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Let’s celebrate Tanki’s 8th birthday!


theFiringHand
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I participated in V log Code contest with old nickname. Will I get my reward even though I got a new nickname? I am sure I got each and every code right.

This might be a problem. Please PM Cedric explaining the issue.
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Once again, I have to be a bit negative, but now that you brought back the new zero supply mode, battles in standard form aren't really that fun now. And there's a saying "anything that can be exploited, will be exploited" which means that players can also abuse this in parkour and use it to get a high K/D.

 

The only way this feature would work is listed below:

 

1. Remove all the changes you made regarding zero supply mode and disable it in pro battles.

 

2. Now that it's back to what it was like back in May festivities, go ahead and make the following changes:

-to ensure that no one double drugs, make it counter act with individual supplies:

·Speed boosts and mines cost 25% of the charge.

·Double armor and double damages cost 50% of the charge.

·Repair kits resets the charge back at 0%.

 

-to ensure that no team stack supply duration one after another:

·If one person activates the zero supply mode, any teammate that was nearby at the time won't be able to use it even if it's at 100% until after the cooldown.

·The cooldown will start the moment the supply effects have worn off and will last around 15 to 30 seconds.

 

Honestly, my idea for the zero supply is much better, and will not ruin gameplay.

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Whats with all the restarts? 

There was a bug which allowed players to use the 'Shift' button in battles where drugs were turned off. That appears to have gone now.

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Once again, I have to be a bit negative, but now that you brought back the new zero supply mode, battles in standard form aren't really that fun now. And there's a saying "anything that can be exploited, will be exploited" which means that players can also abuse this in parkour and use it to get a high K/D.

 

The only way this feature would work is listed below:

 

1. Remove all the changes you made regarding zero supply mode and disable it in pro battles.

 

2. Now that it's back to what it was like back in May festivities, go ahead and make the following changes:

-to ensure that no one double drugs, make it counter act with individual supplies:

·Speed boosts and mines cost 25% of the charge.

·Double armor and double damages cost 50% of the charge.

·Repair kits resets the charge back at 0%.

 

-to ensure that no team stack supply duration one after another:

·If one person activates the zero supply mode, any teammate that was nearby at the time won't be able to use it even if it's at 100% until after the cooldown.

·The cooldown will start the moment the supply effects have worn off and will last around 15 to 30 seconds.

 

Honestly, my idea for the zero supply is much better, and will not ruin gameplay.

Some where You are right but maybe U are Wrong

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There was a bug which allowed players to use the 'Shift' button in battles where drugs were turned off. That appears to have gone now.

Oh, ok. Thanks. :)

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The ZERO feature really does suk the mopp.
I hated it last time for the best reason possible: it alters play to favor stronger, aggressive teams rather than strategic, patient teams. It also totally screws up my ability to manage my supplies. Who exactly are you listening to, or do you have too much time invested in this pathetic "feature" to just toss it in the trash where it belongs?

 

Fortunately, I have scaled back my play so much that I can just skip the current battles completely, now that you have also nut-fudged the server scheme so that too many people are trying to play too-few battles!
You really do not realize how many potential customers you are losing with the present state of the site?? Three people who joined when I did have left, and three more who started last month just gave up and went somewhere else.
I guess I will join them soon enough, as I have reached my limit of tolerance. It is just NOT FUN ANYMORE, and you have only yourselves to blame.

 

 

Once again, I have to be a bit negative, but now that you brought back the new zero supply mode, battles in standard form aren't really that fun now. And there's a saying "anything that can be exploited, will be exploited" which means that players can also abuse this in parkour and use it to get a high K/D.

 

The only way this feature would work is listed below:

 

1. Remove all the changes you made regarding zero supply mode and disable it in pro battles.

 

2. Now that it's back to what it was like back in May festivities, go ahead and make the following changes:
-to ensure that no one double drugs, make it counter act with individual supplies:
·Speed boosts and mines cost 25% of the charge.
·Double armor and double damages cost 50% of the charge.
·Repair kits resets the charge back at 0%.

 

-to ensure that no team stack supply duration one after another:
·If one person activates the zero supply mode, any teammate that was nearby at the time won't be able to use it even if it's at 100% until after the cooldown.
·The cooldown will start the moment the supply effects have worn off and will last around 15 to 30 seconds.

 

Honestly, my idea for the zero supply is much better, and will not ruin gameplay.


Actually *anybody's* ideas seem good compared to the current debacle. Who are the devs listening to when they think it's fine???
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You have to join the winning team, you have to be one of the highest ranks and check the stats to see the performance in battle before you enter into one. That is the game today.

Yep. Are devs blind or just doing what they are told to do, no matter how badly it screws the players? Geez....

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IS this new cooldown change long term or just for the b'day period.... It sucks big time!!!

 

 

i wasted 5k crystals changing mission's to get a special mission but got nothing -.-'


because it is from 4th June.....

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IS this new cooldown change long term or just for the b'day period.... It sucks big time!!!

Just for the Bday, personally I want the whole supplies system kept.

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 another drug fest disguised as a give away.

 

Hasn't anyone out there sussed yet that the "zero supply" function just forces druggers to use up their supplies so that these players will buy another load of supplies to make up for their inadequate skills.

 

Everyone gets excited about having another button to press while the devs sit back laughing as druggers go on a spend frenzy replacing their supplies.

Edited by CooperO
Kindly refrain from using insults.
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did they mentioned it anywhere?  :unsure:

I haven't seen such thing. They only mentioned "Here’s what you can expect between 02:00 UTC on June 2nd, and 02:00 UTC on June 7th. " and under that the special mission was mentioned.

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Check out todays' vlog, maybe it will answer you.

 

Its' bug it seems. Players have already complained about this, hopefully  they will fix it soon

 

When I logged to my account today, I didn't get a news alert from tanki, it was only displayed in the News panel. I don't think someone is trying to get into your account, must be probably a bug or a glitch. But if you do see any changes in your account such as Equipment changes, crystal losses, drug count reduces, extra MU steps etc... Please change your account password and contact Tanki Help Desk.

hmmm... idk. what if there still isn't? D;

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17 people are able to join one team on Kungur CP

Nobody is taking any damage when I shoot.

When I activate zero supply, and my teammate pushes me, my tank lifts up on top of him, and I self destruct.

It takes 5 minutes to respawn.

I get server connection closed after every 10 minutes.

 

Thanks for the great celebration.

Edited by NashEquilibrium

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