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Convert fully upgraded LGC modules to 50% protection


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I have purchased some modules before the (Paint Disintegration Update) and some of them have completed micro upgrades. I am not happy that my completed micro upgrades for these modules don't provide me with 50% protection.

 

Please release an update to change the protection level up to 50% for the (Paint Separate Update) modules to 50%.

 

Before the (Disintegration Update), I have purchased the In Love Paint, which is now separated into In Love LGC-16 protection module.

 

In Love LGC-16:

 

Module.png

 

As you can see from the image above, I have protections from 3 turrets. The protections are Isida, Freeze and Ricochet.

 

Completed_MU.png

 

The above image here shows that I have completed micro upgrades (in yellow numbers) parameters. The progress is 8/8 steps completed. That is 100% completed micro upgrades.

 

As you can see here, this module has 15% protection from Isida, 23% protection from Freeze and 8% protection from Ricochet.

 

I want the developers to convert those types of modules to 50% protections before the Paint Separate Update. The conversion would convert those types of protections modules that are complete to 50% maximum.

 

Please make an update on my suggestion because, my modules are too low on protections.

 

Thank you.

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Under review

 

I agree. I think old modules should all be converted to 50% with extra payment (with the exception of quad modules, to keep them balanced). This would create a uniform system for modules, where if you see someone with a module and check the number of steps they have, you will be able to easily figure out the protection they have on all 3.

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Actually, when In love appears in a kit, it's an M1 protection, meaning it should get 20? when fully MUed. Not sure about the exact amount, but not 50

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Yeah - I bought medic kit a short time before they announced the separation of paints and protection.

 

For same money people buying kit after the change got a way better module than I ended up with.

 

Will cost me an arm-and-a-leg just to get even close to what comes as default now.

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Legacy modules shouldn't be touched ever but that's just my opinion.

I don't know, these legacy modules sort of- tell a story about the past.

 

I'm being sentimental over something that would be a good thing to change though.

I just hope they won't tamper with the 50% Railgun protection from my LGC-46, I paid a fair amount of crystals for it back in the day. 

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Yes of course, we do need a uniform system for modules that give a maximum of 50% protections from specific turrets.

 

For players who have fully micro upgraded their modules to 100%, but those modules have low protection levels such as 8%, then, because they are micro upgraded to 100%, players should not need to further micro upgrade them. Instead, they should be converted to new 50% values just like the 10 step micro upgrade system for turrets and hulls.

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There is no need to refund legacy modules because players invested megatonnes of crystals to buy them. The only thing that legacy modules need is to have their micro upgrades boosted up to 50%, like the micro upgrade steps reduction of turrets, from 50 to 10 steps.

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Legacy modules shouldn't be touched ever but that's just my opinion.

I don't know, these legacy modules sort of- tell a story about the past.

 

I'm being sentimental over something that would be a good thing to change though.

I just hope they won't tamper with the 50% Railgun protection from my LGC-46, I paid a fair amount of crystals for it back in the day. 

Indeed they do.  Looking back at some of these LGC modules, I've recognized one of their shining qualities: high protection from one turret that is potentially long-lasting.  While there are LGC modules with low but evenly distributed protections (i.e. Fracture, Sandstone, Picasso), there are others whose protections are specialized against one specific turret.

 

For instance, there is the Railgun Specialist paint family, home to Tundra, Digital, and Prodigi LGC modules. As we may know, each of these three paints serve one purpose: keeping the legendary Railgun in check without additional MU's.  Personally, while Prodigi is clearly the best Railgun Specialist paint, Tundra has certainly served many budget tankers well thanks to its excellent Railgun protection at an affordable price.  While I can certainly buy evenly distributed M3 protection from Railgun and one or two other turrets, not even those modules can match the affordable impact Tundra has had throughout my TO career.

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Now that we are discussing the problem with LGC legacy protections modules, there is also another similar problem like this that really troubles me. I will explain to you this annoying problem below in full details:

 

What the problem is, that LGC legacy modules that give protection from 2 to 3 turrets is that on a completed 50 micro upgrade by one turret is that players like me end up paying useless sum of crystals for a step that has already been micro upgraded to 50% for that particular protection from this turret.

 

Below you can see what I mean shown in the image:

 

50_Step_MU.png

 

As you can see in the illustrated image above, the protection from Ricochet is 50% (in yellow text). I would waste crystals for the Ricochet micro upgrade.

 

I have currently 39% (in green text) protection from Railgun which the next micro upgrade step is +0% which means that I would waste crystals for that micro upgrade step.

 

I have currently 33% (in green text) from Thunder which is good because my next micro upgrade is 34%.

 

Let me explain to you this mathematically on how this currently wastes crystals for players

 

My micro upgrade progress is currently 13/30 micro upgrade steps.

 

Let me do a division to show you the crystals waste:

 

My next global micro upgrade steps to micro upgrade all of the three turrets protections are 22,410 crystals.

 

22,410 ÷ 3 = 7470

 

As you can see from the division I have done above, I will spend 7470 crystals for each turret protection for this LGC legacy module.

 

Now if I make an addition to show you only the crystals that are going to be wasted by micro upgrading two turret protections, you will be surprised:

 

That is Railgun + Thunder micro upgrade cost:

 

7470 + 7470 = 14,940 crystals wasted.

 

So the crystals spending system to micro upgrade LGC legacy protection modules must change. In reality, because Thunder has only a +1% to micro upgrade on the next step, I should really be spending 7470 crystals rather than, 22,410 crystals.

 

If you do not believe me, just take a good look at any of your LGC protection modules and do the maths yourself. You would see that I am correct about the wasted crystals.

 

The developers must change and improve the way players spend their crystals on LGC protection modules when micro upgrading them, so that there are no crystals being wasted to micro upgrade complete 50% micro upgrades or micro upgrading protections that give a +0% to micro upgrade.

 

The current micro upgrading system for LGC legacy modules is bad because it is crystals theft. I am being burglarized by 50% and +0% non-micro upgradable steps.

 

Thanks for reading and understanding.

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There is no need to refund legacy modules because players invested megatonnes of crystals to buy them. The only thing that legacy modules need is to have their micro upgrades boosted up to 50%, like the micro upgrade steps reduction of turrets, from 50 to 10 steps.

Give players back the money so that they can buy normal modules. Or even better, change them for normal modules with the same total protection. I really can't find an easier way to sort out the issue.

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riddler is right here...buying a triple module and fully MUing it costs 50k less than JUST fully MUing Clay considering you already have it and both modules offer the same benefits

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I hope that the developers would do what's necessary to convert fully upgraded LGC modules to 50% protection. The current full protection level for those modules are far too low.

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Before the paint separation update I did not know that protections would be split away from the paints. Now I regret to have purchased those paints that used to cost around 200,000 to 300,000 crystals. There protection levels were lower than 50%, so I feel so disappointed to have wasted so many crystals on buying them.

 

What the developers must do is to convert all LGC legacy modules to 50% protection.

 

Its absolutely pointless and useless on having LGC legacy modules that provide so little protection. Whether they are 3 or 4 protections,  they should provide players with a top protection level of 50%.

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Before the paint separation update I did not know that protections would be split away from the paints. Now I regret to have purchased those paints that used to cost around 200,000 to 300,000 crystals. There protection levels were lower than 50%, so I feel so disappointed to have wasted so many crystals on buying them.

 

What the developers must do is to convert all LGC legacy modules to 50% protection.

 

Its absolutely pointless and useless on having LGC legacy modules that provide so little protection. Whether they are 3 or 4 protections,  they should provide players with a top protection level of 50%.

There is a balance because if you lost money from buying the paints, the modules can be bought which are cheaper and has a wider range. In addition, some paints that used to cost a lot have decreased. 300k is nothing.

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How to do the conversions?

 

Completed_MU.png

 

They can add up all 3 protections and then divide them by 3 like this? 

 

15 + 23 + 8 = 46 / 3 = 15.33

 

Then they round that up to 16 and you'll now have a Badger Т-В M1+1 with 16% protection each that you can upgrade to 50%

 

The same way they can convert Quad modules but to only 40% protection each.

 

And then it will be easier to convert all modules to a new system of Quad Protection with Single Modules of 40% that you can change them whenever you want.

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How about yes. They must be 50% like the single, double and triple modules to be fully effective when complete.

You will not even be able to buy this due to the price. Secondly, you are continuously complaining on how nicknames should be free and should not cost anything. This idea will not be implemented in the game but keep dreaming.)

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I am not a buyer, so, for me to earn 300,000 crystals, I have to play for 1 to 2 month.

 

Please understand that no every player is a buyer, so for those non-buyer players they must have somekind of possibility to earn large crystal rewards.

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Prices of single, double and triple modules will become cheaper, so the price for the quadruple modules are not too expensive.

 

There are two new turrets in Tanki Online. That is Striker and Magnum, so having quadruple modules is worth it.

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