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What to buy? Which is better?


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Except for one-shot kills (usually a scoped Shaft or turret with DD) you get a chance to fight back against every turret.

A tank attacking from behind always has the advantage of surprise and first shot. Against Firebird or Isida or Hammer attacking from behind you still have a chance to inflict some damage before you go.

 

Not so with Freeze. You are helpless and die without leaving a scratch.

Move forward and drop a mine? You won't even get off the mine you dropped.

Turn your turret? It's rarely half-way around before you can't move at all.

 

I can't believe anyone might think the Freeze effect is not enough.  

I'm praying lots of tankers go for the increased damage Alteration so I can at least fight back.

I believe the freeze effect is too weak against M4 and too strong against M1 and M0.

 

DO you understand how frustrating it is when somebody turns themselves completely around when you start behind them and kills you?  It's hard enough to get someone within your range in the first place.

 

Also, I've seen hornets outrun me when under freezing effect. I've seen them turn their turrets around in about a second.  Also, since freeze protection reduces the rate of freezing, a fully MU'd freeze module will make it so that you can operate normally under freeze.

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I believe the freeze effect is too weak against M4 and too strong against M1 and M0.

 

DO you understand how frustrating it is when somebody turns themselves completely around when you start behind them and kills you?  It's hard enough to get someone within your range in the first place.

 

Also, I've seen hornets outrun me when under freezing effect. I've seen them turn their turrets around in about a second.  Also, since freeze protection reduces the rate of freezing, a fully MU'd freeze module will make it so that you can operate normally under freeze.

Guess we are opposite sides on this one...

 

And will be quite some time before I ever get a fully MU'd freeze module... gotta spend the 250k just to get stock.

The cost and time of MU'ing that will astronomical.  Plus won't 50% protection reduce the slowness by 50% max?

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Guess we are opposite sides on this one...

 

And will be quite some time before I ever get a fully MU'd freeze module... gotta spend the 250k just to get stock.

The cost and time of MU'ing that will astronomical.  Plus won't 50% protection reduce the slowness by 50% max?

I mean the effect takes so long to take hold you will have killed the freeze (if on light or medium hull) before they can circle you.

 

If they're on a heavy hull it's your fault for not staying away from them. :lol:

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Freeze is lame.

Freezing effect is not that fast and i have seen players countering it.

I also own freeze m3 but it is incomparable to my thunder because of the versatility of the latter

And the best part is freeze is most expensive m3 turret. Paying more for crap instead of something op

Edited by asifmak

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What should I save for?

Since Christmas sale is coming, should I buy some other protection module?

Or other M3?

Do you have an M4 combo? If not, That might be nice to advance your prospects for competition if there's a sale on MUs.

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Freeze is lame.

Freezing effect is not that fast and i have seen players countering it.

I also own freeze m3 but it is incomparable to my thunder because of the versatility of the latter

And the best part is freeze is most expensive m3 turret. Paying more for crap instead of something op

IMO freeze is balanced. Perfectly balanced, maybe even a little weak in terms of the freezing effect against M4 stuff.

 

Firebird is too weak. Vulcan overheats too fast. Twins fires a bit too slow. Shaft reloads a bit too slow. Isida needs a little buff in some way. Viking is too light. Wasp is too slow and turns too slow. Hornet accelerates too slowly. Otherwise game is fine.

Edited by r_I_already_won0

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IMO freeze is balanced. Perfectly balanced, maybe even a little weak in terms of the freezing effect against M4 stuff.

 

Firebird is too weak. Vulcan overheats too fast. Twins fires a bit too slow. Shaft reloads a bit too slow. Isida needs a little buff in some way. Viking is too light. Wasp is too slow and turns too slow. Hornet accelerates too slowly. Otherwise game is fine.

Firebird - Agree, Vulcan - It's fine... Twins - Sooo weak. M0 Twins is like a snail. Shaft - it's fine for the massive damage output. Isida - Slightly more selfheal would be good, maybe 15%. Viking is... a bit too light. It's alright though. Wasp is still good, but needs better turning speed for a wasp. Hornet is fine.

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Firebird - Agree Right :), Vulcan - It's fine... I still hold that Vulcan needs to have a longer time to fire before overheating...Sure it's powerful on open maps, but in different maps against high-rank players who know how to avoid it...It needs really a  change to make it feel more like a machine gun. Twins - Sooo weak. M0 Twins is like a snail. True, but M0 twins isn't supposed to be that powerful either...Twins actually has a higher DPS than firebird and freeze, plus extra range, so the damage is fine. I would just make the M4 version fire at 4 times a second (.25) instead of .27- a tiny buff. Shaft - it's fine for the massive damage output. Shaft is extremely hard to play with at the highest ranks....it needs a change to make it adapt more to high-rank gameplay...since the alteration increases the damage, the stock version needs faster reload and/or charging.  Of course, it's quite OP in maps like Stadium or Monte Carlo, but it should be that way, just like freeze should be OP in Noise.  Isida - Slightly more selfheal would be good, maybe 15%. Agreed :), but the alteration would kind of defeat the purpose of that... which is why I just said a buff in some way...maybe a lock-on feature or an ability to target multiple enemies/friends within it's damage cone with a small damage trade-off. Viking is... a bit too light. It's alright though. It's too light and gets knocked around too much by M3 turrets....Wasp is still good, but needs better turning speed for a wasp. Thanks. :)Hornet is fine. Almost...almost - maybe just a little acceleration buff to make it more versatile....

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Firebird - Agree Right :), Vulcan - It's fine... I still hold that Vulcan needs to have a longer time to fire before overheating...Sure it's powerful on open maps, but in different maps against high-rank players who know how to avoid it...It needs really a  change to make it feel more like a machine gun. Twins - Sooo weak. M0 Twins is like a snail. True, but M0 twins isn't supposed to be that powerful either...Twins actually has a higher DPS than firebird and freeze, plus extra range, so the damage is fine. I would just make the M4 version fire at 4 times a second (.25) instead of .27- a tiny buff. Shaft - it's fine for the massive damage output. Shaft is extremely hard to play with at the highest ranks....it needs a change to make it adapt more to high-rank gameplay...since the alteration increases the damage, the stock version needs faster reload and/or charging.  Of course, it's quite OP in maps like Stadium or Monte Carlo, but it should be that way, just like freeze should be OP in Noise.  Isida - Slightly more selfheal would be good, maybe 15%. Agreed :), but the alteration would kind of defeat the purpose of that... which is why I just said a buff in some way...maybe a lock-on feature or an ability to target multiple enemies/friends within it's damage cone with a small damage trade-off. Viking is... a bit too light. It's alright though. It's too light and gets knocked around too much by M3 turrets....Wasp is still good, but needs better turning speed for a wasp. Thanks. :)Hornet is fine. Almost...almost - maybe just a little acceleration buff to make it more versatile....

 

Ehhh... if you make it to that rank, you should know how to use your chosen turret. And most people have a favorite turret by Third/Second Lt.

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Ehhh... if you make it to that rank, you should know how to use your chosen turret. And most people have a favorite turret by Third/Second Lt.

Obviously all the people who stick with Shaft are the professionals left over, selected by the fierceness of the Gameplay....but because it's usable doesn't mean it doesn't need a buff.

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IMO freeze is balanced. Perfectly balanced, maybe even a little weak in terms of the freezing effect against M4 stuff.

 

Firebird is too weak. Vulcan overheats too fast. Twins fires a bit too slow. Shaft reloads a bit too slow. Isida needs a little buff in some way. Viking is too light. Wasp is too slow and turns too slow. Hornet accelerates too slowly. Otherwise game is fine.

Yeah but freeze is 10-20k more expensive then rest of the other m3s it should be little bit buffed.

I see nothing much special or attractive to pay those extra crys

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Yeah but freeze is 10-20k more expensive then rest of the other m3s it should be little bit buffed.

I see nothing much special or attractive to pay those extra crys

IMO 10-20k isn't that much for M3s.....and it's fine...I would be willing to pay the price. Also, seeing how weak firebird is (secretly buffed, I confirm on test-server.) Freeze should be more expensive. :)

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IMO 10-20k isn't that much for M3s.....and it's fine...I would be willing to pay the price. Also, seeing how weak firebird is (secretly buffed, I confirm on test-server.) Freeze should be more expensive. :)

Idk maybe i am noob at freeze :D

Because i am not able utilize it to the full potential doesn't mean its nerfed for a pro freeze user.

Maybe just maybe

Edited by asifmak

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What to buy? Which is better? -Kits

 

So let me start off by giving a short review of what I like and what I hate. I despise slow hulls and I extremely despise short ranged turrets (except firebird). I love to do parkour and it is the main purpose of this account, but I also want to do XP/BP. I don't spend much time playing, and thus I lack m2s and hardly even have turrets and hulls. I like mostly one shot kills with DD. I have no problem with what module I take because I don't care of its protection.

 

Now let me start off with what I have and what I want. I have only Rail m2, ricochet m0, twins m0, smoky m0, and firebird m1, and wasp m1, dictator m1, hornet m0, and hunter m0. I want to buy a kit that can suit both my needs of fighting, playing xp/bp, and parkour. I know that it is not possible to cover all 3 of the desires, so I would like a kit that can fulfill either of my desires, and at a later rank (when i won't be broke) i want another kit that will fill up my remaining desires. I have mainly used railgun and wasp for combat and parkour, but now it is under powered and I can't play xp/bp. I already have arranged the kits that are good for me, but I would like a final approval from all of you guys (who have experience with it.)

 

 

Simoon, Glaze, and Firebolt. I have chosen this three kits as the finalists. I will now give a description about them, what I like, and dislike. Starting:

 

Simoon consists of Thunder M2, and Dictator M2. It is a popular kit because it is over powered AF. Its thunder can be used for parkour and it can be utilized very well in battle. I like its moderate speed, high impact, and one shot kills. I dislike the fact that I can't BP with it, it has splash damage, and my opponents will be using it too. By the time I will be able to afford it, I could straightly buy its thunder m2 (which is what I want) and by that time, it won't be so important, so as soon as I will buy it, it will become useless a few days after. Its price is 164 065 crystals.  

 

Glaze consists of Hammer M2, and Viking M2. I don't know much about this kit, so I cannot fully judge on it yet. I like the hammer m2 since it is good for parkour, and... that's it. Since I am really unfamiliar with Hammer, I can not find its good sides, nor bad, so I have to rely on you guys, but I do know that the Viking is the best medium hull ever since the update (I think). Since I can afford it, viking m2 is unlocked at a waaay later rank, it will be a good combination with my wasp for capping flags. Its cost is 194 400 crystals.

 

Firebolt consists of Firebird M2 and Wasp M2. I like this kit the most because it is swift so the firebird is more of a long ranged since I can easily catch up to my enemies and roast them. It is good for doing FireWasp battles too, and the best part is that, with its wasp m2, I can do BP and XP/BP. Both Firebird and Wasp are available at a waaaaaaaaay later rank, so if I buy it quick, it will come really handy. The only problem with this is that it will not help me in parkour. I could buy this kit, but since I don't have experience with it, I do not have the rights to fully judge it. Thus the final choice is up to you. Its price is 182 765 crystals.

 

FINAL note: I have about 160 000 crystals and I know that I cannot buy it at this rank, so I will buy it at the next. I have arranged the name and description of the kits by least favorite above and most favorite below. And I am very sorry if I made my 'question' too long. I also have excluded the modules. So... Which kit should I buy?

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Buy firebolt and open up the doors to xp/bp

Also bp combo can also be used for parkour

Next save for simoom

The addition of thunder (tunder+wasp) will also aid u in parkour not to mention the dictator height which help u to reach higher vantage points.

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Hi.

I have a question about kits and turrets and hulls. 

Should I get a kit because it looks like I get those items early but it costs so much?

I have enough, almost 11K for a couple of the early kits but not enough for the better kits.

I do not like the early kits as I feel it does not suit my needs.

I like my configuration of wasp and railgun and have been doing well with it.

Would it be better for me to upgrade what I already have or save for a certain kit?

I saw the Mosquito Kit in the kit thread, but it would take a very long time until I could get it.

I know that players with better equipment will soon beat me up as I go up the ranks and I don't want to fall far behind.

Until then, I would probably still have to keep playing smart and use cover to avoid getting one-shotted.

Maybe I should see how far I can go with what I already have?

 

Any advice is welcome. 

I have not been on in the past year.

My question still stands, even more so now with all these changes.

Any help is appreciated.

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