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Name one thing in tanki that had the biggest nerf (with reason)


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I can see that you use smoky, so no wonder you don't have any problem with Vikings stats now.

What does me using Smoky have to do anything with Viking stats? I use Firebird, Smoky, and Isida pretty much equally (just because I have Smoky equipped now or that I have more time on Smoky than others does not reflect my current turret choices).

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Vulcan, shaft, ricochet, railgun, firebird, freeze, thunder, striker, repair kit, the welcome reward (if you've been inactive for one week), gold boxes, crystals boxes, what else?



for the people going to tell me that he mentioned one thing not million thing, well everything is considered under the name of (updates) so the updates has been nerfed so bad in tanki online. ;) Edited by hishamyas
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Shaft Ricochet are not weak at all.. and Firebird and Railgun get powerful with their alts

Ricochet is still a shadow of what it used to be. Firebird is really good. It's now the same as pre-2016 rebalance Firebird except with shorter reload.

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Ricochet is still a shadow of what it used to be. Firebird is really good. It's now the same as pre-2016 rebalance Firebird except with shorter reload.

Although I am not a rico user (soon to buy) according to my encounter of ricochet users I think that is a great turret with high fire rate and decent damage per shot its very scary when a ricochet specifically aims and you and you die quickly, not to mention its awesome alterations.

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Although I am not a rico user (soon to buy) according to my encounter of ricochet users I think that is a great turret with high fire rate and decent damage per shot its very scary when a ricochet specifically aims and you and you die quickly, not to mention its awesome alterations.

Used to be better. Faster projectile speed, more auto-aim, more damage at range. Now it's hard to get the projectiles to go where you want them to.

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Used to be better. Faster projectile speed, more auto-aim, more damage at range. Now it's hard to get the projectiles to go where you want them to.

Would love to have had it when it was at it's prime.  Kind of like when Isida had 50% self-heal.

 

I bought the range alteration (and never un-equip it) so the speed of the projectiles is quite good. rarely miss because of that.

 

Wish it had the vertical auto-aim it used to have though.

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The Viking-Hunter switch left both hulls nice, but ripped the players off for the reasons why they purchased the hulls.

 

Wasp lost it's agility and is so much less fun to drive now. I miss the mid 2016 Wasp..

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back in 2015 i think the devs buffed smoky so much that it could kill a hornet in 2.6 secs on dd,

At the same time they changed rail timing by giving it less damage per shot but decreased time

Between two shoots, i quited tanki on my main and stopped playing tanki for 1 whole year, Then started

This account and sticked to twins.

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back in 2015 i think the devs buffed smoky so much that it could kill a hornet in 2.6 secs on dd,

At the same time they changed rail timing by giving it less damage per shot but decreased time

Between two shoots, i quited tanki on my main and stopped playing tanki for 1 whole year, Then started

This account and sticked to twins.

Tankers today who claim Smoky is OP never faced the Smoky of 2015.  And that's why I've been investing in Ricco.

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i am almost exclusively using the smoky/viking combo... sadly both got nerfed too much. i got no choice but to use it still, its the only m3 combo i have.

hammer is too OP IMHO.

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Vulcan too was nerfed but for good reason, when Vulcan first came out it's impact force could

Flip a viking , so the devs nerfed that first , at the same time Vulcan had a very high week damage

So in the second nerf the devs nerfed that too down to 25% of the original after that time Vulcan was 

Still the strongest turret in tanki , then there was a third nerf which i don't remember what they did exactly

To Vulcan but Vulcan became week after that, as a twins user i like Vulcan the way it's right now, sorry to

All Vulcan users for that.

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Vulcan too was nerfed but for good reason, when Vulcan first came out it's impact force could

Flip a viking , so the devs nerfed that first , at the same time Vulcan had a very high week damage

So in the second nerf the devs nerfed that too down to 25% of the original after that time Vulcan was 

Still the strongest turret in tanki , then there was a third nerf which i don't remember what they did exactly

To Vulcan but Vulcan became week after that, as a twins user i like Vulcan the way it's right now, sorry to

All Vulcan users for that.

Sure, Vulcan was OP. But the worst part is the nerf of damage at range, which means that Vulcan is useless beyond short range. They took away it's damage, impact force, gyroscope ability, and made it a short range turret. What incentive is there to use it then, when you can use Twins, or Smoky, or Hammer?

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Name one thing in tanki that had the biggest nerf (with reason).

 

Ideas.

Reason: they simply ran out of them.

 

5500

Edited by Benefactor
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Which is my point.

 

Me too as i said , i like that there are less Vulcan in battle which give us twins dominance in battle.

Meaning the damage Vulcan does drops significantly with increasing range. Past a certain point you do a negligible amount of damage.

That is called week damage as i mentioned in my Vulcan op.

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