dont want to spend money on something that tries to force me to do things I dont like. It would seem you will eventually get rid of pro battles or make it so that there are so few playing that there wont be good games. I think your business plan is foolish. I will keep my money.

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1.In big maps sometimes speed should be used before dd supply,you need to know when to use the drugs.

 

3.need to know when to use repair by looking around to see how much enemies are there and what turrets they got.

 

LOL.

 

This is what I observe when forced to do daily missions in "normal" battles...

 

1) whenever available

 

3) Whenever damaged. Even if there's only 5 seconds left in a CTF and tanker not near the flag.

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Cedric, is there any plans on removing pro battles from the game?

 

No plans for now.

 

Wait a minute :huh: :o

:lol:

 

That would be it for me and this game

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Increased Gold Box drop rate will be a lie as usual.. :)

To be fair I only noticed that gold was not dropping as advertised only on valentines day as many others noticed the same

it's easy to figure out the rate at which gold boxes drop

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LOL.

 

This is what I observe when forced to do daily missions in "normal" battles...

 

1) whenever available

 

3) Whenever damaged. Even if there's only 5 seconds left in a CTF and tanker not near the flag.

You should stick to pro battles for now :D

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I see you, but hum... I don't know how you want me to make kills in a special day with 2x battle fund in REGULAR ones without losing the d/l. The game explains herself that is confused and he just mixed up the features. Is like to put another apple in your menu.

Not sure to understand your point with the apple thingy.

Even when you die, you contribute to the found, so to help the increase of the found you need to die times to times. D/L is a player stats, a personal trophy and/or an accomplishment, however it remains personal. The game is not about to have a high D/L, it's about completing battle objectives that you have choosen to do when you entered a battle, the success of your team (in team game) or you (in DM) will then depends on how you contribute to those. The game designer  will organise the game play and special temporary pieces around this, not around high D/L personal achievement.

 

If you camp your D/L should stay high, as you reduce your exposure, if you attack all the time, usually your d/l is low as you increase your exposure to ennemy. Skill (or lack of) in both case will influence the outcome, and obviously the proper use of drops/supplies will play a significant part of it.

 

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