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Patch Update #469 - Released 12th July 2017


theFiringHand
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(@full quote: I have to full quote as no one would notice the posts contents a few pages back in such fast growing topics)

Yep, lost in the crowd.  :(

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My idea is a good compromise: 

 

Life Boost

 

2000 HP (no extra healing)

100 crystals

(maybe smaller cooldowns like for the other supplies)

 

And double the amount of the Repair Kits we have in our Garages.

 

You can't have it all people, the old Repair Kit was OP, and this one is UP and causes imbalance.

 

To balance Overdrives, cooldowns could also prevent you from picking up or receiving supplies from shared Overdrives, for example: 

 

You use a Double Armor, it lasts 40 seconds, then a cooldown of 20 seconds could also prevent you from picking up or getting Double Armor from Overdrives, even if you activate an Overdrive. Repair Kits ans Mines, 20 seconds after pick up, use or received.

Edited by D.a.n.t.e
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My idea is a good compromise: 

 

Life Boost

 

2000 HP (no extra healing)

100 crystals

(maybe smaller cooldowns like for the other supplies)

 

And double the amount of the Repair Kits we have in our Garages.

 

You can't have it all people, the old Repair Kit was OP, and this one is UP and causes imbalance.

 

To balance Overdrives, cooldowns could also prevent you from receiving supplies from shared Overdrives or when you Pick Up. For example: 

 

You use a Double Armor, it lasts 40 seconds, then a cooldown of 20 seconds could prevent you from picking up or getting Double Armor from Overdrives, even if you activate an Overdrive. Repair Kits ans Mines, 20 seconds after use or received.

As unpopular as the update was, these suggested tweaks are definitely a good step forward (out of 100) towards winning over the ANGRy players.

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Way to go with the repair kit.

Agreed. The change to teh RK is a good change. Now you have to think a tiny tiny amount. Oh God-Damn No! Not think! Please don't make me think!

 

Too bleepng bad for the bad players. If you cannot adjust to this change you are a bad player. There are no exceptions.

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I find the fact that you can activate all three supplies at once far far worse than repair kit. It's not that hard to use, for crying out loud. So many people are complaining that they no longer can mindlessly charge in and become invincible with the 1 key. 

 

Before, because the smart cooldowns were quite long, if you wanted to drug you had to choose between double damage and double armor. You could choose when and then activate repair kit immediately after if needed, but you could not have both DD and DA at the same time (well you could, but only for 15 seconds when your cooldown expired). Now however, that is not that case. You can have both enabled, so there really is no reason for you not to enable one of them the first chance you get. I see so many players engaging double armor or damage immediately once they see an enemy, since they know they also can get another supply in after that. All this drugging, combined with Overdrive and the fact that there is no cooldown on Overdrive, means playing without drugs is very hard. You have to drug to stay competitive. Very annoying.

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@ThirdOnion

 

To be fair, many "invincible" players have flocked to this new Overdrive superdrug since the devs cracked down on Repair Kit abuse (all this suppky talk eerily reminds me of real life substance abuse).

 

As much as Overdrive's side effects include erratic, destructive behavior, I think Tanki's devs installed Overdrive to avoid a potentially worse (?) epidemic of Supply withdrawal sweeping across tankers.

 

Regardless, the current epidemic of RK withdrawal reveals the grim state of hooked tankers.

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Agreed. The change to teh RK is a good change. Now you have to think a tiny tiny amount. Oh God-Damn No! Not think! Please don't make me think!

 

Too bleepng bad for the bad players. If you cannot adjust to this change you are a bad player. There are no exceptions.

Knew it would upset people. Not really saying it's good but I'm not a buyer. Edited by Amon166

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As much as Overdrive's side effects include erratic, destructive behavior, I think Tanki's devs installed Overdrive to avoid a potentially worse (?) epidemic of Supply withdrawal sweeping across tankers.

 

Regardless, the current epidemic of RK withdrawal reveals the grim state of hooked tankers.

LOL. Quite an entertaining post.  :D

Edited by ThirdOnion
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I find the fact that you can activate all three supplies at once far far worse than repair kit. It's not that hard to use, for crying out loud. So many people are complaining that they no longer can mindlessly charge in and become invincible with the 1 key. 

 

Before, because the smart cooldowns were quite long, if you wanted to drug you had to choose between double damage and double armor. You could choose when and then activate repair kit immediately after if needed, but you could not have both DD and DA at the same time (well you could, but only for 15 seconds when your cooldown expired). Now however, that is not that case. You can have both enabled, so there really is no reason for you not to enable one of them the first chance you get. I see so many players engaging double armor or damage immediately once they see an enemy, since they know they also can get another supply in after that. All this drugging, combined with Overdrive and the fact that there is no cooldown on Overdrive, means playing without drugs is very hard. You have to drug to stay competitive. Very annoying.

I agree with this, but they shouldn't return the Smart Cooldown, at least not for now.

 

The solution could be adding 5 seconds cooldowns between supplies, that way people don't mindlessly press 2 or more buttons at once. This on top of the cooldowns for the same supplies.

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As spokesman for all clans in general and my clan in particular

I reject this bad update which affects our game in this game in the format of hard and parkour as well

Tanki Should Stop This Updates We Are Come Here For play and meet others tank 

and from 2009 i see Tanki going to down maybe in 2017 tanki will not able to play on it sorry but it's a true

MKd.. 
Edited by R.R
Please refrain from using inappropriate language even if censored.
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I liked this update, it seemed to give a better balance to the game, especially with the changes to repair kits. It's so anti.climatic when you are on a duel with another tank and you both activate repair kit, basically wasting the time you spent attacking the foe before activating it

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I find the fact that you can activate all three supplies at once far far worse than repair kit. It's not that hard to use, for crying out loud. So many people are complaining that they no longer can mindlessly charge in and become invincible with the 1 key. 

 

Before, because the smart cooldowns were quite long, if you wanted to drug you had to choose between double damage and double armor. You could choose when and then activate repair kit immediately after if needed, but you could not have both DD and DA at the same time (well you could, but only for 15 seconds when your cooldown expired). Now however, that is not that case. You can have both enabled, so there really is no reason for you not to enable one of them the first chance you get. I see so many players engaging double armor or damage immediately once they see an enemy, since they know they also can get another supply in after that. All this drugging, combined with Overdrive and the fact that there is no cooldown on Overdrive, means playing without drugs is very hard. You have to drug to stay competitive. Very annoying.

This Overdrive #1 (all supplies or AS or or OD1) would be only for one Hull in the near future, therefore what you see now with every hull able to use OD1 (= a fest of Supplies) will not happen later as 6 additional more overdrive will be added to the game (one for each remaining hulls). Even even one OD will be able to counteract the OD1. So it seems unbalanced and OP now, but this would be diluted in the future. Aslo the shield OD would reduce the OPness of the OD1.

 

Edited by Viking4s
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Spokesman for ALL clans?

Wow, what a major liar!

first you are not a supplies player when i see you use drugs and play in noise or any map i will call you a supplies player but now go play xp 

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And clan Queen  will not buy anything  , * Tanki need to listen to the players or will be end .

You are only a joke bro I see u play everyday ^^ u cant deal with this update and u playing everyday ? and what is that new paint in ur garage bro ? not gonna buy anymore ? okay 

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when tanki mod's use there mind and change this update?

 

before you make other bad update should make vote or any thing to tell us now we will stop buy from now

 


we hate this updates tanki will not take 1# game in russia or any country

 


​many mistake tanki do it in this game from cooldown to repair kit

 


what .. should stop that

Edited by CooperO
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Yo Liar! (aka I.Q_O)

 

I only use bought supplies for the following purposes:

1- when the opposing tank uses it first

2- and/or when the other team puts more mults onto my team than is on theirs (almost never any on theirs, or only 1)

3- and/or when I have been hacked

4- and/or when I am trying to get my D/L back to what it was before the massive multing started happening...

...otherwise, I never use bought supplies even when my team is losing and/or I'm individually not doing well.

[i haven't brought my K/D back up to 3.5 so I'm going to continue to drug for reason #4]

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As spokesman for all clans in general and my clan in particular

I reject this bad update which affects our game in this game in the format of hard and parkour as well

 

Tanki Should Stop This Updates We Are Come Here For play and meet others tank 

 

and from 2009 i see Tanki going to down maybe in 2017 tanki will not able to play on it sorry but it's a true

 

MKd.. 

 

Lies damn lies. Find some more feeble minds (i.e. dumber than a bull's tail) to convince of your greatness.

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Hey for starters this makes drug life a lot harder for u guys who spend 10, 20, 30 k on drugs i hope it serves you right. Tanki knows drugging has been an absolute, no no giving to us that have to live ur endless and non skilled drugging. The heal used to make u invincible when drugging but that has changed. Get a life Mr. I play seven years

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Listen to your buyers at your peril. The F2Ps outnumber them 10-1.

Who cares about F2Ps? They don't pay Tanki employees, and people don't just work for free... Buyers are what Tanki needs to sell their product to. If tanki doesn't believe me, then we will see how many players will purchase the Weekend Bundle. It will be doubtless less than usual.

Edited by Defense

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Who cares about F2Ps? They don't pay Tanki employees, and people don't just work for free... Buyers are what Tanki needs to sell their product to. If tanki doesn't believe me, then we will see how many players will purchase the Weekend Bundle. It will be doubtless less than usual.

Watch the damn Vlog. They made and market their game for F2P, not P2W. If they run out of money, (which they won't BTW because everyone want to buy GB and kits) they can turn to crime for all I care.

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