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Again in shop xD

I have a feeling that the crate system will stay in the shop. The way the feature is designed and embedded in the different key areas (garage and  shop). It looks like a lot of effort has been put to create this well thought idea, beyond that you should do for a temporary event.

The black Friday is a way to launched the new feature, it fits well with the shopper frenzy atmospher.

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I have a feeling that the crate system will stay in the shop. The way the feature is designed and embedded in the different key areas (garage and  shop). It looks like a lot of effort has been put to create this well thought idea, beyond that you should do for a temporary event.

The black Friday is a way to launched the new feature, it fits well with the shopper frenzy atmospher.

They will probably make it into a regular holiday thing, where you can buy crates from the shop or get them in-game and have chance of getting a rare new cosmetic.

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They will probably make it into a regular holiday thing, where you can buy crates from the shop or get them in-game and have chance of getting a rare new cosmetic.

or old rare legendary paint such as the ones from Battle "Kasim vs Sun"

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This object has been added.

This update is called a Container, and has only been seen/dropped/bought in the Black Friday sales. 

Did you read the post just above yours? 

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Adding more reward would hurt the game's economy

Hmmmm, I can think of something that also gives you free extra money. How about the Thinking challenge? I don't mind this idea at all, except that at my rank, the people who spend real money usually get the highest score in the battle. Then they get even more advantages. Normally, the rift between the groups isn't too big of a deal, but with extra rewards, the rift will grow even bigger.

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The only way to move this crate into the Garage is to, well, move it into the Garage (players can get it by catching a Container Box or randomly getting it at the end of the battle) and have some sort of unlocking system (for example, keys) that need to be pirchased from the Shop in order to open the crate. This way, people can hoard up on crates and open them when they get the money they need to open them.

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Hmmmm, I can think of something that also gives you free extra money. How about the Thinking challenge?

TTC isn't just "free extra money", since you actually need to earn it by completing the challenging quizzes quickly and correctly. And it's not that much anyway, since there's only around 50 players winning something once a week. The system suggested here is much, much bigger, with probably 4-5 players getting a crate in every single battle, every 15 minutes.

 

 

the people who spend real money usually get the highest score in the battle. Then they get even more advantages. Normally, the rift between the groups isn't too big of a deal, but with extra rewards, the rift will grow even bigger.

Pretty sure the suggestion is to randomly give out crates to any player in the battle, regardless of whether they won or lost or got first place in the leaderboard.

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Under review

 

Adding more reward would hurt the game's economy, so this would only be possible as some kind of limited time event during a holiday (like the super rewards from April Fools Golds).

 

Interesting concept, but it really doesn't add anything to the game other than a bunch of random rewards that players will get every now and then. The only real benefit I see from this system is the fact that it rewards players for staying all the way through to the end of the battle, which you surprisingly failed to mention in the "Pros" list.

you gave your idea and under review it.. by your own.

 

That's tanki.. 

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you gave your idea and under review it.. by your own.

What do you mean? Hexed was the one who posted the idea and I marked it as under review. What's the problem?

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People will play more referred directly to people completing battles, because that's the only way you can get crates in the first place.

 

Also, I wouldn't mind seeing these in celebrations only.

 

 

Only partially, and not even the base idea got completed. The base idea is getting these crates at the end of the match, so that players have incentive to play the game until the end. The fact that these black friday crates are named the same and contain the same items you suggested doesn't really complete your idea.

Base idea Keeps the rich richer.  Won't be much of an incentive for those in bottom half to stay if they were thinking of jumping.

 

Incentive for everyone to stay would be if all had same exact odds. Tank in first place already getting a nice reward.

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The proposal suggest awarding new prizes according to the existing scoring system. But we know the existing scoring system is broken. It is broken because the winner(s) already gets a lopsided reward. Giving the winner more reward just makes current flaw worse.

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Look Guys, I love your Idea Hexed, but it is very unlikely that Tanki will ever use it, with the reason being that it would be way too easy to get supplies and crystals and what-not without spending any actual money on the game. That would not only bring down the financial matter of the game but also makes everyone too strong,which unbalances the game. Some-one who is not a buyer can play a lot and get a lot of boxes, while some buyers like me do not play that much, which means we are less likely to get the boxes. So I have an idea. Why not implant it into missions? That way everyone, no matter how long they play on the game each day, will be able to a equal amount of boxes, which means that there is no unbalance in the game if the suggestion is added. But then again, I love the suggestion.

 

And also please read this:

So i am a clan owner, and I don't like people swearing in my clan, but I also don't want to kick the swearer out, so is an option to enable/disable chat moderation/filter inside a clan chat a reasonable suggestion? If it is, then either reply or send me a PM.

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Look Guys, I love your Idea Hexed, but it is very unlikely that Tanki will ever use it, with the reason being that it would be way too easy to get supplies and crystals and what-not without spending any actual money on the game. That would not only bring down the financial matter of the game but also makes everyone too strong,which unbalances the game. Some-one who is not a buyer can play a lot and get a lot of boxes, while some buyers like me do not play that much, which means we are less likely to get the boxes. So I have an idea. Why not implant it into missions? That way everyone, no matter how long they play on the game each day, will be able to a equal amount of boxes, which means that there is no unbalance in the game if the suggestion is added. But then again, I love the suggestion.

The crates don't have to contain a lot. Maybe a high chance of getting a few supplies (up to 50 total) and a much lower chance of getting rare items, like crystals, golds, etc. So if in every battle 5 players receive crates, it means that you will get 10 of each supply for free per hour of gameplay and maybe 1 rare reward (like a free paint) per 100 hours. Seems pretty balanced to me, and developers can tweak it even further.

 

So i am a clan owner, and I don't like people swearing in my clan, but I also don't want to kick the swearer out, so is an option to enable/disable chat moderation/filter inside a clan chat a reasonable suggestion? If it is, then either reply or send me a PM.

No, there is no moderation tools for clan chats at the moment.

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I think it would be good if this happened:

High chance of getting supplies - this is what you will almost always get.

Moderate chance of getting 100-500 crystals.

Extremely low chance of getting something rare, like a paint or maybe gold supplies.

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The crates don't have to contain a lot. Maybe a high chance of getting a few supplies (up to 50 total) and a much lower chance of getting rare items, like crystals, golds, etc. So if in every battle 5 players receive crates, it means that you will get 10 of each supply for free per hour of gameplay and maybe 1 rare reward (like a free paint) per 100 hours. Seems pretty balanced to me, and developers can tweak it even further.

 

No, there is no moderation tools for clan chats at the moment.

Maf do you think the clan chat moderation idea is good? I personally think that it is very important, i mean clan owners paid 35 USD to get the clan, so they need to have full control over the chat room.

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Maf do you think the clan chat moderation idea is good? I personally think that it is very important, i mean clan owners paid 35 USD to get the clan, so they need to have full control over the chat room.

I suppose it is, but then why not just kick the player out of the clan if they are acting inappropriate?

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I suppose it is, but then why not just kick the player out of the clan if they are acting inappropriate?

Because sometimes people get angry, like when hackers take golds or the player misses golds, and I can understand that, and they will swear.

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Because sometimes people get angry, like when hackers take golds or the player misses golds, and I can understand that, and they will swear.

Well, your views on swearing are contradictory. When people swear, you don’t like it but you’re also not willing to kick them over it. It’s either you tolerate it or you don’t.

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Well, your views on swearing are contradictory. When people swear, you don’t like it but you’re also not willing to kick them over it. It’s either you tolerate it or you don’t.

 

Thanks! You gave me the idea to warn them :) Thx or your help

BTW I <3 your thinking challenge.

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Great idea! I hope this will be added in the game!

They sound like containers to me

Except u dont  earn; 

  • MU Steps (5 MUs - Railgun, 3 MUs - Isida)
  • Gifts (Teddy Bear, Like, Dislike, Blue Sphere)
  • Pro Pass (1d, 2d, 3d, 5d, 10d, 20d, 30d)
  • Decals or Stickers (Upcoming feature!)
  • Equipment (Any turret, hull, module) 

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