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Patch Update #469 - Released 12th July 2017


theFiringHand
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Because popular demand is not the only metric by which we decide whether to add or remove features.

And that's the reason your game is FINISHED 

You do what you want , not what players want , and for that reason , we will all leave this !

 

 

12-07-2017 Tanki Died.

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Tanki should have done a test run for like a week or something because the repair kit is useless. You use it only when your in cover and cannot use it when trying to capture the flag which makes it really hard in gameplay. There is no tactical play behind the use of the new repair kits because you basically just get healed 1000 hp when fighting or trying to capture the flag in enemy base.

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Maybe you should see that i'm a buyer, and i'm not complaining about this update cuz it does not impact me whatsoever unlike all of the many who are complaining simply because they cant adjust to the new repair kit. Drugging happens twice as often now since cooldowns are halfed, tell me it doesnt favour those with drugs? As for overdrive, you will not win unless you work as a team, NOT alone. As for drugs being used mpre often, drugs will waste quicker, making buyers get drug kits more often. This update favours no-one in particular, just makes us tankers have to adapt to a small change.

"As for drugs being used mpre often, drugs will waste quicker, making buyers get drug kits more often."

 

You just answered your own question. Supplies have been devalued. That helps non-buyers. If you think all buyers will think like you, and just suck it up and buy way more supply kits, then we simply disagree. But even if you were correct, it costing the buyers more money inherently and obviously helps freeloaders.

 

As for working as a team to win, even as a 'drugger' I was not single handedly winning any battle (DM doesnt count here). But I did have more control over my own fate than I do when a game feature is implemented in which I now have to rely on my teammates to share their boost with me or else Im a sitting duck most of the battle. Overdrive, in my experience, tends to make battles more lopsided, not less.

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Tanki should have done a test run for like a week or something because the repair kit is useless. You use it only when your in cover and cannot use it when trying to capture the flag which makes it really hard in gameplay. There is no tactical play behind the use of the new repair kits because you basically just get healed 1000 hp when fighting or trying to capture the flag in enemy base.

it feels way more like fighting in pro battles, where people also manage to get flags, without any use of health kits.

Sure there is noone that pounds you with DP, but therefore there is a DA supply to counter that.

 

I played a supply CP game today, and it made more fun then before the update (IMHO).

The players could help themselfes a bit, but no player was able to stand his ground if he was outnumbered. To me this feels much better.. but of course I played 95% drug free pro battles for about 2 years now.

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it feels way more like fighting in pro battles, where people also manage to get flags, without any use of health kits.

Sure there is noone that pounds you with DP, but therefore there is a DA supply to counter that.

 

I played a supply CP game today, and it made more fun then before the update (IMHO).

The players could help themselfes a bit, but no player was able to stand his ground if he was outnumbered. To me this feels much better.. but of course I played 95% drug free pro battles for about 2 years now.

The same way they tested overdrives for a certain period of time within the game, they should have tested the repair kit in the same way. It feels like the rebalance where the whole complex of the game has been dramatically changed without any visual notice within the game.

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^This is a very good post !

 

buyers want infair adventage, that's why they buy.

 

now i can understand that, but the buyers who are complaining here want to kill Everybody Just because they have money !

 

buyers need to understand that even with RK nerf, there is a HUGE gap between free players & buyers. :)

 

they still can beat every single free player out there because they invested money here.

 

and i'm (as a free player) Okay with that fact, but they have to accept that this game is for free players too, we are not sheeps anymore just waiting to get slaughtered by the Buyers, now we have a small fightning chance, and that's why they really hate this update.


An unfair advantage would be one that some people do not have access to. You being unwilling to drop 20 bucks on the game every once in a while does not qualify. As a non buyer what you seem to fail to realize is, buyers DO actually look at the bang for the buck they get out of the money they spend. Again as a non buyer and I assume a non 'drugger', you clearly have no idea what advantage those people do or do not still have. Im sure you think your imagination of how it is seems real to you, but its clearly not.

 

Popping one of the double damage or double armors you payed for doesn't gain you much chance of survival against someone with double damage, double armor, speed boost and a recent heal to full health. Overdrive is ridiculously overpowered, and tossing money at it in the form of purchased supplies is throwing money down a rat hole. Ive tried, as have several friends... its expensive and has minimal results. Sure the millionaires who play this game will be fine, but the casual spender is most certainly hurt by this update. Words of experience from a casual buyer... not guesses from a freeloader.

 

 

it feels way more like fighting in pro battles, where people also manage to get flags, without any use of health kits.
Sure there is noone that pounds you with DP, but therefore there is a DA supply to counter that.

 

I played a supply CP game today, and it made more fun then before the update (IMHO).
The players could help themselfes a bit, but no player was able to stand his ground if he was outnumbered. To me this feels much better.. but of course I played 95% drug free pro battles for about 2 years now.


The change to the health kits helps 2 groups of people only.... short range players (freeze/fire/isida) and the stock holders of the parent company of Tanki. Ive played other online games that changed rules to make the game 'more exciting' but in reality it was simply a cash grab in the hopes people will simply pay double for the experience. This has that feel, very much. Its my opinion that the devs will realize this is a mistake, sooner or later.

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Where are the the players who were complaining about Drugs being OP before? are you people never happy?... 

Drugs are still massively OP so what are you talking about?

 

Buyers complaining? They just don't realise the benefits for them.

F2P players complaining? dw u can still play XP/BP for those high ranks, low ranks? just camp more often, I saw an m2 xp combo in a full drug non pro battle  WITH LEGENDS and he helped a TON!

Remind me again how do I play XP/BP again with no Railgun?

 

 I don't get it. If you can bring overdrive back, cuz of popular demand. Then why not remove daily mission update despite of half the community wants it or may be more :huh:

 

Popular demand is noticed only when it happens to support a decision Tanki has already made..

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Omg... The respawn time is so dumb. We don't even have time to hit pause to change equipment after we died. We have to let a player kill us again and hit pause before we die, or change equipment and get a "free" death...

 

Btw, Overdrive should restore all HP like it used to do before, otherwise it's pointless.

 

And finally, supplies are indeed nerfed.

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Drugs aren't OP lol 

 

Logic and math say you are LOLing at yourself. The least powerful m0 Railgun has an average damage of 600. The most powerful m4 has an average of 1200. So you can take a 400 Cry turret, add a 50 Cry DD, and it will do the same base damage as the version costing well over a milloin Cry. If that is not OP nothing is.

 

Omg... The respawn time is so dumb. We don't even have time to hit pause to change equipment after we died. We have to let a player kill us again and hit pause before we die, or change equipment and get a "free" death...

 

Btw, Overdrive should restore all HP like it used to do before, otherwise it's pointless.

 

And finally, supplies are indeed nerfed.

So that's what was happening when I was trying to Pause for a break. A lame "fix" to a problem that ... what was the problem again?

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I played this game nearly 7 years .. its the worst update ever and it will affect on tanki first and on buyers second .. anyway why this update the worst one?

I will give you a hand

1- repair kit .. usually my position mamoth on flag so freeze attack or fire or whatever from these guns with unstoppable shooting for a while they can kill me and take the flag easy due to this unhelpful repair kit

2- new system for respawn take long time .. skills of the most players will be nothing .. I will explain .. we are in farm 4 vs 4 or noise 8 vs 8 or even silence 10 vs 10 usually isida lost his drugs in def or whatever who lost drugs he will do self to back with full drugs but this update make it harder!

3- about when someone die also is bad .. lets imagine I am in my base with enemy flag and no one here from my team usually players use the wall to die there so my dead tank will block him for a while to let my team back and take the flag again

 

anyway I write this by voice all the arabs buyers 

we will stop buy we will stop play until the old system back

Delete this update!

anyway I write this by voice all the arabs buyers 

we will stop buy we will stop play until the old system back

#Delete this update!

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Logic and math say you are LOLing at yourself. The least powerful m0 Railgun has an average damage of 600. The most powerful m4 has an average of 1200. So you can take a 400 Cry turret, add a 50 Cry DD, and it will do the same base damage as the version costing well over a milloin Cry. If that is not OP nothing is.

Actually a railgun m4 average shot is more powerful than a railgun m0 + double damage

 

The power of drugs are not as overpowered as you suggest, drugs are for a limited period of time, they are easily accessible to non buyers and buyers so it cancels out anyway its not like the other player can not drug back

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"As for drugs being used mpre often, drugs will waste quicker, making buyers get drug kits more often."

 

You just answered your own question. Supplies have been devalued. That helps non-buyers. If you think all buyers will think like you, and just suck it up and buy way more supply kits, then we simply disagree. But even if you were correct, it costing the buyers more money inherently and obviously helps freeloaders.

 

As for working as a team to win, even as a 'drugger' I was not single handedly winning any battle (DM doesnt count here). But I did have more control over my own fate than I do when a game feature is implemented in which I now have to rely on my teammates to share their boost with me or else Im a sitting duck most of the battle. Overdrive, in my experience, tends to make battles more lopsided, not less.

Why is that an issue for buyers like us who can buy endless drugs? It may be an issue to those who dont buy as much as others, but doesnt effect the ballers.

 

There will be no tanki if 'Arab buyers' quit the game

Go ahead, prove it's not all talk.

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Really We Didn't Talk about Many Updates But Today You Make It Very Bad Very Very Bad !

I Think Most of Tanki Players are Leaving :)

Im In Clan Drugs War Now We Cant Play You Destroy The Game I Swear We Didn't See Any Good Update Since Many Time..

and im Leaving This Game ^^ You Make it Bull**** When you Return Old Tanki Call Me ~

 Left ~

giphy.gif

 

U said u left, yet still here? Jeez stick to what you say half hearted don.

 

[Edit, spoiler added]

Edited by Akame
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Hello. I'd write a strongly worded post of protest and disapproval but I know it would do no good. Suffice to say, I won't be spending a penny more until something is done to restore reasonable gameplay. Good day.

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Omg... The respawn time is so dumb. We don't even have time to hit pause to change equipment after we died. We have to let a player kill us again and hit pause before we die, or change equipment and get a "free" death...

 

You don't have to hit pause, just press G as soon as you're destroyed and it will take you to your garage right away.

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Its not good i dont know for the others players but u guys are destroying tanki srry but its so for me this update sucks. 

bring the previous back.

That its like repair kit doesnt exist for me because i die even when i use it. -_-

i will not even buy 1500 suplies kit anymore becausee this update sucks.-_-

#BadUpdate

Edited by Motivated

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so what happens when you die and the enemy all have zerp supply and they end up in your base?? they are going to just spawn kill....

 

ive needed to use my repair kit  in a bridges battle and there was no point at all because as soon as i got touched by a little bit of fires flame it stopped???

 

i agree with most of the reviews here.... worst update ever... people are just drigging then when they run out using OD??

 

i thaught the idea was supose to make the game more fun? and more enjoyable for lower ranks? thats not the case at all? i dont think admins or cedric are even reading peoples comments :(

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Thank goodness I am not buying the 1500 supplies kit again. Time to buy Twins M3 for ultimate destruction.

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