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Tell us your cool ideas for new «Overdrives»


theFiringHand
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Air Strike Overdrive  T

 

here should also be a new overdrive to have also an air strike attack on enemy base and to be used on all games except on DM. Which means there will be a need of protection also against air strike 

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I have an insane idea! What if whenever we spawn in the map after joining the battle and after dying we get any one of the three supplies activated i.e. speed boost , double damage or double armour! It will be really  nice.If you feel its nice idea , like this post.

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i want the test sever open for pulic

They are only opened to the public when there is a need for mass testing. Just keep your eyes here in News and Announcements, and keep checking them every day. Eventually, you're bound to get lucky. For more information about the test servers please visit this page: http://help.tankionline.com/topics/2330-the-test-server/

 

the test box should go in tanki

They will not be added to the game. Test box was a funny part of the V-Log which was there for entertaining the viewers.

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A magnet would be fun for players to use on overdrive. The question is that the magnet can be turned on or off depending on how the player wishes on using overdrive.

 


I have mentioned before that the overdrive supply must have all of its effects and powers effective for long enough.

 

Repair Kit

 

The repair kit should last 10 seconds when the overdrive feature is activated. That enables players to stay alive for 10 seconds and also enables them to collect gold boxes upon heavy enemy fire.

 

All the other supplies such as double damage, double armor and speed boost must remain active for 1 minute. Of course there is a mine to be dropped as well.

 

An optional feature that players can turn on and off is the ability to drop 1 gold box during the overdrive activation.

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@Cedric Debono Did you go through all the suggestions or fooling players around fair and square ??

He's just the messenger, and he's doing a good job, just check the livestreams.

 

I have mentioned before that the overdrive supply must have all of its effects and powers effective for long enough.

 

Repair Kit

 

The repair kit should last 10 seconds when the overdrive feature is activated. That enables players to stay alive for 10 seconds and also enables them to collect gold boxes upon heavy enemy fire.

 

All the other supplies such as double damage, double armor and speed boost must remain active for 1 minute. Of course there is a mine to be dropped as well.

 

An optional feature that players can turn on and off is the ability to drop 1 gold box during the overdrive activation.

I suggest that every time a person uses an Overdrive a video will play on map billboards showing people how to use forum features like 'Edit' and 'MultiQuote" ;) :)

Edited by D.a.n.t.e
  • Like 2

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ULTIMATE FREEZE

 

How to activate it: Just like the original overdrive, once the bar reaches 100%, pressing the "Shift" key will activate it. Killing, healing, capturing flags or points can fill up the bar.

 

How it works: An overdrive which freezes every tank (excludes team mates) in range of the player who activates it. They can't move or shoot while frozen. Along with that, the freeze effect of this feature lasts for at least 3 seconds.

 

How it looks: Since the original overdrive has a star symbol, this new overdrive uses a snowflake symbol.

 

 

snowflake-1077428_960_720.png

 

 

When activated: Once activated, snow releases (just like the effect of the current overdrive but...it's snow!) from your tank. Just an example:

 

 

maxresdefault.jpg

 

 

Now this is a great opportunity to fool everyone trying to take the gold box! :rolleyes:


I can use my fire to unfreeze my teammate/overspin my vulcan :P

 

 

I have mentioned before that the overdrive supply must have all of its effects and powers effective for long enough.

 

Repair Kit

 

The repair kit should last 10 seconds when the overdrive feature is activated. That enables players to stay alive for 10 seconds and also enables them to collect gold boxes upon heavy enemy fire.

 

All the other supplies such as double damage, double armor and speed boost must remain active for 1 minute. Of course there is a mine to be dropped as well.

 

An optional feature that players can turn on and off is the ability to drop 1 gold box during the overdrive activation.


BOOOOOO

 

Then I realised its Riddler.

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He's just the messenger, and he's doing a good job, just check the livestreams.

Messenger need to write at least one comment here & share his personal opinions reading the posts. Inactive noob manager @Cedric Debono :angry:

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A magnet would be fun for players to use on overdrive. The question is that the magnet can be turned on or off depending on how the player wishes on using overdrive.

 

This is good out of the box thinking. Maybe also a repulsive Overdrive which pushes enemy tanks AWAY from you. Take that, short range turrets!


Messenger need to write at least one comment here & share his personal opinions reading the posts. Inactive noob manager @Cedric Debono :angry:

 

Why? So you can attack him? Pass...

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man there should be an option for making supplies not obligatory . :) 

There is already an option for this in PRO battles.

Edited by hishamyas

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It would be cool if you add a part where when you activate the ZERO supply mode, you can see the opposition tank's name tags so you know where they are. This 'extra sight' would only last the duration of time that the supplies last.

 

This would give players more of an advantage. The name tags might be able to be seen through walls, up to you.

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overdrive should apply to all tanks in its area including enemy tanks..... then you would have to be careful if you engage overdrive at the wrong time because you would make the enemy stronger. :o

  • Like 3

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overdrive should apply to all tanks in its area including enemy tanks..... then you would have to be careful if you engage overdrive at the wrong time because you would make the enemy stronger. :o

That's a good idea, that could make overdrive a little more balancing and challenging.

Edited by D.a.n.t.e

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