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DBF for 24hrs + Sale on "Supplies 1500" and Shop kits


theFiringHand
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With Zero Supply it was the same, the only difference was that if you were a non-buyers you had your OP moments from time to time, but buyers could also use Zero Supply on top of drugging. It only helped the winning team, if you were on the losing team, you better had to quit.

I prefer the normal system to be honest with you! I'm a buyer, and sometimes you just don't feel of using supply..

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When will you announce the birthday sales?

It's unknown, no one knows the exact date yet, stay tuned and follow the dev news to keep yourself update. :)

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To be honest, smart supplies are enough for that, and I wouldn't say to completely limit the supplies, because then those who loves drug battle, they wouldn't enjoy, you need to be fair to others as well, not just those who doesn't like drug battles. If you don't want to play in drug battle at all, then I suggest you to buy a PRO battle pass, so it will be a lot easier for you. At least there is an option to play without any drugs, and that is PRO battle. Yes, I understand it might be a little hard for you to buy a PRO battle pass but in my opinion it's worth it. You will enjoy the game more and play in your own type of battle ;)

pro battlles. well you cant complete missions there. people are being forced to play in non pro battles with the DBF event and missions only being done in non-pro. people get 1-2hours max a day and if they spend around 1 hour(without using any drugs) to complete there missions than how can they even play pro battles.

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Cedric the simple solution to the mission issue with players playing with fire wasp is that simply don't let missions be completed in private battles nor give double funds in private battles? Like is it really hard to implement this?

They can bring back missions to pro battles and implement a system that prevents people from doing privet battles or 1v1s or 1 flag battles but they wont do it, because it doesn't generate them money like drug battles

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To be honest, smart supplies are enough for that, and I wouldn't say to completely limit the supplies, because then those who loves drug battle, they wouldn't enjoy, you need to be fair to others as well, not just those who doesn't like drug battles.

How about pro-battles? People seem to forget that there is an option for pro-battles to drug even more than in normal battles. Also, how about being fair to people who like using supplies to some extent? Apparently, in Tanki there are only two kinds of players: those who loathe using one single supply ever, and those who like to use supplies non-stop.

 

But, of course, that wouldn't work. Although I guess that there are some people who actually like playing in battles where everybody drugs as if there were no tomorrow, the crux of the supply issue is that the fun of it is in overpowering other players. Drugging is only fun if 1) you are in the winning team and 2) you drug more than the others. But if you are in the winning team and don't drug, or are in the losing team, then supplies suck. And if everyone in the battles drugs non-stop, then what is the point? You're only wasting supplies to score less points and get less crystals in the end.

 

And that's why Tanki isn't going to do anything about supplies, because they fear that if they did, then druggers would stop having fun and buying the 1,500 supply kit. So it all goes back to poor management decisions.

Edited by Pink_Legacy
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so basically adding every crystal to battlefund doesnt always make 1/10000 chance? it makes battle fund added in 1 tick * 1/10000? like when someone caps flag and fund goes up by 120, chance is 1/83(120/10000)?

With every crystal increase of the battlefund, there's a 1/10000 chance that the gold box will fall. The faster the battlefund increases, the more of those 1/10000 chances there are in a given period of time.

 

When will you announce the birthday sales?

In the next VLOG they will tell us the plans for the Tanki Birthday celebrations.

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With every crystal increase of the battlefund, there's a 1/10000 chance that the gold box will fall. The faster the battlefund increases, the more of those 1/10000 chances there are in a given period of time.

oh. but then 2x fund doesnt mean 2x golds because it doesnt spread over multiple ticks... :/

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oh. but then 2x fund doesnt mean 2x golds because it doesnt spread over multiple ticks... :/

2x fund means that the fund increases twice as fast, which means you will have a higher chance that a gold will fall.

For example:

No double funds: 15 minute game, battle fund at the end is 4400 crystals. Chance that a gold has fallen in that battle = 4400 x 1/10000 = 44%

Double funds: 15 minute game, battle fund at the end is 8800 crystals. Chance that a gold has fallen in that battle = 8800 x 1/10000 = 88%

So yes, the chance of a gold is twice as high during double battle funds, but the drop chance of a gold remains the same, namely 1/10000.

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2x fund means that the fund increases twice as fast, which means you will have a higher chance that a gold will fall.

But - it depends on how that "twice as fast" is implemented...

 

Is it... twice as many instances?  A tank is killed, funds added twice (10 crystals + 10 crystals). = two "instances"

 

OR

 

Is it... Funds per action (tank killed, etc) are doubled (instead of 10 crystals added it is 20 crystals)?  = one "instance".

 

First example would create more chances for Gold. Second example not.  Both examples increase the Funds "twice as fast".

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With Zero Supply it was the same, the only difference was that if you were a non-buyers you had your OP moments from time to time, but buyers could also use Zero Supply on top of drugging. It only helped the winning team, if you were on the losing team, you better had to quit.

Those OP moments were enough for me to cap 1 flag and get my mission done.

Then I leave the drug battle, not even waiting till end to get my share of fund.

 

Thats why I would like it back.

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But - it depends on how that "twice as fast" is implemented...

 

Is it... twice as many instances?  A tank is killed, funds added twice (10 crystals + 10 crystals). = two "instances"

 

OR

 

Is it... Funds per action (tank killed, etc) are doubled (instead of 10 crystals added it is 20 crystals)?  = one "instance".

 

First example would create more chances for Gold. Second example not.  Both examples increase the Funds "twice as fast".

A tank gets killed and it adds double crystals to the battle fund. You have never tested how double funds work?

Edited by wow

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But - it depends on how that "twice as fast" is implemented...

 

Is it... twice as many instances?  A tank is killed, funds added twice (10 crystals + 10 crystals). = two "instances"

 

OR

 

Is it... Funds per action (tank killed, etc) are doubled (instead of 10 crystals added it is 20 crystals)?  = one "instance".

 

First example would create more chances for Gold. Second example not.  Both examples increase the Funds "twice as fast".

As far as I understand it, there is 1/10,000 chances that a gold box drops for every crystal added to the battle fund. So, if a tank is destroyed and 5.2 crystals are added to the battle fund, there is a 5.2/10,000 chance that that will cause a gold box to drop. If you double the battle funds, then that would make it a 10.4/10,000 chance.

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A tank gets killed and it adds double crystals to the battle fund. You have never tested how double funds work?

What?  Nah - I don't do "testing" for tanki.

Or was that sarcasm?  If so, please add emotis...

 

So not just "total crystals" and not just per "event".

 

As per posting above this... a combination of event and value of that event.

I guess that makes sense.

Edited by wolverine848

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Nope, gold size remains the same. However, you might wanna consider that the fund is growing twice as fast... soooo... you do the math.

There was a tanki post during may .they said in there " more battle fund means more gold " I just didn't see more gold on last 2x fund.and what cerdic replied is gibberish to me.

Edited by insane_grg

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I noticed an increase in Gold Box drop rate last weekend during the DBF.

Sharps eyes you have. Yes the algorithm is based on the growing fond of a battle, so the faster the fond grows the more chance to have a gold box. So in theory double found = double occurrence of GB.

So double found is more interesting than only double GB, at least all the people is a beneficiary of the double found (even when you missed the GB).

 

As far as I understand it, there is 1/10,000 chances that a gold box drops for every crystal added to the battle fund. So, if a tank is destroyed and 5.2 crystals are added to the battle fund, there is a 5.2/10,000 chance that that will cause a gold box to drop. If you double the battle funds, then that would make it a 10.4/10,000 chance.

Not exactly, the chance is always 1/10000 for each crystal increase, meaning you have a lottery ticket with 1/10000 chance to win. So if the found grow by 10 you will have 10 lottery tickets with 1/10 000 chance for each. Double fond mean you during the same time double the amount of tickets.

This is why Legends have more Gold box in their battles as each tank killed is 10crys.

Edited by Viking4s

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You have to take the missions into account, because that's what most free players are playing in non drug battles for.
I understand, but I'm sure there are some good battles out there and not everyone drugs in all battle may be fewer in a match. You need to find a way to kill them, use your tactics, the tactic is more important than drugs. The supplies are just little help but you need to figure it out what to do when an enemy come to your base with drugs. ;)

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Sharps eyes you have. Yes the algorithm is based on the growing fond of a battle, so the faster the fond grows the more chance to have a gold box. So in theory double found = double occurrence of GB.

So double found is more interesting than only double GB, at least all the people is a beneficiary of the double found (even when you missed the GB).

 

Not exactly, the chance is always 1/10000 for each crystal increase, meaning you have a lottery ticket with 1/10000 chance to win. So if the found grow by 10 you will have 10 lottery tickets with 1/10 000 chance for each. Double fond mean you during the same time double the amount of tickets.

This is why Legends have more Gold box in their battles as each tank killed is 10crys.

What @Pink_Legacy said was correct. If the battle fund increases with 1 crystal, there's a 1/10000 chance a gold will drop, if the fund increases with 5.2 crystals at once because a tank is destroyed, that one kill will give a 5.2/10000 chance that a gold will drop ( 5.2 x 1/10000).

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I understand, but I'm sure there are some good battles out there and not everyone drugs in all battle may be fewer in a match. You need to find a way to kill them, use your tactics, the tactic is more important than drugs. The supplies are just little help but you need to figure it out what to do when an enemy come to your base with drugs. ;)

well said .4 times stronger tanks then you is just little help from supplies. :D

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What @Pink_Legacy said was correct. If the battle fund increases with 1 crystal, there's a 1/10000 chance a gold will drop, if the fund increases with 5.2 crystals at once because a tank is destroyed, that one kill will give a 5.2/10000 chance that a gold will drop ( 5.2 x 1/10000).

This is do not sound right, you need whole crystal: 0.2 will not work.

I'm not a good stats, but if you use a coin you have 1/2 chance. If you use 2 coins (like double found) then prob stay the same 1/2 to fall on tail, the chance to get one tail stays 1/2 and not 2/2 (=1) witch would mean you win each time!

So if 5 crystal generated: 5/10000 chance do not equal 5 x 1/10000. The later is right - the former is a wrong assumption of the probs.

Edited by Viking4s

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Not exactly, the chance is always 1/10000 for each crystal increase, meaning you have a lottery ticket with 1/10000 chance to win. So if the found grow by 10 you will have 10 lottery tickets with 1/10 000 chance for each. Double fond mean you during the same time double the amount of tickets.

This is why Legends have more Gold box in their battles as each tank killed is 10crys.

do these 2 sentences make sense

 

just remove the first one and it wont be confusing

Edited by Gubitnik

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well said .4 times stronger tanks then you is just little help from supplies. :D

LOL, at least you have smartcool down on now. I remember in 2011-2012 I was facing marshal rank at a lower rank, plus there was no smartcool down at that time only full drugs, the majority of them were drugging in battle and I only had m1/m2, so then I bought rail m2 and hornet m2 to camp, it actually helped me a lot :)

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