Jump to content
EN
Play

Forum

Play button turns red when the battle is full


Recommended Posts

I want to make a suggestion from an idea of mine I just had.

 

When battles are full, both DM and team battles such as TDM, CTF and CP, the play button(s) must turn red when the battle is full.

 

PButton.png

 

As you can see in the image above, the play button appears unusable, but for new players it can be very confusing to know that.

 

In the battle list, the battles appears greyed out. Battles in the battle list should appear in red, not grey when they are full.

Share this post


Link to post
Share on other sites

No, because Red is for the Exit button. How about gray buttons with black letters?

 

 

Balance_1234.jpg

 

There should be a consistent use of colors for certain button actions, so these can become intuitive for players.

Share this post


Link to post
Share on other sites

No, because Red is for the Exit button. How about gray buttons with black letters?

 

 

Balance_1234.jpg

 

There should be a consistent use of colors for certain button actions, so these can become intuitive for players.

He is talking about the "Play" button before joinning a battle.

 

 

 

PButton.png

 

 

 

 

By the way RIDDLER, it seems to be useless but it would help newbies a bit more.

Share this post


Link to post
Share on other sites

He is talking about the "Play" button before joinning a battle.

 

 

 

 

 

 

 

By the way RIDDLER, it seems to be useless but it would help newbies a bit more.

I know, I'm just saying the colors should be consistent through out the game.

Share this post


Link to post
Share on other sites

Yes. It is clear to you and me. The play button at the bottom of selected battles must turn red when the battle list is full, so that players have the ability to know when the selected battle is full or not.

 

1. When the battle is full, the button turns red.

 

2. When the battle has 1 or more space free, then the button turns green.

 

There must also be a green button for battles that have at least 1 free space in the battle list, even empty battles, so that players know that they can join in that battle and play.

Share this post


Link to post
Share on other sites

Play Buttons

 

DM Play Button:

 

Play.png

 

The DM play button must turn green when the current selected battle has at least 1 free space available and must turn red when the battle list is full.

 

Team battles (TDM, CTF & CP) modes:

 

Play2.png                 Play3.png

 

Both the red and blue team battle button in team battles must turn green when there is at least 1 free space available in the selected battle list and turn red when the battle list is full.

Share this post


Link to post
Share on other sites

Yes. It is clear to you and me. The play button at the bottom of selected battles must turn red when the battle list is full, so that players have the ability to know when the selected battle is full or not.

What I meant is that the current gray button is already clear and easy to understand, so there is no need to make any changes by colouring it red when full.

Share this post


Link to post
Share on other sites

A red button makes full battles more distinguishable. Its better than grey.

No, because on the internet red generally means "get out," while grey means "unavailable." So grey is less confusing.

Share this post


Link to post
Share on other sites

There is really no need for this. It will waste the time for the devs and that is why we have eyes for that to look otherwise your just being lazy. To be honest it is impossible to get confused.

Share this post


Link to post
Share on other sites

If i'm not mistaking, when a team or DM was full, the play button turned kind of a pinkish color or a very pale red. When this feature was taken away, I found myself clicking on "play" buttons and nothing happened. Then I realized that the button looked different, other than the lack of color. It looked like it was locked in the down position, making it unclickable. 

 

However, I can see that this might be a little confusing for new players. A "play" button means you can play. But a color change would help alert the new player that a team is full. Maybe have this as part of the Recruit, Private and (maybe) Gefreiter ranks. By the time they reach Corporal, the player should already have the idea. Or maybe have it implemented in the tutorial the differences in play buttons. 

Share this post


Link to post
Share on other sites

The red play button must be implemented for players of all rank. Even if you are a Legend player, the red button must always remain to warn players that the battle list in the currently selected battle is full.

Share this post


Link to post
Share on other sites

The red play button must be implemented for players of all rank. Even if you are a Legend player, the red button must always remain to warn players that the battle list in the currently selected battle is full.

We can all use our eyes to check if the battle is full or not. The devs will not waste their time on making a pointless update like this.

Share this post


Link to post
Share on other sites

We can all use our eyes to check if the battle is full or not. The devs will not waste their time on making a pointless update like this.

:lol:  Who knows, maybe someday, the Devs will realize there aren't enough players left to make drastic changes to the game and start working on the minor ones. ( :ph34r:  JK)

Share this post


Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...