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Tell us your cool ideas for new «Overdrives»


theFiringHand
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some battles for buyers and  some battles for no buyers its bad  when u are in a battle  and  a buyer join and he  startding  to drug ( i dont cry ) i am geppuska_3000 but this would be great for the pro players  will be fine then they  will add this 

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It would be fun if you were using like double damage and then you activate overdrive and your tank would self destruct because it cant activate if you have a supply activated. I dunno just something random. :mellow:

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Overdrive costs 1000 crystals to use and also drops a gold box. A meteor falls from the sky and turns the map into duel, kicking all but the 2 lowest scoring players on each team (no cry reward)

 

Turrets are replaced by rocks

Hulls are replaced by bananas

 

RIDDLER_8 becomes the lead dev

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THAT'S ENOUGH!!!

NO OVERDRIVE .... I ALREADY HATE YOUR UNBEARABLE SUPPLIES.... SO PLEASE ... STOP IT WITH YOUR OVERDRIVE... IT TOTALLY RUINS THE GAME....

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dear tanki online-

i request that there should be a power up that restores all ammo and keeps the ammo bar full for five seconds and also that you keep the over drive

 

- the greatest pig, porkins23 

How would that work?

 

2e1c3t0.jpg

 

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Add the ones in this vlog:

 

(I'm not sure how to hide the video in a spoiler thing, can someone help me?)

Edited by Graph
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There should be a totally different 'supply' for when you use the overdrive. For example if you are near enemy tanks, there could be a supply called 'multi-kill' or something along those lines, and can kill any tank near you!

Edited by koenigsegg_man_21

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I think when you activate overdrive it should change the apperance of your tank in to some kind of super tank that has the damage, armor and speed the supplies give off. it will look cool and people will always be ready to activate it.

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I'm not talking about how the current version should change. I'm asking you to suggest completely new mechanics? What kind of weird stuff can we get your tanks to do?

Make them invisible? Spider drones? More precised aim? Ooh wait I aint in TX anymore.

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Hi, I was Thinking in a "Kamikaze Overdrive", when they destroy your tank u blow like a NNUKE!!, what do u think?, best

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Personally, I think you should drop this mode. 

Few Tankers actually like the idea or find it a valuable addition.

Most players including me still prefer pro battles, which are almost always better.

 

I think Tanki Mobile is also debatable on how even important that is...

 

-What you SHOULD be doing, is with all this time continuing on

STRIKER AND MAGMUM ALTERATIONS, 

 

As well as implementing new alterations or ideas for hulls and turrets.

 

Wouldn't it be cool maybe to have different pattern designs to put on your hull or turret? To improve customization

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Add the ones in this vlog:

 

(I'm not sure how to hide the video in a spoiler thing, can someone help me?)

This is a very good suggestion. 

 

Maybe it is a suggestion that players can drop 1 gold after 500 kills?

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Mabye you should think outside the box, or simply expand it.

 

What I mean by that is why don't we add more of a strategic element to this game to make it more of a challenge. We should have different kinds of Overdrives, some improve your team, such as this one, or to weaken the other team. This would be similar to how in a game known as OverWatch, you're character can eventually do 'Ultimate attacks' similar to the Overdrive. We should add different kinds of overdrives, and scrap the one that activates all supplies. Something like what you did with the modules in Tanki X.

 

Give every hull a different type of Overdrive feature to improve in it's own way, For example, A Mammoth could activate speed boost ( To hide it's flaws) or double armor ( To further improve what it is ). And a wasp could activate A kind of 'space mode' supply to make gravity around it's perimeter like the one on space mode. Sure this has some flaws but I think the devs can figure out to change that :D

 

*Edit* Or you can ignore that other than the space mode part, A radius around your tank which reduces gravity, everyone's playing in a normal map and BOOOM flying tanks.

Edited by zaintahir
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there must be an overdrive to drop gold box in a battle or in same next battle for a player who captures 5 flags or 500 points! then it could be much more fun in playing game and also for the remaining supplies the overdrive must exist!

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I think all supplies should be changed into overdrives. Just turn them into items that charge up gradually (although much quicker than the overdrive) and can be used once they charge.

 

I would also suggest them to be made free at the same time, just like in TX, but something's telling me that devs don't want to give up supplies as a source of revenue  <_<

 

Also this topic should totally be in the I&S section, k?

Agree with this. 

 

Also perhaps make some optional like you get to choose out of one of three, one could create zero gravity (whether just on you or on a certain area maybe), one could create a 360º blast area/or a protective shield perhaps, and one might allow you to see jump extremely far and fast (like a blitz)

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1. 'Persistent Freeze' - Delivers a cloud of freezing gas which stays in situ for a period of time, slowing down any enemy tanks that pass through it.

2. 'Plasma Cloud' - Similar to 1, but a persistent cloud of high-temperature plasma gas (like you get with Firebird).

3. 'Drop the Lot' - triggers a mass drop of supply boxes.

4. 'Manic Miner' - scatters several mines randomly in the vicinity.

5. 'Get Out Of Jail' - Instantly removes the tank from a dangerous location and re-spawns, but without losing a life.

 

Is this the kind of thing you're looking for?

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I say u completely REMOVE bonus supplies and introduce this overdrive thingy instead.

And either permanently make gold x2 more often cos it does not even have that much of a high value or for every 25 over drives done, give us a gold xD

Well that seems awesome :rolleyes: 

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less reload time?

more reload but double the damage?

fly for 15 sec?

invisible for 15 sec?                           more supply duration?

                                                if u already have 100% and ur still playing it should be 200%?

                                                if u already have a drug on and u use that 0 supply that drug should be save                                  U could see inside walls only ur enemies                                    .                                               it could add 0.1 gold supply and when it reaches 10 it gives us 1 zero supply (IK THEY WILL NOT ADD THIS REASON EZY MONEY FOR PLAYERS,TANKI IS GREEDY LOL)                                               .                                      IF IT COULD shoot from inside the walls for 30 sec it would be great                  . finally what about god mode if u shoot that guy with zero supply u can pnly damage him/her upto 1 only                  .1 more that after activating the 0 supply u can see all mines in the map for 30 sec                                                          .                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          THANK YOU

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