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New thread for critical errors


theFiringHand
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Just had an error in Kungur CTF on EU10 at 05:05 UTC. But there was no "critical error" dialog. I was driving, just killed an opponent who had our flag, and the game just froze.

 

Once I hit "enter" on the URL field, it was still hung. After a bit, Chrome asked if I wanted to stop the flash plugin, and I did, then it reloaded the battle page.

 

Linux, Chrome Stable.

 

Cheers!

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Every day when joining Tanki Online for the first time, I receive this critical error and slow loading screen. See below:

 

Capture.png

 

Please fix this slow loading lag. It is very annoying because it makes Tanki Online unusable.

 


I hate lags and critical errors. Please find them all and fix them as you discover them.

 

Thank you.

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Another bug is that sometimes, the game stay freezed, all the players appears with the turret spinning with nonstop for a few seconds, sometimes the game turn normal, but sometimes, the game get me out.

That is not a bug, that is a problem with your internet connection.

 

God Mode - 100% Protection Shield

 

The overdrive must feature something that gives 100% from enemy fire for a limited time.

Wrong topic.

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The non-stop spinning turret is not always a problem with players internet connections. It can also be caused by lags, critical errors, and crashes. I have witnessed this problem for me and other players many times.

 

The developers must find a workaround on fixing all the bugs, lags and critical errors when they arise. New updates creates new bugs, so when an update is released, I suggest that the developers release bug fixes at the same time.

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I'm on a fiber optic high speed internet connection, chome browser, ping & fps display normal but i cannot play because lag for two days now. It's NOT my internet connection. i'm using the same connection and computer i have for the last year playing this game. It's something wrong with the game. Please fix, i love tanki. 

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So, for the past few days, this was really weird. Using the Client.

 

I got an error in Silence CTF parkour a few days ago. It was on EU1. I got the small window on the top right. But the game did not freeze. I just clicked "OK" and I was able to keep playing. But then, minutes after minutes, lot of funny glitches. Some players were totally invisible, I was just seeing the dust they made when they were moving. For some other players, I was only seeing either the hull or the turret. And players that joined after the error were totally invisible to me, no dust, nothing. Even their name were in grey in the tab leaderboard. And then it became very laggy. So, I closed the Client. Opened it again, I was still in that Silence CTF and it was perfect.

 

And today, Noise CTF Pro 30 minutes on EU1. Same thing, error, OK, kept playing. Then a few glitches started to appear. It was a very close game (well it ended at 0-0 :ph34r: :ph34r: :ph34r: ), I was in blue team and I defended the flag. So I decided not to refresh and I had the same funny glitches. At the end tho, the game totally froze 1 seconds before the end. I got my crystals but i did not see the final leaderboard.

 

I hope it's clear enough.

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609 am and 619am GMT. 2 games where the TO client crashed when exit button was clicked

Yup. They keep saying they have fixed this or fixed that, but the errors still occur (leave game, dying, reload client) or worse, freeze the battle (go to task manager, manually shut down Tanki Online, reload client, rejoin battle if you even can).

WHY do the devs persist in creating new elements that trigger the same old problems, AND create new ones?? Any guesses?

Because that's what they are paid to do, and they're obviously incapable of fixing their own errors.

Edited by dfoofnik
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I was just playing on Highland TDM (08 July 2017 06:00 Sydney time). When we started winning the battle I received a message "You have been removed from battle due to inactivity" and I was removed from the battle. So I lost my reward.

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I think your animated paint is causing some problems in the game...

 

First this happens, it pops up, however I can continue playing still

7EzEvnp.jpg

 

Second, I see these things

nO2BRFr.jpg
Evr7aln.jpg

 

And finally the game freezes eventually at this exact moment with no error message

reeCaoB.jpg

 

After I completely close Google Chrome and go back into the game, it's fine. But this has happened several times already. 

 

Please get on this issue, many players are having this problem.

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With the Client.

 

I'm seeing a new issue today, when a battle ends and I hit Continue, then go to garage to change equipment before the first spawn, when it spawns I can't turn my turret. I have to exit the battle and enter again to have it solved.

Edited by D.a.n.t.e
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With the Client.

 

I'm seeing a new issue today, when a battle ends and I hit Continue, then go to garage to change equipment before the first spawn, when it spawns I can't turn my turret. I have to exit the battle and enter again to have it solved.

Same here, ah so I'm not the only one.

I usually get this aswell when I have resized the game-window or when mouse controls enable the full screen mode by clicking the screen.

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ALL NEW ERRORS for me, anyway : "ghosting out" during battles -- cannot add supplies, or pick up supplies, or inflict damage, sometimes RESPAWN doesn't complete

What in the heck have you guys done now to screw up the game?? These problems did not occur Friday!

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i have critical errors in july 10, has not happened in the past. It says "server connection closed" or just ablank page. i restartd pc,  and changed passwort- still the same.

Edited by yhkdabrunda

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I was playing fine today and suddenly got this error.  :rolleyes:

I could play with this error but couldn't see a player who joined battle after the error came out.

 

ikeLvfNTSLCBSBdHYM7FFA.png

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Game froze at ~ 07:19 14-Jul EU5 Polygon CP Pro game (250 pts). On Linux/Chrome stable.

 

Also, lots of lag lately.

 

Finally, I notice my Isida sometimes chooses to aim at a tank farther away than closer, while it looks to me like it's pointed at the closer tank. Maybe adjust the aiming algorithm for Isida so it prefers a closer tank to one further away?

 

Thanks!

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Played Farm CTF on EU-5 that ended at 19-Jul 07:31 UTC.

 

All through the game, the garage timer for my turret was resetting to some time, so I could never change my turret. It would say 1:32 once, then I checked again it said 4:26 would be the time I could switch to railgun. Never could switch (after my initial switch from isida to twins).

 

The hulls didn't have the same problem. I was able to switch between viking and titan a few times.

 

Toward the end of the game, and last night on Polygon CP, I continually heard the tank driving sound effect, even when idle.

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