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What to buy? Which is better?


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guys my current combo is isida m2 hornet m2.i also have rail m1,smoky m1,fire m1.I was thinking of upgrading fire m2.But is it woth it to  upgrade another close range gun?

Firebird is the best short range weapon. If you like it than go ahead,

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Titan is better because Viking alternative is Dictator which you will probably get when you reach high ranks, if you got viking (like in my case) you will feel you have a less powerful hull and it's worthless to buy Dictator now.

Get titan. 

thanks man ill need 296 to get it. 1 thing i am your fan

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After the new physics, what turrets will go well with Titan M2? (Excluding Smoky, I don't like that turret)

thunder, rico, and twins if you can still aim at fast moving targets with its slow plasma balls

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Titan is better because Viking alternative is Dictator which you will probably get when you reach high ranks, if you got viking (like in my case) you will feel you have a less powerful hull and it's worthless to buy Dictator now.

Get titan. 

i got it so what you will recommend me to save up. wasp,hunter,dictator,hornet,viking?twins,railgun,isida,ricochet?

Edited by Nikolo13

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I use M2 hunter and it is AMAZING with m2 shaft. Its also great for Isida in medium/small sized maps... and just about any other weapon really. As a mid fielder, I'd suggest a hull which will allow you to survive a long enough amount of time, so that a teammate isida can heal you occasionally, keeping you alive. The reason Hunter is a great choice for this, is because it has the speed needed when you are in a rough situation (1-2 druggers coming at you and you cant possibly do anything but hide/run until they pass and then shoot them from behind) and it is fast enough to back away from hornet + close range users, and it can take many hits especially with a nice paint such as Tundra, or Digital. Its small size is also a huge plus, since as a mid fielder, you will want to avoid being hit. Viking is pretty wide, and for those who are used to lighter hulls, it can be a little awkward, similar to using Dictator, which is even more difficult to evade enemy fire with. Though Hunters M2 stats are fairly low in comparison to other M2 hulls, due to the fact that its M3 is unlocked very late, and the difference between M2 and M3 being so wide, the Micro Upgrades will be VERY effective at M2. I also think it looks pretty nice as well. You can't go wrong with it in my opinion, and its certainly doing its job for me!

 

Edit: M2 shaft + hunter in Bobruisk (Just finished this match - not a single drug was used - but many of my team/enemy was drugging the entire match.) http://postimg.org/image/mtlaer1l1/

And it seems now, nearly every single game I participate in ( I choose matches fairly strategically, decent map, my ranks, and ones that just started) end up like the screenie. Occasionally a drugger can out-do me in score, but shafts Kill stealing ability, + spawn kills is just awesome, especially when considering how popular Hornet is.

 

It will be different. I think it will be more difficult to use... if you make a mistake, you are severly punished with the long reload time. The plus side is that a full charge will take significantly less time, so if you are facing an enemy who is coming at you, you can easily charge up and destroy them with a full power shot.... but if you dont kill them in that one hit... you're done for. 8 seconds to reload bro... thats a LONG time. Shaft will be harder to kill-steal with, since you cannot quick-fire when you see an enemy on low HP. Your shots will NEED to make contact... if you miss.. you will really hinder your DPS. With the new physics update, hulls will also be faster, so aiming will require even more skill. One benefit of the new short charge time though, will be upon spawning. If there is someone at your base who has just taken your flag, normally with shaft, you wouldnt be able to charge up a full shot in time to kill him. But since that charge time will be significantly lowered, you could spawn, and kill your opponent much quicker. It will be sort of like using railgun... you know how when you use railgun, people try to make you miss, and then if you miss, or attack someone else, they immediately charge at you, trying to kill you before you can let off another shot? That will be happening with shaft.... so rather than sitting idle with shaft, and sniping from one spot... you will do better to use a more agile hull. Get on the move, find a target, take aim, and shoot! Then run for your life, so no one will kill you while you try to reload. I think it will be better when at the enemy's base, say you try to take the flag, and the enemy is about to spawn 10 meters infront of you... you see their 'ghost' as they are spawning. At this crucial moment, you will have barely just enough time to let off a full power shot IF you start charging your shot immediately after their ghost appeared. But if you miss... you're done for. So once again... shaft will require more skill to use effectively, and will be better on-the-go, with lighter hulls. It will not be able to kill-steal as easily, since it will be less useful to fire without full power. Why wait 8 seconds to deal 40 damage, when you could wait 11 seconds to deal 190? I do hope this is changed though... maybe the ability to switch between sniping mode, and quick fire mode. Otherwise, shaft will have a much harder time competing for kills.

Wow nice battle there mate. :) i love to play with thr shaft on silence(blue team). You can get really really high D/L ration wirh shaft if you use it correctly. + i find highland is also a good map for shaft.

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Hello friends.I bought some things in this previous discount on turrets.But having some trouble with fire,freeze.So i went to test server to test things.I found out that Mammoth+Twins+Zeus is much more strong.What do you guys prefer after physics or MU's? 

Should i get light m3 kit,because i need a fast hull and strong paint that protects against the deadly turrets in game.And any idea on getting twins? It seems strong with mammy and zeus.More kills,less deaths.

Please tell your answers by quoting.busy and less lazy to search for answers continuously :P

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Mammy and twins wont be a good combo after new physics, as twins will be having slower bullet speed and so will need a fast hull to compensate that. Light m3 kit is good but even the freeze's freezing effect will be nerfed. Better go for firebird if you want a short range turret and hornet if you want a fast hull. And yes zeus is a good paint.

 

 

EDIT: i forgot to quote :P

Edited by Irontank1v

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I use M2 hunter and it is AMAZING with m2 shaft. Its also great for Isida in medium/small sized maps... and just about any other weapon really. As a mid fielder, I'd suggest a hull which will allow you to survive a long enough amount of time, so that a teammate isida can heal you occasionally, keeping you alive. The reason Hunter is a great choice for this, is because it has the speed needed when you are in a rough situation (1-2 druggers coming at you and you cant possibly do anything but hide/run until they pass and then shoot them from behind) and it is fast enough to back away from hornet + close range users, and it can take many hits especially with a nice paint such as Tundra, or Digital. Its small size is also a huge plus, since as a mid fielder, you will want to avoid being hit. Viking is pretty wide, and for those who are used to lighter hulls, it can be a little awkward, similar to using Dictator, which is even more difficult to evade enemy fire with. Though Hunters M2 stats are fairly low in comparison to other M2 hulls, due to the fact that its M3 is unlocked very late, and the difference between M2 and M3 being so wide, the Micro Upgrades will be VERY effective at M2. I also think it looks pretty nice as well. You can't go wrong with it in my opinion, and its certainly doing its job for me!

 

Edit: M2 shaft + hunter in Bobruisk (Just finished this match - not a single drug was used - but many of my team/enemy was drugging the entire match.) http://postimg.org/image/mtlaer1l1/

And it seems now, nearly every single game I participate in ( I choose matches fairly strategically, decent map, my ranks, and ones that just started) end up like the screenie. Occasionally a drugger can out-do me in score, but shafts Kill stealing ability, + spawn kills is just awesome, especially when considering how popular Hornet is.

 

 

Yes thank you for the feedback! I will definitely get M2 Hunter at New Year's. I have enough to get it now, but that would be a waste of crystals. Also, I may consider getting M2 Shaft at New Year's too.

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I remember a Polygon TDM against Gens. where I trolled them all and annoyed them greatly by taking the Gold Box.

 

Happy to help.

 

You got Hornet M1 already and M2 isn't very expensive, so go for Fire. And LOL about Smashy; he's always buying at the exact wrong moments. :P

Hmmm, so you're saying Firebird M2 first?? Just came out of an Island TDM, one of my teammates was a Major, still had Hornet and Railgun M1 (No idea why he was using Railgun in Island). Then, my other teammate was also Major, but he had Hornet M2, and Firebird M2. Hornet M2 unlocks at Second Lieutenant, and I'm about to rank. Also, considering that I have 3 more ranks from Second Lieutenant to get to Major, that gives me plenty of time to get 94k crystals. Also, there might be a discount sometime. So I actually think it's smarter to get Hornet M2 first, then save up for Firebird M2.

PS. I got a gold box in a Silence DM with my Thunder+Hornet combo.

http://prntscr.com/27g166

Sorry, I don't know how to put the pictures in, I only know how to do it using links.

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I use M2 hunter and it is AMAZING with m2 shaft. Its also great for Isida in medium/small sized maps... and just about any other weapon really. As a mid fielder, I'd suggest a hull which will allow you to survive a long enough amount of time, so that a teammate isida can heal you occasionally, keeping you alive. The reason Hunter is a great choice for this, is because it has the speed needed when you are in a rough situation (1-2 druggers coming at you and you cant possibly do anything but hide/run until they pass and then shoot them from behind) and it is fast enough to back away from hornet + close range users, and it can take many hits especially with a nice paint such as Tundra, or Digital. Its small size is also a huge plus, since as a mid fielder, you will want to avoid being hit. Viking is pretty wide, and for those who are used to lighter hulls, it can be a little awkward, similar to using Dictator, which is even more difficult to evade enemy fire with. Though Hunters M2 stats are fairly low in comparison to other M2 hulls, due to the fact that its M3 is unlocked very late, and the difference between M2 and M3 being so wide, the Micro Upgrades will be VERY effective at M2. I also think it looks pretty nice as well. You can't go wrong with it in my opinion, and its certainly doing its job for me!

@StrahinjA_FDL-PFC, lookey here!

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ok but what are you think of hunter ? after

MU upgrade ?? admin pls answer me ( husto )

I'm not an admin, but after the MU upgrade, I'd say hunter is still pretty good. When I played on the test server, my top hulls were: Hornet, Hunter, and Wasp.

Hunter is an all rounder, but with less health and more speed than viking. What gun do you plan to use it with? Although it pretty much goes well with everything. 

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