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May Holidays, Sales and Goodies Coming!


theFiringHand
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Zero supply is very interesting. I like it. Keep it in game.

Please increase its range and in return you can slow down the filling speed of progress bar. :)

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I really miss the golds with increased content, and not more often drop rates. (May day 2yrs ago, 5-9k golds :d)


And no april fools doesn't count as the content was random and getting 5k was pretty rare, 10k even more and 50k was impossible to get or even see it drop although you played all day.

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No Holiday Bundle???

After the server restart:

 

Holiday Bundle

 

If you’re looking for an extra special treat for yourself, the Holiday Bundle (exclusively available from the Shop from 02:00 UTC on April 30th to 02:00 UTC on May 10th), includes some great goodies:

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Well, I enjoyed the game with this feature.

I think regular battles (non-pro) are much better with it. It also requires skillful use (skilled and smart players activating it when near teammates), and finally, the best, we (free-players who join those battle for the sake of missions) can fight almost any buyer, to a bit, I think the feature could balance regular battles between free and paying players.

 

Points:

 

  • You limited us with limit of battles - only 15 minutes battles without pro-pass
  • You limited us with the creation of battles - we need to pay up to 5K crystals to be able to create battles (pro-battles) and join pro-battles +/ in-game clan members can join pro-battles only (without pro-pass)
  • You limited us with missions - Do you realize for who are missions most helpful? - free players struggle to do missions since there are probably more paying players in non-pro battles than in pro-battles (I play both, so in my perspective)

Don't you think a feature similar to this could help the Balance? 1 update like this would be loved and also help fight against 3 points I mentioned also. I suggest to re-design it (after it disappears after the event) and bring it for the sake of fun and skill dependentation. Thanks for reading my opinion.

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I hope the Zero Supply can stay in the game forever. It's just what non-Pro battles needed to be fun again. Now people without a lot of drugs (like me) can hold their own with the druggers. I've actually been having fun in DMs now, when before I hated getting DM missions because there's always at least 1 huge buyer drugging like crazy.

 

Here's an example of a fun DM I played with the new Zero Supply:

ZEROsupplymode_DM.png

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I just tested out the ZERO supplie, Amazing and unique, i got first 3 times in a row. That's a good update for regular battles now you can do whatever, nevermind of what i sayed, that's a nice one i don't lie, now i don't care about buyers a lot with this update, is super cool!! Thanks guys 

PD: i ranked up  :D

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isn't there discount for protections?

Modules will be discounted on the 3rd of May, from 2:00 UTC on the 3rd, till 2:00 UTC on the 4th of May. You can check the full calendar in the first page of this topic.

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Zero supply was a huge disappointment. Even at full health it activates RK.
Don't tell me use it before you die, cus that's the same thing

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When gold drops and anyone from our team press shift then all get superpowers but the problem is now we cant use our repair kit if we are about to die and results in failing in gold.

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The Zero supply MUST remain in Tanki Online forever because for player who struggle to fight off enemies who are constantly using drugs is causing a problem for weak players.

 

The Zero supply can absolutely help out a team that is too weak to fend off the enemy, so my suggestion is that this amazing supply lasts in the game.

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Contagious supply

 

There should be an even more special type of supply that is contagious. What I mean here is to have a supply that works a bit like Isida. In team battles, this supply will cause itself to spread like a virus but, at the same time heal team mates, activate all there supplies and also activate Godmode.

 

For the enemies that are nearby, it shall suck out their health and damage them until they slowly die.

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