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Make missions for pro battle only count when the fund is over 1K


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The fund needs to be atleast 1K for missions to work. 

 

 

No more killing friends 50 times as the battle fund won't even be near 1K.

No more creating a 2042 map to get all the supplies that drop at the start.

No more people capipng 1 flag with a friend on the opposite team to get the "Get first in a battle" mission. 

No more screwing over pro battle players.

 

Getting a kill when the fund isn't 1K yet doesn't give you a kill for the mission for example.

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Under review

 

The matchmaking system will make it so that battles don't start before they're full anyway, so this limitation won't be necessary since mission abuse on empty battles will be impossible.

He talks about pro battles and the matchmaking system is only applied for nonpro battles.

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Under review

 

The matchmaking system will make it so that battles don't start before they're full anyway, so this limitation won't be necessary since mission abuse on empty battles will be impossible.

Excuse me, WHAT? What part of "pro battles" do you not understand? I though the matchmaking system kept both types of battles and pro battles were unaffected. Is there something we need to know?

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Excuse me, WHAT? What part of "pro battles" do you not understand? I though the matchmaking system kept both types of battles and pro battles were unaffected. Is there something we need to know?

I declined the idea at first and then realised my mistake. I just didn't change the description.

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I would like this to be implemented within the game but people can still power level for example on the island map.

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I would like this to be implemented within the game but people can still power level for example on the island map.

What exactly do you mean? How can you power level because of missions being back in Pro battles again?

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you can create a battle with a friend or do 1v1 missions in island map 1 flag

Dude, did you even read the suggestion carefully? In order for the missions to count, the fund must be over 1k, which would take forever in a 1v1 or a 1 flag battle.

Great idea IMO.

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Dude, did you even read the suggestion carefully? In order for the missions to count, the fund must be over 1k, which would take forever in a 1v1 or a 1 flag battle.

Great idea IMO.

Takes about 40 minutes to get to 1k fund.

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Takes about 40 minutes to get to 1k fund.

Yes It is a very good Idea but really, 40 minutes? No. Not even in 1v1. And now with the new update coming each map will increase fund equally... That is still happening right?

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I think missions in general should be divided to suit matchmaker battles and PRO battles. For example, missions like "earn 500 EXP in battle" or "earn 300 crystals in battle" or "destroy 50 tanks" are not so easy to complete by making empty battles. You can, of course, destroy a friend over and over again, but it will take a lot of time and most likely won't be worth it. Missions such as "finish first in battle" are much easier because you can cap one flag and you're done. So, missions that involve finishing first or capping flags should be restricted to MM battles only, while missions such as earning crystals in battles or earning a substantial (keyword, substantial) amount of EXP can be available for both types. Besides, earn crystals missions force players to stay until the end, which is good.

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I enter a battle with the intention of playing and doing mission, battles is slow, the fund is only 900, battle ends, and I have wasted my time.

 

The only ones who'll benefit will be those that have many friends and do missions with them, many others will be fighting for nothing in Custom Battles specially these days where there are fewer and fewer players.

 

Plus Hazel said "Missions are not coming back to PRO battles"

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Declined

 

Still won't happen. You could play Wasp Fire with friends for the sake of getting the EXP and battle fund, and once the fund goes above 1000, you can complete your EXP and kill missions with much less effort and without needing to use supplies, compared to standard battles. With the massive rewards you get from missions and mission chains, being able to complete missions easily without using supplies would break the game's economy.

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