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What to buy? Which is better?


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M3+ Dictator vs M3+ Viking

M3+ Isida vs M3+ Freeze vs M3+ Firebird

M3+ Mammoth vs M3+ Titan     Essentially the same

M3+ Wasp vs M3+ Hornet

Lumberjack vs Zeus

M3+ Twins vs M3+ Ricochet     Heavily dependent on map

M3+ Railgun vs M3+ Smoky

 

1. Which items should I buy first?

2. Should I use Dictator M2+ until for M3 Titan or buy something else before that?

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1. Which items should I buy first?

2. Should I use Dictator M2+ until for M3 Titan or buy something else before that?

Isn't your Thunder decently MUed? MU it a little during sales, if you wish, and just save for a kit. Kits are almost always the best option

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 Should I go for Legend for XP/BP or should I go for a Poly CP Kit (Medic or Jackhammer)?

 

 

Note: My preference is to get Legend, but I want to make sure I can survive in Poly CP until Marshal with Rico M2.5/ Titan m2.. 

someone pls respond

Edited by S.T.E.A.L.T.H

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Smoky+isida+vulcan

Smoky+isida+rail

Smoky+isida+shaft

Smoky+twins+vulcan

Smoky+twins+rail

Smoky+twins+shaft

I would go for Smoky + Isida + Rail (Each gun for each range)

 

Ok, now for hulls:

Titan+Viking+Wasp

Titan+Viking+Hornet

Titan+Hunter+Wasp

Titan+Hunter+Hornet

Titan + Viking + Hornet 

 

 Should I go for Legend for XP/BP first  or should I go for a Poly CP Kit (Medic or Jackhammer)?

If you play a Lot of XP / BP 's then go for legend ... otherwise a kit (Always better)

Also , you don't need a kit to play Poly CP .. with legend you can play Poly CP XP / BP's  as well  

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Stradegy:

Make two accounts at the very beginning. On one of them buy all M0s and choose ur playing style. Ditch the account forever.

 

Use the second account as ur good acc (tank testers) and then buy a couple M0s( not too many, u aren't stuck with them for long)

 

Buy one M1 kit.

 

Buy an early and a middle m2 kit.

 

Buy one of the three early M3 kits (they all have Viking M3)

 

Buy another middle-late M3 kits and then go ahead and buy what u want.

wow what a nice guide dude. im gonna do this on my second acc. c:

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Should I get m1 viking or something else for a hull?

Viking is rather cheap but is it good enough until a m2 kit?

Also I think this is the 30000 post for the topic if the green number to the right of the username of the tank of the post is the post count for the topic.

Thank you.

 

TankerTesters

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Should I get m1 viking or something else for a hull?

Viking is rather cheap but is it good enough until a m2 kit?

Also I think this is the 30000 post for the topic if the green number to the right of the username of the tank of the post is the post count for the topic.

Thank you.

 

TankerTesters

Viking m1 is good, but hunter m1 is better

 

You should 

 

 

M3+ Dictator vs M3+ Viking

M3+ Isida vs M3+ Freeze vs M3+ Firebird

M3+ Mammoth vs M3+ Titan     Essentially the same

M3+ Wasp vs M3+ Hornet

Lumberjack vs Zeus

M3+ Twins vs M3+ Ricochet     Heavily dependent on map

M3+ Railgun vs M3+ Smoky

 

Not if the rail has cover

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And Im sure i can get any of them around lieutenenat general if paladin major general or sometime can be lieuntenenat general if medic.I currently have 108k crystals  for this week per day i get around 3k or 4k starting next week can get 5k or 6k per day.

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And Im sure i can get any of them around lieutenenat general if paladin major general or sometime can be lieuntenenat general if medic.I currently have 108k crystals  for this week per day i get around 3k or 4k starting next week can get 5k or 6k per day.

 

What kit would be better for me Medic kit or Paladin kit I usually play on Polygon cp's and Rio ctf"s so if I buy one of those which will be better for my gameplay?

I think that the Paladin kit will probably be more useful for Rio capture the flag, as good midfield presence is useful in that map, both preform fairly well in Polygon I believe due to the fairly close ranged nature of the combat. Paladin comes with a paint that from what I have heard is generally more useful as well.

Edited by Blackdrakon30
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Isn't your Thunder decently MUed? MU it a little during sales, if you wish, and just save for a kit. Kits are almost always the best option

Which kit should I buy?

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Prodigy vs Picasso

 

 

and

 

Tiger vs Nano

Picasso imo, prodigi really only protects 2 turrets vs picasso with 4, but has a higher % MUed.

 

Why do you want rail protection from tiger when youre getting prodigi or picasso?! Go for nano.

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I think that the Paladin kit will probably be more useful for Rio capture the flag, as good midfield presence is useful in that map, both preform fairly well in Polygon I believe due to the fairly close ranged nature of the combat. Paladin comes with a paint that from what I have heard is generally more useful as well.

Thanks for your advice I wasn't thinking about the paints i these kits but fairly your right freeze and firebird are two common turrets in polygon cp's but I think cherry would be a good choice too cause many people who  drug in polygon's use twins,vulcan,thunder and smoky so medic has protection against most of them but still i think ill go for paladin and buy isida m3 after paladin without buying hornet m3 maybe cause i can't even still compete against most smoky m2's soo Im a bit noob.And when i go to battles with paladin they kill me so much i can barely kill them so im gonna buy paladin. This might be the longest post iv'e written :D .

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Im looking to MU 3 turrets; short, mid and long range, that have a hard time for players to defend against at least 2 of them with one paint.

 

For mid, ive started my smoky. I need to decide a short and long turret.

 

Long: rail vs shaft vs vulcan

Rail is the most versatile, but i play xp enough, and i'll easily get bored if i play with it often.

 

Shaft is very fun. Takes skill to use and counter the negatives.

 

Vulcan is op. However you need to use a fire paint, and its not a smart idea to use zeus in a large map.


Short: isida vs fire vs freeze vs twins

Isida is op. It doesnt fit my style, and its not stimulating in any way.

 

Fire is op too, but again, its boring.

 

Freeze is a little different. You need to circle around players, and freeze key targets to defend or attack well.

 

Twins is good, but also boring.


WHICH LONG AND SHORT TURRET SHOULD I GET

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Im looking to MU 3 turrets; short, mid and long range, that have a hard time for players to defend against at least 2 of them with one paint.

 

For mid, ive started my smoky. I need to decide a short and long turret.

 

Long: rail vs shaft vs vulcan

Rail is the most versatile, but i play xp enough, and i'll easily get bored if i play with it often.

 

Shaft is very fun. Takes skill to use and counter the negatives.

 

Vulcan is op. However you need to use a fire paint, and its not a smart idea to use zeus in a large map.


Short: isida vs fire vs freeze vs twins

Isida is op. It doesnt fit my style, and its not stimulating in any way.

 

Fire is op too, but again, its boring.

 

Freeze is a little different. You need to circle around players, and freeze key targets to defend or attack well.

 

Twins is good, but also boring.


WHICH LONG AND SHORT TURRET SHOULD I GET

What maps do you play on most?

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Picasso imo, prodigi really only protects 2 turrets vs picasso with 4, but has a higher % MUed.

 

Why do you want rail protection from tiger when youre getting prodigi or picasso?! Go for nano.

no, I don't care about rail prot in tiger. I wanted to know if tiger or Nano is better for mid range. I'll go for Nano.

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Picasso imo, prodigi really only protects 2 turrets vs picasso with 4, but has a higher % MUed.

 

Why do you want rail protection from tiger when youre getting prodigi or picasso?! Go for nano.

no, I don't care about rail prot in tiger. I wanted to know if tiger or Nano is better for mid range. I'll go for Nano and Picasso.

Edited by S.T.E.A.L.T.H

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Prometheus or Eflajyakull.. ??

 

maps:- Polygon,Noise,Kungur,Tribute,Island,Hill

Eflajyakull.. because in polygon you can kill easily with vulcan if you use a little bit of drugs. For noise its okay but not that great,if you are in red team it has advantages but blue team only for guarding the flag,For kungar also its not that bad but for guarding only most of the time but in kungar guarding with vulcan is great.For tribute if you stay near those bridges you can kill many so in tribute its a good,In island if you use some drugs it would be massive the only thing that's stopping you are other mammoths who drug,For hill if you stay in the hilly area in the middle it's great to stop all the guys who steal the flag by flipping them in midair or kill them before  they cap so your teammates can return.

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Im looking to MU 3 turrets; short, mid and long range, that have a hard time for players to defend against at least 2 of them with one paint.

 

For mid, ive started my smoky. I need to decide a short and long turret.

 

Long: rail vs shaft vs vulcan

Rail is the most versatile, but i play xp enough, and i'll easily get bored if i play with it often.

 

Shaft is very fun. Takes skill to use and counter the negatives.

 

Vulcan is op. However you need to use a fire paint, and its not a smart idea to use zeus in a large map.


Short: isida vs fire vs freeze vs twins

Isida is op. It doesnt fit my style, and its not stimulating in any way.

 

Fire is op too, but again, its boring.

 

Freeze is a little different. You need to circle around players, and freeze key targets to defend or attack well.

 

Twins is good, but also boring.


WHICH LONG AND SHORT TURRET SHOULD I GET

i'd say Shaft and Twins . Both are extremely powerful at M4 and fun to use . Shaft can(with DD) easily take down any Hull without DA or Protection against it and Twins is good for poly CP and Drug wars

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