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What to buy? Which is better?


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what i posted was to prove smoky can never die,

 

regarding not drugging you can just use my profile. 33 repair kits, 20 double armours, 15 double damages and 9 speed boosts

Yeah, any turret can "never die" when youre spamming drugs and using OP equipment at low ranks.

 

Regarding you not drugging, did you even read my first post? the one with the orange and green. I guess its pointless to try and have discussions with people who completely disregard what you say and try and make points that have already been addressed in previous posts.

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Yeah, any turret can "never die" when youre spamming drugs and using OP equipment at low ranks.

 

Regarding you not drugging, did you even read my first post? the one with the orange and green. I guess its pointless to try and have discussions with people who completely disregard what you say and try and make points that have already been addressed in previous posts.

i did and it made no sense because i know that no matter how much they drug i still kill them in the end

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i did and it made no sense because i know that no matter how much they drug i still kill them in the end

Ok let me break it down

"You probably always play on maps like highways or some other shaft dominated map - Yes or no?

 

, and since youre a one trick shaft - Recently you bought some new stuff but up until then all you used was shaft mammoth, hence the one trick.

 

, your turret choice gives you an automatic advantage over the opposition. - long sight lines, lots of range - shaft has inherent advantage.

 

Combined with your many hours of shaft experience - true

 

, this probably means that you beat many druggers." - druggers use turrets that are good on drugs, like twins or thunder. now of course these turrets are gonna get pwned by shaft at range on shaft dominated maps.

 

If you bring up the m4 stuff, from previous post:

About these m4 mammy shafts, even if you peek-a-boo them, then i assume they dont die in 1 shot, so cant they just keep their laser on your peeking spot until you peek and then shoot you and hide? They must be dumb if they just shoot straight after you shoot them.

 

Drugs are not the be all and end all of games. If these m4 mammy shafts are that bad that they cant keep their laser on your sight line, then of course drugs cant save them, theyre just plain bad. But drugs give an opportunity to either lessen the skill gap between players or, when a skilled player is drugging, to widen it. You cant deny, Guido, youd be a lot more effective if you used a DD every now and again, just look at Stinger911.

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Ok let me break it down

"You probably always play on maps like highways or some other shaft dominated map - Yes or no?

 

, and since youre a one trick shaft - Recently you bought some new stuff but up until then all you used was shaft mammoth, hence the one trick.

 

, your turret choice gives you an automatic advantage over the opposition. - long sight lines, lots of range - shaft has inherent advantage.

 

Combined with your many hours of shaft experience - true

 

, this probably means that you beat many druggers." - druggers use turrets that are good on drugs, like twins or thunder. now of course these turrets are gonna get pwned by shaft at range on shaft dominated maps.

 

If you bring up the m4 stuff, from previous post:

About these m4 mammy shafts, even if you peek-a-boo them, then i assume they dont die in 1 shot, so cant they just keep their laser on your peeking spot until you peek and then shoot you and hide? They must be dumb if they just shoot straight after you shoot them.

 

Drugs are not the be all and end all of games. If these m4 mammy shafts are that bad that they cant keep their laser on your sight line, then of course drugs cant save them, theyre just plain bad. But drugs give an opportunity to either lessen the skill gap between players or, when a skilled player is drugging, to widen it. You cant deny, Guido, youd be a lot more effective if you used a DD every now and again, just look at Stinger911.

no, they get boring after a while

 

i have other acounts where i used other turrets but this is the highest ranked, yes i spent more time on shaft than anything else

 

excatly, drugs don't affect stuff like this. which is why i say some turrets are more effective without drugs while are more effective on drugs

 

I play on almost all maps, even island. i rely on asymetric warfare to counter drugs

 

shaft isn't all about peek-a boo, there's more to it

 

yes i know that, which is why i was telling the other guy that if he can't afford to drug, it's better if he gets a turret that's better without drugs. if he can drug a lot then go for twins

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no, they get boring after a while

i have other acounts where i used other turrets but this is the highest ranked, yes i spent more time on shaft than anything else

excatly, drugs don't affect stuff like this. which is why i say some turrets are more effective without drugs while are more effective on drugs

I play on almost all maps, even island. i rely on asymetric warfare to counter drugs

shaft isn't all about peek-a boo, there's more to it

yes i know that, which is why i was telling the other guy that if he can't afford to drug, it's better if he gets a turret that's better without drugs. if he can drug a lot then go for twins

Finally theres something we can agree on.

 

Btw i dont believe you when you say you use shaft mammoth on island and manage to keep 3.5+ KD. shoot a vid of you doing it, send it to me. if its true ill drop you a few golds, just cuz of how impressed ill be

Edited by D.A.R.K.N.E.S.S

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Finally theres something we can agree on.

 

Btw i dont believe you when you say you use shaft mammoth on island and manage to keep 3.5+ KD. shoot a vid of you doing it, send it to me. if its true ill drop you a few golds, just cuz of how impressed ill be

the highest i got there was around 2.6, no i have never ever gotten higher than 3.5 there. but when i play at highways i get infinite k/d fairly often and on other big maps it's usually 4-20 so that's how it balances out to what it is now.

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the highest i got there was around 2.6, no i have never ever gotten higher than 3.5 there. but when i play at highways i get infinite k/d fairly often and on other big maps it's usually 4-20 so that's how it balances out to what it is now.

still, id like to see how you use shaft on island. once i saw someone using arcade mode on shaft hornet and circling around the buildings, but how do you do it with mammoth?

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still, id like to see how you use shaft on island. once i saw someone using arcade mode on shaft hornet and circling around the buildings, but how do you do it with mammoth?

just shoot the isida behind with scope, usually people only use fire freeze or isida there, these are turrets that don't do any impact so it's easy to aim even at close range. adjust camera angle to the highest so you know which side they are coming from and prepare a charged scope by the time they emerge. with the 2nd alteration it takes double the time for the laser to appear and because of the 30% damage increase you don't really need a fully charged shot. if you stand on the edge of the map they are not going to be able to circle you if they come from the side you are facing so you can easily kill them with scope. so just make sure you are pointing at the side they are going to come from.

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Finally theres something we can agree on.

 

Btw i dont believe you when you say you use shaft mammoth on island and manage to keep 3.5+ KD. shoot a vid of you doing it, send it to me. if its true ill drop you a few golds, just cuz of how impressed ill be

Shaft on Island? Who even DOES that? 

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most people use light or medium hulls there, most people use turrets that do no impact, you can see anywhere on that map, and there are many places where you cant be backstabbed.

with nearly each death you kill at least 1 enemy before you get killed.

Edited by GuidoFawkes

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which protect is better, again fire+isida+hammer m3 or fire+twins+railgun m3???tnx

Badger T-E M3 - Fire, Isida, Hammer

 

I have it too and it's very good module. I've used it 300+ hours.

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Badger T-E M3 - Fire, Isida, Hammer

 

I have it too and it's very good module. I've used it 300+ hours.

it really depends on the map. 

masakr already has a close range module, he would probably benefit more from something like Kodiak T-C than those modules.

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That's M2 module, and double, not triple.

 

He mostly play in close combats so he should have M3 protection from short range turrets. 

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most people use light or medium hulls there, most people use turrets that do no impact, you can see anywhere on that map, and there are many places where you cant be backstabbed.

 

with nearly each death you kill at least 1 enemy before you get killed.

On average, I cower around corners while supplying my teammates with life, using my Isida. Sometimes I think I'm @Spy and go commando with Railgun  :ph34r:

 

On average....I don't perform well on Island.

Edited by Sliced

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Now that we know there will be a 50% sale, I am happy I didnt buy anything in the weekend sale earlier this month.

 

I will have 350k by the sales, meaning i can get my m3 xp combo as well as something else on the sales.

Should I get m3 fire, m3 isida or m3 striker? Or a new module?

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Now that we know there will be a 50% sale, I am happy I didnt buy anything in the weekend sale earlier this month.

 

I will have 350k by the sales, meaning i can get my m3 xp combo as well as something else on the sales.

Should I get m3 fire, m3 isida or m3 striker? Or a new module?

Get isida.

 

I told ya guys there will be 50% off.

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