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Hey all !!

I currently have a Smoky M1.8 and a Viking M1.5 and almost around 300 of all supplies. I ain't thinking about ranking up so fast but can't decide which M2 kit to go for. As of now all I want to do first is MU my Smoky to M2 and get Viking up to 7/10 at least then I will start collecting from WO1 (or WO2) for a M2 kit. My first preference is Tornado as I like XP/BP and also am good at using this combo in normal MM battles. But I'm not sure I'll be able to get the Alteration anytime quick. Another question is whether I should go for Smoky M1's other alteration(Supercumulative rounds) or not? 

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Hey all !!

I currently have a Smoky M1.8 and a Viking M1.5 and almost around 300 of all supplies. I ain't thinking about ranking up so fast but can't decide which M2 kit to go for. As of now all I want to do first is MU my Smoky to M2 and get Viking up to 7/10 at least then I will start collecting from WO1 (or WO2) for a M2 kit. My first preference is Tornado as I like XP/BP and also am good at using this combo in normal MM battles. But I'm not sure I'll be able to get the Alteration anytime quick. Another question is whether I should go for Smoky M1's other alteration(Supercumulative rounds) or not? 

First of all, if you want to compete, you're gonna have to lay off of supplies for a bit, as they run out super fast.

 

So I recommend playing it safe and getting Supercumulative rounds. People don't give it enough credit for how great it is. If you get the critical, you'lll deal over 2000 damage to some poor ***** who's stumbled into you.

 

Right now, XP/BP is trash without alterations. I once loved using this, but I realized that Railgun M2 is pitifully weak. Do not make the same mistake as me.

 

Instead, I would recommend trying something new - Shaft-Hunter. With a cheap alteration called "Short-band emitter" for 25000 crystals, you can easily get to the top of the scoreboards in no time.

 

But if you don't want that, Supercumulatives are your way to go.

Edited by Tidebreaker
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First of all, if you want to compete, you're gonna have to lay off of supplies for a bit, as they run out super fast.

 

So I recommend playing it safe and getting Supercumulative rounds. People don't give it enough credit for how great it is. If you get the critical, you'lll deal over 2000 damage to some poor ***** who's stumbled into you.

 

Right now, XP/BP is trash without alterations. I once loved using this, but I realized that Railgun M2 is pitifully weak. Do not make the same mistake as me.

 

Instead, I would recommend trying something new - Shaft-Hunter. With a cheap alteration called "Short-band emitter" for 25000 crystals, you can easily get to the top of the scoreboards in no time.

 

But if you don't want that, Supercumulatives are your way to go.

 

Tons of drugs are needed to compete. And Supercumulative round..... ka-boom! One shot kill! With Double Power.

 

You are right stock Railgun M2 is weak. Shell De/stabilization will do the trick. And especially the dreaded Hyperspace Round.

 

But still, use Hornet for some time.

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Tons of drugs are needed to compete. And Supercumulative round..... ka-boom! One shot kill! With Double Power.

 

You are right stock Railgun M2 is weak. Shell De/stabilization will do the trick. And especially the dreaded Hyperspace Round.

 

But still, use Hornet for some time.

Ok. So what should I do for now ? 

Also I now have Smoky M2.

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Ok. So what should I do for now ?

Also I now have Smoky M2.

Upgrade your Viking to M2 AND your Dolphin module. You might want to survive a Smoky vs Smoky duel.

 

But you have to wait until Colonel in order to upgrade Dolphin and your Smoky again.

 

If mines are annoying, consider getting M1 Spider module when it is on 50% sale.

 

Oh, try Titan-Smoky. I heard it is really OP and you can crush enemy tanks left and right.

 

When you promote to First Lieutenant, consider buying Incendiary Round. Once you land a critical shot and enemy tank does not have his/her Repair Kit/Overdrive ready, getting cremated is inevitable. Me and a forumer bought it.... it's mad OP.

 

Not to mention Incendiary Round can deal total of 1633.68 damage total in average by your M2 Smoky.

Edited by FrozenRailgun
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Hyperspace alteration, Beserk alteration or Hornet m3 when I already have Wasp m3?

Why hornet when u already have wasp?  seems like overlap too early in your "career"...

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Hey, I have 189K crystals (not a buyer) and I'm choosing between Avalanche, Boar, Anaconda, Stinger, Voltage, or Tornado product kits. I'm thinking to go for Tornado since this account is primarily XP/BP and parkour, while I play MM more on my other one, but I didn't get a 100K crystal container on that account (yet :ph34r:). Should I just buy Anaconda now, or go for Tornado which was recently in the garage so won't be back for awhile? I might do Voltage too...

I'm an attacker, but that doesn't matter in XP/BP battles cause it's all the same equipment anyways. I have mostly all M1s, but never play freeze or twins or vulcan so those are M0.... Anaconda is vulcan for those who don't know, go here to check: https://en.tankiwiki.com/Product_Kits


Hyperspace alteration, Beserk alteration or Hornet m3 when I already have Wasp m3?

Berserk is trash, Hyperspace can be fine, but if you play long-range XP/BP go with Hornet - it is more stable when shooting sideways.

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Hey, I have 189K crystals (not a buyer) and I'm choosing between Avalanche, Boar, Anaconda, Stinger, Voltage, or Tornado product kits. I'm thinking to go for Tornado since this account is primarily XP/BP and parkour, while I play MM more on my other one, but I didn't get a 100K crystal container on that account (yet :ph34r:). Should I just buy Anaconda now, or go for Tornado which was recently in the garage so won't be back for awhile? I might do Voltage too...

This is going to be my personal opinion, which WILL sting. Brutal honesty coming up.

 

Avalanche is a powerful combination at low ranks that only requires a knowledge of using up a fuel tank and circle-strafing. Only the worst players use this as it is really just the cheapest kit they can buy.

Boar is for those idiots that go for golds and don't care about their team. These are the people that I hate most because they just go around with their Dictator M3's boosting their D/L on some poor noobs who still have M0's.

Anaconda, on the other hand, is such a powerful kit coupled with Incendiary band that it will make entire teams rage quit. Don't buy it unless you want people to hate you for it.

Stinger is for the people who can't turn their turret and camp inside their base all game gaining easy XP. 

Voltage is another Dictator kit that makes your blood boil when you go up against it. Enough said.

Tornado was good some time ago, but right now, M2 Railgun without alterations is trash. Most times, you can't even one shot a Viking with Double Damage. And if you want to be hated, just put on Round Destabilization and be forever remembered as that guy who didn't give a **** about his team. The XP/BP glory days are long over. Sorry guys, no one cares about that 1080 noscope-turret-turn trickshot. Just let it go...

 

Do you want a kit that can teach you skill? Then read on...

 

Chiropractor(Shaft-Hunter M2). Yes, it's unlocked at Second Lieutenant, but this gives you more time to save up some more crystals. Shaft M2 really doesn't get enough credit - upgrade it to M3 and you'll be ready for the long and painful struggle through the mid-ranks because you'll be able to one-shot any medium hull without protection. You want to achieve greatness? Then follow my advice, and YOU. WILL. DESTROY.

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lol it didn't sting :)

So what you're saying is that none of the kits available at WO5 need any skill? I remind you that I said I don't really play MM on this account, so out of the available options Tornado would make the most sense, or perhaps waiting for Simoom for the Thunder M2. Here's some problems with your comment (all due respect, of course :) )

First, why would making other people hate you cause you're good be a bad thing? Btw, I'm planning on winning the Guide Making Contest and getting a free alt, which would be incendiary if I got Anaconda. Second, why not get Cyclops? Third, XP/BP glory days as you call it aren't over for people I know - and when I know people with an M2 combo, then we can while away the hours playing XP/BP, which is a fun mode - it seems you should know this with Rail/Hornet M2 being your most played gear. I see you followed your own advice with the Chiropracter too :)

 

Also, there was not enough said about Voltage or Anaconda. You just said it's good, and makes people angry... that's usually a good thing if you are angry cause you can't kill me. Why does Round Destabilization make you automatically not care about your team? :P

 

I never really use shaft, generally Thunder, Fire, or Rail. So sure, that's good for someone who does MM or other battles, but I usually (like I said) do parkour or XP/BP.

 

'Nough said.

 

My question originally was this: should I buy anaconda now and do incendiary, or should I do XP/BP battles to rank, earn crystals, and buy a better real battle kit later on? I went through essentially all of WO4 just doing XP/BP and parkour. You can tell from my profile. I started doing XP/BP late WO3, and I have a surplus of 2,000 experience points on rail.

 

I didn't read this over, so sorry if there's any mistakes. By the way, thanks for the advice. Don't get me wrong, it was helpful :)

 

*Edit: If anyone is playing against WO5 and has an M0, they deserve to get killed. And boar doesn't have M3 - are you talking of MUing?

Edited by Initiate
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lol it didn't sting :)

So what you're saying is that none of the kits available at WO5 need any skill? I remind you that I said I don't really play MM on this account, so out of the available options Tornado would make the most sense, or perhaps waiting for Simoom for the Thunder M2. Here's some problems with your comment (all due respect, of course :) )

First, why would making other people hate you cause you're good be a bad thing? Btw, I'm planning on winning the Guide Making Contest and getting a free alt, which would be incendiary if I got Anaconda. Second, why not get Cyclops? Third, XP/BP glory days as you call it aren't over for people I know - and when I know people with an M2 combo, then we can while away the hours playing XP/BP, which is a fun mode - it seems you should know this with Rail/Hornet M2 being your most played gear. I see you followed your own advice with the Chiropracter too :)

 

Also, there was not enough said about Voltage or Anaconda. You just said it's good, and makes people angry... that's usually a good thing if you are angry cause you can't kill me. Why does Round Destabilization make you automatically not care about your team? :P

 

I never really use shaft, generally Thunder, Fire, or Rail. So sure, that's good for someone who does MM or other battles, but I usually (like I said) do parkour or XP/BP.

 

'Nough said.

 

My question originally was this: should I buy anaconda now and do incendiary, or should I do XP/BP battles to rank, earn crystals, and buy a better real battle kit later on? I went through essentially all of WO4 just doing XP/BP and parkour. You can tell from my profile. I started doing XP/BP late WO3, and I have a surplus of 2,000 experience points on rail.

 

I didn't read this over, so sorry if there's any mistakes. By the way, thanks for the advice. Don't get me wrong, it was helpful :)

 

*Edit: If anyone is playing against WO5 and has an M0, they deserve to get killed. And boar doesn't have M3 - are you talking of MUing?

First, I'm going to reiterate: none of the WO5 kits really need skill. They just need you to point and shoot. That's it.

 

Second, people don't hate you if you're good. They hate if you're using something that's ridiculously OP.

 

Third, Cyclops is for campers. They are generally people who can do nothing other than stare at their baby monitors and snipe people from one spot all game.

 

The XP/BP glory days ended for me when StarLadder died. I don't think it's made a comeback since then.

 

XP M2 was my biggest mistake in Tanki ever. It was pitifully weak and still is in MM battles, and I kept getting shredded by Legends in XP/BP battles. The worst part was that I spent two years making this mistake. My Tanki life changed forever last Black Friday, and I have been playing Shaft/Hunter only. I am NEVER going back to XP. Not even for infinite money.

 

Voltage is ridiculously good for catching golds and dominating battles at low ranks, but once you start to go up, you'll realize just how useless it is. 

The same goes for Anaconda.

 

Round Destabilization is seen by many to be the most irritating alteration to match up against because of how annoying it is. It feels like the opponents always get insane damage on you, and you can't do anything about it. People who use this alteration are more likely to be trying to boost their D/L instead of playing the objective.

 

Thunder, Fire, and Rail... three turrets which I hate with all of my heart. They're just too goddamn OP.

 

But if you wanna go down the path of exploiting OP turrets, then I have nothing to say to you. Do whatever suits you.

 

However, I wish you the best of luck in the Guide Maker contest. You have a decent chance of winning, but you will have heavy competition, including me. So far, I have 9,000 words and interviews across the world including Ghost_Animator. You better be ready for what you're up against  :)

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First, I'm going to reiterate: none of the WO5 kits really need skill. They just need you to point and shoot. That's it.

 

Second, people don't hate you if you're good. They hate if you're using something that's ridiculously OP.

 

Third, Cyclops is for campers. They are generally people who can do nothing other than stare at their baby monitors and snipe people from one spot all game.

 

The XP/BP glory days ended for me when StarLadder died. I don't think it's made a comeback since then.

 

XP M2 was my biggest mistake in Tanki ever. It was pitifully weak and still is in MM battles, and I kept getting shredded by Legends in XP/BP battles. The worst part was that I spent two years making this mistake. My Tanki life changed forever last Black Friday, and I have been playing Shaft/Hunter only. I am NEVER going back to XP. Not even for infinite money.

 

Voltage is ridiculously good for catching golds and dominating battles at low ranks, but once you start to go up, you'll realize just how useless it is. 

The same goes for Anaconda.

 

Round Destabilization is seen by many to be the most irritating alteration to match up against because of how annoying it is. It feels like the opponents always get insane damage on you, and you can't do anything about it. People who use this alteration are more likely to be trying to boost their D/L instead of playing the objective.

 

Thunder, Fire, and Rail... three turrets which I hate with all of my heart. They're just too goddamn OP.

 

But if you wanna go down the path of exploiting OP turrets, then I have nothing to say to you. Do whatever suits you.

 

However, I wish you the best of luck in the Guide Maker contest. You have a decent chance of winning, but you will have heavy competition, including me. So far, I have 9,000 words and interviews across the world including Ghost_Animator. You better be ready for what you're up against  :)

First, I'm glad there's no offence taken on either side :)

Second, what are you writing about? Speaking of which, Ghost_Animator is not very high in my opinion right now. His WO5 alt acc was my friend, and once I joined a battle which he was in, but it no longer said he was my friend. So I typed "Ghost_Animator, why did you unfriend me? Am I too noob?" We must have been typing at the same time, because I said "just kidding" a fraction of a second after he said "yes." I was literally laughing out loud :) Good luck in the contest too, but you'll have a hard time against a published author (my written works were published on the "what not to do" examples on my school's website).

 

On to turrets! That really cleared things up. Thank you, though I must question which turrets do not require you to point (aim) or shoot (press space)? That was perhaps a joke...

Are you suggesting that I use something that is statistically worse than the turrets you mention, just for the reason of proving that my playing is based on skill? Remember, buyers beat skill when it comes down to it. I'm not saying I'm a buyer, but an OP turret in skilled hands is better for my results and for my teams' results than a UP turret in skilled hands - that cannot be debated. I'll consider Chirpractor :) 

Thanks! 

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First, I'm going to reiterate: none of the WO5 kits really need skill. They just need you to point and shoot. That's it.

 

Second, people don't hate you if you're good. They hate if you're using something that's ridiculously OP.

 

Third, Cyclops is for campers. They are generally people who can do nothing other than stare at their baby monitors and snipe people from one spot all game.

 

The XP/BP glory days ended for me when StarLadder died. I don't think it's made a comeback since then.

 

XP M2 was my biggest mistake in Tanki ever. It was pitifully weak and still is in MM battles, and I kept getting shredded by Legends in XP/BP battles. The worst part was that I spent two years making this mistake. My Tanki life changed forever last Black Friday, and I have been playing Shaft/Hunter only. I am NEVER going back to XP. Not even for infinite money.

 

Voltage is ridiculously good for catching golds and dominating battles at low ranks, but once you start to go up, you'll realize just how useless it is. 

The same goes for Anaconda.

 

Round Destabilization is seen by many to be the most irritating alteration to match up against because of how annoying it is. It feels like the opponents always get insane damage on you, and you can't do anything about it. People who use this alteration are more likely to be trying to boost their D/L instead of playing the objective.

 

Thunder, Fire, and Rail... three turrets which I hate with all of my heart. They're just too goddamn OP.

 

But if you wanna go down the path of exploiting OP turrets, then I have nothing to say to you. Do whatever suits you.

 

However, I wish you the best of luck in the Guide Maker contest. You have a decent chance of winning, but you will have heavy competition, including me. So far, I have 9,000 words and interviews across the world including Ghost_Animator. You better be ready for what you're up against  :)

First, I'm glad there's no offence taken on either side :)

Second, what are you writing about? Speaking of which, Ghost_Animator is not very high in my opinion right now. His WO5 alt acc was my friend, and once I joined a battle which he was in, but it no longer said he was my friend. So I typed "Ghost_Animator, why did you unfriend me? Am I too noob?" We must have been typing at the same time, because I said "just kidding" a fraction of a second after he said "yes." I was literally laughing out loud :) Good luck in the contest too, but you'll have a hard time against a published author (my written works were published on the "what not to do" examples on my school's website).

 

On to turrets! That really cleared things up. Thank you, though I must question which turrets do not require you to point (aim) or shoot (press space)? That was perhaps a joke...

Are you suggesting that I use something that is statistically worse than the turrets you mention, just for the reason of proving that my playing is based on skill? Remember, buyers beat skill when it comes down to it. I'm not saying I'm a buyer, but an OP turret in skilled hands is better for my results and for my teams' results than a UP turret in skilled hands - that cannot be debated. I'll consider Chirpractor :) 

Thanks! 

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First of all, if you want to compete, you're gonna have to lay off of supplies for a bit, as they run out super fast.

 

So I recommend playing it safe and getting Supercumulative rounds. People don't give it enough credit for how great it is. If you get the critical, you'lll deal over 2000 damage to some poor ***** who's stumbled into you.

 

Right now, XP/BP is trash without alterations. I once loved using this, but I realized that Railgun M2 is pitifully weak. Do not make the same mistake as me.

 

Instead, I would recommend trying something new - Shaft-Hunter. With a cheap alteration called "Short-band emitter" for 25000 crystals, you can easily get to the top of the scoreboards in no time.

 

But if you don't want that, Supercumulatives are your way to go.

lol same advice :)

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Btw, I'm thinking of going Chiropractor - at least, I'm not going for Anaconda now. Is it true that Shaft M2 is much better proportionally than Shaft M0? Would I need to be a drug lord to use it? Thanks for the advice :)

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First, I'm glad there's no offence taken on either side :)

Second, what are you writing about? Speaking of which, Ghost_Animator is not very high in my opinion right now. His WO5 alt acc was my friend, and once I joined a battle which he was in, but it no longer said he was my friend. So I typed "Ghost_Animator, why did you unfriend me? Am I too noob?" We must have been typing at the same time, because I said "just kidding" a fraction of a second after he said "yes." I was literally laughing out loud :) Good luck in the contest too, but you'll have a hard time against a published author (my written works were published on the "what not to do" examples on my school's website).

 

On to turrets! That really cleared things up. Thank you, though I must question which turrets do not require you to point (aim) or shoot (press space)? That was perhaps a joke...

Are you suggesting that I use something that is statistically worse than the turrets you mention, just for the reason of proving that my playing is based on skill? Remember, buyers beat skill when it comes down to it. I'm not saying I'm a buyer, but an OP turret in skilled hands is better for my results and for my teams' results than a UP turret in skilled hands - that cannot be debated. I'll consider Chirpractor :)

Thanks! 

I know that feeling. I've been abused like that a couple of times, but not by Ghost. I don't know why, but what you said is really different from my experience with him. He's really nice and he shows a lot of respect. Yes, streamers don't really care about people as long as they paid, but YouTubers are a different story.

 

I myself am a published author as well. I write on the Tanki X forums in the "Writers" section and am fairly well known. Although I'm not really consistent with uploads, I still get a good amount of exposure. Ask anyone on the forums if they know of me and I think that most of the time you'll come across someone who does. Here's my most prized work, take a read. It's really powerful.

 

It seems like we are equals in terms of writing. I would recommend for you to apply for a position at the Newspaper like I did - writing is at an all-time low in today's world and we need people like us.

 

It was a bit of a joke, but Thunder and Firebird really just require you to point your turret and shoot. There's nothing else that you need to do to secure a kill. Rail is a bit harder, but you get what I mean.

 

Do you know what will happen if you get Shaft M2 at WO5? You will walk out of TDMs with over 5.00 D/L(without camping).

 

Yes, buyers beat skill, but do you know what beats everyone? Skilled buyers.

 

And Shaft is definitely not UP. Upgrade it to M3 and anyone not using M2 Titan or Mammoth and without protection will be a one-shot kill to you. In fact, I consider it OP only in the right hands but balanced for everyone else. That's why it's not been nerfed since.

 

 

lol same advice :)

:)

 

Btw, I'm thinking of going Chiropractor - at least, I'm not going for Anaconda now. Is it true that Shaft M2 is much better proportionally than Shaft M0? Would I need to be a drug lord to use it? Thanks for the advice :)

GREAT!

Shaft M2 IMO is a huge improvement from Shaft M0, even though the stats might say otherwise. You can spam arcade shots quickly, and the damage is good enough to take out 0/10 Dictator and Hunter M2's, which you should get a lot of at your rank. Also, you won't have to worry about not killing Wasps on Double Armor - the damage is still good enough to one-shot them.

 

If you want to annihilate, then being a drug lord definitely helps. But if you want to take it slow, Shaft can still compete substantially.

 

if you ever need any more advice about Shaft-Hunter M2, call me!  :)

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irst, I'm glad there's no offence taken on either side :)

Second, what are you writing about? Speaking of which, Ghost_Animator is not very high in my opinion right now. His WO5 alt acc was my friend, and once I joined a battle which he was in, but it no longer said he was my friend. So I typed "Ghost_Animator, why did you unfriend me? Am I too noob?" We must have been typing at the same time, because I said "just kidding" a fraction of a second after he said "yes." I was literally laughing out loud :) Good luck in the contest too, but you'll have a hard time against a published author (my written works were published on the "what not to do" examples on my school's website).

 

On to turrets! That really cleared things up. Thank you, though I must question which turrets do not require you to point (aim) or shoot (press space)? That was perhaps a joke...

Are you suggesting that I use something that is statistically worse than the turrets you mention, just for the reason of proving that my playing is based on skill? Remember, buyers beat skill when it comes down to it. I'm not saying I'm a buyer, but an OP turret in skilled hands is better for my results and for my teams' results than a UP turret in skilled hands - that cannot be debated. I'll consider Chirpractor :)

Thanks! I know that feeling. I've been abused like that a couple of times, but not by Ghost. I don't know why, but what you said is really different from my experience with him. He's really nice and he shows a lot of respect. Yes, streamers don't really care about people as long as they paid, but YouTubers are a different story.

 

 

I myself am a published author as well. I write on the Tanki X forums in the "Writers" section and am fairly well known. Although I'm not really consistent with uploads, I still get a good amount of exposure. Ask anyone on the forums if they know of me and I think that most of the time you'll come across someone who does. Here's my most prized work, take a read. It's really powerful.

 

It seems like we are equals in terms of writing. I would recommend for you to apply for a position at the Newspaper like I did - writing is at an all-time low in today's world and we need people like us.

 

It was a bit of a joke, but Thunder and Firebird really just require you to point your turret and shoot. There's nothing else that you need to do to secure a kill. Rail is a bit harder, but you get what I mean.

 

Do you know what will happen if you get Shaft M2 at WO5? You will walk out of TDMs with over 5.00 D/L(without camping).

 

Yes, buyers beat skill, but do you know what beats everyone? Skilled buyers.

 

And Shaft is definitely not UP. Upgrade it to M3 and anyone not using M2 Titan or Mammoth and without protection will be a one-shot kill to you. In fact, I consider it OP only in the right hands but balanced for everyone else. That's why it's not been nerfed since.

 

 

lol same advice :)

:)

 

Btw, I'm thinking of going Chiropractor - at least, I'm not going for Anaconda now. Is it true that Shaft M2 is much better proportionally than Shaft M0? Would I need to be a drug lord to use it? Thanks for the advice :)

GREAT!

Shaft M2 IMO is a huge improvement from Shaft M0, even though the stats might say otherwise. You can spam arcade shots quickly, and the damage is good enough to take out 0/10 Dictator and Hunter M2's, which you should get a lot of at your rank. Also, you won't have to worry about not killing Wasps on Double Armor - the damage is still good enough to one-shot them.

 

If you want to annihilate, then being a drug lord definitely helps. But if you want to take it slow, Shaft can still compete substantially.

 

if you ever need any more advice about Shaft-Hunter M2, call me!  :)

Edited by Tidebreaker

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I myself am a published author as well. I write on the Tanki X forums in the "Writers" section and am fairly well known. Although I'm not really consistent with uploads, I still get a good amount of exposure. Ask anyone on the forums if they know of me and I think that most of the time you'll come across someone who does. Here's my most prized work, take a read. It's really powerful.

 

It seems like we are equals in terms of writing. I would recommend for you to apply for a position at the Newspaper like I did - writing is at an all-time low in today's world and we need people like us.

 

It was a bit of a joke, but Thunder and Firebird really just require you to point your turret and shoot. There's nothing else that you need to do to secure a kill. Rail is a bit harder, but you get what I mean.

 

Do you know what will happen if you get Shaft M2 at WO5? You will walk out of TDMs with over 5.00 D/L(without camping).

 

Yes, buyers beat skill, but do you know what beats everyone? Skilled buyers.

 

And Shaft is definitely not UP. Upgrade it to M3 and anyone not using M2 Titan or Mammoth and without protection will be a one-shot kill to you. In fact, I consider it OP only in the right hands but balanced for everyone else. That's why it's not been nerfed since.

 

 

:)

 

GREAT!

Shaft M2 IMO is a huge improvement from Shaft M0, even though the stats might say otherwise. You can spam arcade shots quickly, and the damage is good enough to take out 0/10 Dictator and Hunter M2's, which you should get a lot of at your rank. Also, you won't have to worry about not killing Wasps on Double Armor - the damage is still good enough to one-shot them.

 

If you want to annihilate, then being a drug lord definitely helps. But if you want to take it slow, Shaft can still compete substantially.

 

if you ever need any more advice about Shaft-Hunter M2, call me!  :)

Nice story :) I was kidding, I am only in Grade  10 (I'm two grades ahead :)), so I'm not quite a published writer.

What alt would you recommend for shaft? Oh, and by the way, what is your guide about?

Never seen one of those... a skilled buyer? Not at my rank, no one is skilled really.

I thought you said not to exploit OP turrets? :) But still, I shouldn't get ahead of myself. I have decided not to buy any of the M2 kits available at WO5, so I still have a bit to do before I have to decide.

What does IMO mean? Anyways, trying Shaft/Hunter on my alt @HBTY2 it's pretty good, and I've never tried shaft with anything except sitting somewhere and sniping, so I'll try it more before I make the big investment. Speaking of which, I'm a F2P player so  I won't be MUing to M3 anytime soon, unless I get a few good containers :)

 

Alright, I will. Actually, I'll PM you. Thanks for the advice, and if anyone else is reading this far please give me advice as well, because I would like more than 1 persons opinion. Thanks again!

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Nice story :) I was kidding, I am only in Grade  10 (I'm two grades ahead :)), so I'm not quite a published writer.

What alt would you recommend for shaft? Oh, and by the way, what is your guide about?

Never seen one of those... a skilled buyer? Not at my rank, no one is skilled really.

I thought you said not to exploit OP turrets? :) But still, I shouldn't get ahead of myself. I have decided not to buy any of the M2 kits available at WO5, so I still have a bit to do before I have to decide.

What does IMO mean? Anyways, trying Shaft/Hunter on my alt @HBTY2 it's pretty good, and I've never tried shaft with anything except sitting somewhere and sniping, so I'll try it more before I make the big investment. Speaking of which, I'm a F2P player so  I won't be MUing to M3 anytime soon, unless I get a few good containers :)

 

Alright, I will. Actually, I'll PM you. Thanks for the advice, and if anyone else is reading this far please give me advice as well, because I would like more than 1 persons opinion. Thanks again!

Oh, you're in Grade 10 too? Welcome to the club!

Shaft benefits from pretty much every alt, but you have to change your mindset every time you use one of them. The great thing is that none of Shaft's alts really put it at a disadvantage when compared to other turrets, so you can still get easy 3 stars every battle.

Well, I am a skilled buyer. Yes, I'm a buyer. Get over it. I only buy when there's really good value, though. Buying doesn't make you a noob - it makes you choose more carefully about what you should and shouldn't do because you don't want to waste your money.

Shaft isn't as OP as Uranium, Duplet, or Sledgehammer. It matters on the person. "Sure it matters who's got the biggest stick, but it matters a hell of a lot more who's the one swinging it."

"I have not decided not to buy any of the M2 kits available at WO5"... Hmm, let's see about that.

IMO means in my opinion  :)

All right, I respect that. I don't have anything against F2P players, but be prepared for hard times.

 

Awaiting your PM.

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hunter vs viking for rail thunder freeze and vulcan

hunter vs viking for use with rail thunder freeze and vulcan

Depends on your preference. I would say Hunter is good for any of them, but most people use Viking.

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Oh, you're in Grade 10 too? Welcome to the club!

Shaft benefits from pretty much every alt, but you have to change your mindset every time you use one of them. The great thing is that none of Shaft's alts really put it at a disadvantage when compared to other turrets, so you can still get easy 3 stars every battle.

Well, I am a skilled buyer. Yes, I'm a buyer. Get over it. I only buy when there's really good value, though. Buying doesn't make you a noob - it makes you choose more carefully about what you should and shouldn't do because you don't want to waste your money.

Shaft isn't as OP as Uranium, Duplet, or Sledgehammer. It matters on the person. "Sure it matters who's got the biggest stick, but it matters a hell of a lot more who's the one swinging it."

"I have not decided not to buy any of the M2 kits available at WO5"... Hmm, let's see about that.

IMO means in my opinion  :)

All right, I respect that. I don't have anything against F2P players, but be prepared for hard times.

 

Awaiting your PM.

But, I'm two years younger than you. Okay, I'll try and see if I like scoping or arcade shots better, and decide likewise.

Alternatively, being F2P makes you more cautious, because you know that if you waste crystals there's no going back. You have to decide carefully. If I were a buyer okay with spending money on a video game, I would have Anaconda right now, probably Tornado, and maybe Firewall, but I would not be having fun. Even on my alt HBTY2, which I'm getting to WO1 to do parkour, I'm crushing every single battle, usually getting first by a large margin. It's not fun, but it's necessary to have two of my own accounts in the same private parkour battle. Another thing - off topic, even if you know/are a skilled buyer, have you ever met a nice Russian? No offence :)

Good catch, I meant "I have decided not to buy any M2 kits available at WO5."\

So that would make IMHO in my honest opinion?

Trust me, I'm prepared :)

And by the way, I meant if I need more help, just as you said to give you a call if that was the case.

One thing - in all my research on Chiropractor (see? Careful with the crystals  :)) it has been ranked behind other M2 kits. Is there any validity to that?

Thanks for the advice, it has saved me ~200K crystals.

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First, I'm going to reiterate: none of the WO5 kits really need skill. They just need you to point and shoot. That's it.

 

Second, people don't hate you if you're good. They hate if you're using something that's ridiculously OP.

 

Third, Cyclops is for campers. They are generally people who can do nothing other than stare at their baby monitors and snipe people from one spot all game.

 

The XP/BP glory days ended for me when StarLadder died. I don't think it's made a comeback since then.

 

XP M2 was my biggest mistake in Tanki ever. It was pitifully weak and still is in MM battles, and I kept getting shredded by Legends in XP/BP battles. The worst part was that I spent two years making this mistake. My Tanki life changed forever last Black Friday, and I have been playing Shaft/Hunter only. I am NEVER going back to XP. Not even for infinite money.

 

Voltage is ridiculously good for catching golds and dominating battles at low ranks, but once you start to go up, you'll realize just how useless it is.

The same goes for Anaconda.

 

Round Destabilization is seen by many to be the most irritating alteration to match up against because of how annoying it is. It feels like the opponents always get insane damage on you, and you can't do anything about it. People who use this alteration are more likely to be trying to boost their D/L instead of playing the objective.

 

Thunder, Fire, and Rail... three turrets which I hate with all of my heart. They're just too goddamn OP.

 

But if you wanna go down the path of exploiting OP turrets, then I have nothing to say to you. Do whatever suits you.

 

However, I wish you the best of luck in the Guide Maker contest. You have a decent chance of winning, but you will have heavy competition, including me. So far, I have 9,000 words and interviews across the world including Ghost_Animator. You better be ready for what you're up against :)

There is nothing bad with ANY of the kits in tanki. If have enough skill in a specific turret and hull then you can excell in any battle with that combo. HBTY buy any kit that suits your playing style. We tell you our opinions on the kits that WE have used, that suits OUR playing styles. You should play according to yours.

Edited by E_polypterus

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