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Patch Update #469 - Released 12th July 2017


theFiringHand
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i still remember 62k online at christmas 2016.

30k players lost in 6 months - that is not a very long time interval, the game did not become "old" in these 6 months.

 

tanki lost many of its players because of the mission update, and it would be foolish for you to think otherwise.

they know how important missions are for 90% of their player base, hence the increased bonus for a few weeks, but i expect a huge decline in non-pro battles after the rewards are reduced again.

TO has no control over players leaving. My friend [[member|Tachanka]], she was a buyer and left to go play Battle Royalle online with a friend from her local school. Not because of anything bad about TO, but because she wanted to spend time with her friend. And yes there'd be more player online at Xmass, everyman and his alt in online collecting golds.

 

As long as multing occurs,

no supplies sucks the most,

then overdrive sucks next most,

then the previous supplies version sucked.

 

Tanki should go back to no time limits or usage of supplies, even instantaneous usage, as long as one has them purchased in their garage!

(everything else sucks)

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I have been trying this update some more and wile the rk balance is nice the drug overdose u haded to the game just negates the beneficial efects it could have. I also heard that u plan to add even more "drugs" to the game. With that in mind plus the current state of the battles i have a request for u devs:

Please make pro battles free already... ppppllllleeeeeaaaaasssssseeeeeee O-O

Edited by batatazilla

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Keeping it simple, the game currently sucks.

 

It ain't fun. It is frustrating. Even when I'm doing well, it just ain't fun.

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Missions are a source of income. When you switch any supply mission you might get more crystal missions. Or maybe I just do two crystal missions and not the supply mission.  Plus the weekly bonus gives me ~ 4000 crystals.

 

Why should I give that up just because I (far) prefer non-supply missions.  So those playing normal missions get a bonus and I don't?

 

If Devs removed all the crystals from missions, and gave out only supplies, then maybe it's more fair, and I would not bother with daily/weekly missions.

 

But as it stands now it would be unfair for those in normal battles getting bonus crystals for playing in mode (normal) they usually play in while I get nothing for playing in mode I like.

It is much worse. The game it self is not worth playing anymore if you don't use supplies. The only thing left is doing a mission. It is not about what you get, but something to do.

 

I like a fight on equal terms. This means I don't like to be suddenly twice as strong (using DD), or half way a fight I get a chance to recover and continue the fight and you don't (using RK). No matter that in theory you can both use a supply it is just so unnecessary. And unequally as when you spawn you see someone in front of you press 3 and bang there you go.

It means I now play zero supplies and I never press shift for overdrive. If I see someone press 3 while I spawn I leave. If someone heals in the middle of a fight I leave.

That is, on a couple of new accounts I started (like stealmytank). HIgher ranks are horribly play.

Playing tanki is a fight on unequal terms.

 

Imagine playing a board game, if any of you still do, and once in a while you get to do two moves or even four and you opponent still can only do just one. Why bother playing such a game ....?

 

Still some people seem to love how it goes. This Cedric announcement is very true:

"You might remember the Overdrive feature (originally called “ZERO Supply”) that we first tested during the May 2017 holidays. By popular demand, Overdrive will now be coming back as a permanent feature of the game."

 

The number of players is about a quarter compared to what it was 2 years ago. From my point of view they have been disappearing with a number of 'game balances' as they were called. But maybe they got bored.

 

Why I am still here reading topics playing only new accounts? Makes you wonder.

Edited by pardoes
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In what way is it "totally different"?

In one scenario, the game is dying. In the other scenario, the game is of the age that it is old and losing all its players. You could also look at it like a business that is dying, versus a business that is losing all its customers. The difference is pretty profound when you look at it like that.

Edited by Zinner

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In one scenario, the game is dying. In the other scenario, the game is of the age that it is old and losing all its players. You could also look at it like a business that is dying, versus a business that is losing all its customers. The difference is pretty profound when you look at it like that.

In both scenarios there are less players than before, right?

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Then do not buy them. The Devs weakened the RK so there would be less overall haling in the game. That will not happen if they make weaker RKs but increase the number of RKs used. So the 150 Cry will stay.

 

Well that's my choice, I never said it should be changed either.

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In both scenarios there are less players than before, right?

See, now you are starting to get it. Like Maf said, the game is not dying, that's a hate train. Its just amazingly old and the players are leaving.

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The Final Score:

Member of HOTx2 Clan

Legend 4

Player since December 20, 2012

Experience - 2,303,140

Effectiveness Rating - 91,273

K/D Ratio - 2.29

Achievements - 103/161

 

M4 Turrets - Vulcan, Rail, Firebird, Isada, Twins, Thunder, Smokey, Hammer, Ricochet, Freeze

M3+ Turrets - Shaft, Striker, Magnum

M4 Hulls- Viking, Titan, Hunter, Hornet, Wasp

24 different protection modules all fully MU'd or nearly so

27 Different paints

142,321 supplies used and proud of it

 

Not too bad. A lot have done better, but I'm satisfied. I had a lot of fun doing it too. A great 4 1/2 year run. That is til the Dev's wrecked the game.

 

I played probably my last game tonight. I thought - "Why am I playing?" The game is ruined. It is now boring and tedious. The Dev's aren't fixing the main problems of bad code that causes continuous crashes and glitches. They continue to allow the proliferation of cheats and mults. Bullies are everywhere trying to intimidate other players or sabotage them in games.  Hackers are all over the place now. All they do is make promises of better things to come, which never happen. Then to cover up their failures they keep ruining the game with glitzy gimmicks such as overdrive, wreaking the things that were working in the game and having worthless time consuming contests that really give you nothing with the purpose of distracting people away from the mistakes they're making. They turned a game that you could, if you worked hard enough, play for free into a pay to win game. They have turned a once brilliant and great game into a mediocre and boring game. Which will soon turn into a terrible game once they introduce their new proposals.

 

So tonight was, more than likely, my last game. Some will cheer (I fully expect the usual suspects to chime in) and hopefully some will be saddened. I really don't care anymore because the game that I love to play so much has been ruined by arrogant close minded a@#%$#@s, who refuse to listen to the people who have played the game the most and the longest. We know the game, we know what made it great ,but when we tried to tell you and at times begged you not to do things that we knew would ruin the game, you ignored us. So I have decided to ignore you.

 

In 2012 there were well over a 100,000 people playing the game during peak times. now you can't even break 40,000. Piss poor management and decision making if you ask me. Go back and check out the old vlogs from those times. The offices used to be fancy and nice. Now they're filming in little cubicles that are obviously in the low rent district. The trends are plain to see. Bad decision after bad decision have led to a steady decline of players and income. Now the hard core players, like myself, are leaving. When we leave and take our money Tanki dies. It may not happen tomorrow, but it's not too far off. In an earlier post I said I would ride the ship down. Sorry I can't anymore. It's just too painful to watch.

 

So long Tanki it's been fun. Sorry that it has to end this way.

Edited by Dliver
  • Like 12

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Dliver,

 

or Tanki is intentionally screwing up the game because their profit margin will never be large enough.

They probably instead want us to join Tanki X and have this one completely die.

Edited by Canada_wins

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See, now you are starting to get it. Like Maf said, the game is not dying, that's a hate train. Its just amazingly old and the players are leaving.

What do you call it when someone gets really, really old, and finally is about to pass?  ;)

 

They are just speeding things up a bit.

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What do you call it when someone gets really, really old, and finally is about to pass?  ;)

That old person you are describing is dying, he is not losing customers. You are actually making my point for me.

Edited by Zinner

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See, now you are starting to get it. Like Maf said, the game is not dying, that's a hate train. Its just amazingly old and the players are leaving.

I get it, it is not dying, it is just losing it's life.

 

Dying is a bad word; use the word life, people!

 

EDIT: Right now 6550 players.

Edited by D.a.n.t.e
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The Final Score:

Member of HOTx2 Clan

Legend 4

Player since December 20, 2012

Experience - 2,303,140

Effectiveness Rating - 91,273

K/D Ratio - 2.29

Achievements - 103/161

 

M4 Turrets - Vulcan, Rail, Firebird, Isada, Twins, Thunder, Smokey, Hammer, Ricochet, Freeze

M3+ Turrets - Shaft, Striker, Magnum

M4 Hulls- Viking, Titan, Hunter, Hornet, Wasp

24 different protection modules all fully MU'd or nearly so

27 Different paints

142,321 supplies used and proud of it

 

Not too bad. A lot have done better, but I'm satisfied. I had a lot of fun doing it too. A great 4 1/2 year run. That is til the Dev's wrecked the game.

 

I played probably my last game tonight. I thought - "Why am I playing?" The game is ruined. It is now boring and tedious. The Dev's aren't fixing the main problems of bad code that causes continuous crashes and glitches. They continue to allow the proliferation of cheats and mults. Bullies are everywhere trying to intimidate other players or sabotage them in games.  Hackers are all over the place now. All they do is make promises of better things to come, which never happen. Then to cover up their failures they keep ruining the game with glitzy gimmicks such as overdrive, wreaking the things that were working in the game and having worthless time consuming contests that really give you nothing to try and distract people away from the mistakes they're making. They turned a game, that you could if you worked hard enough, play for free into a pay to win game. They have turned a once brilliant and great game into a mediocre and boring game. Which will soon turn into a terrible game once they introduce their new proposals.

 

So tonight was, more than likely, my last game. Some will cheer (I fully expect the usual suspects to chime in) and hopefully some will be saddened. I really don't care anymore because the game that I love to play so much has been ruined by arrogant close minded a@#%$#@s, who refuse to listen to the people who have played the game the most and the longest. We know the game, we know what made it great ,but when we tried to tell you and at times begged you not to do things that we knew would ruin the game, you ignored us. In 2012 there were well over a 100,000 people playing the game during peak times. now you can't even break 40,000. Piss poor management and decision making if you ask me. Go back and check out the old vlogs from those times. The offices used to be fancy and nice. Now they're filming in little cubicles that are obviously in the low rent district. The trends are plain to see. Bad decision after bad decision have led to a steady decline of players and income. Now the hard core players, like myself, are leaving. When we leave and take our money Tanki dies. It may not happen tomorrow, but it's not too far off. In an earlier post I said I would ride the ship down. Sorry I can't anymore. It's just too painful to watch.

 

So long Tanki it's been fun. Sorry that it has to end this way.

First, I appreciate your statements. I mostly agree, and I thank you for voicing your circumstances.

 

Some think there is an intent to push for Tanki-X. That seems impossible. First, T-O is established. Keeping it growing is only smart. Developing spin-offs and new versions is the obvious path forward, but pushing out T-O is dumb no matter how one looks at it. I tried T-X in the alpha testing, and my son played a lot for them and sent some feedback. Late in the eternal beta, I tried, and tried. I got good enough to always end battles in the top three, but it was just never fun. It was challenging, and hard, but it was mostly tedious, not fun.

 

That is where T-O has gotten.

 

I'm a little astonished at the lack of addressing the level of disgruntlement. On the few instances where resistance to change was so high, they have addressed it directly. They tried a few fixes and admitted sales and battle fund increase were partially as brides. Things tended to get a little better fast, but not with The Great Leveling (Oct16), and not with this. I assume they had their reasons then, and they seem to have big plans now, but it just isn't working.

 

These changes are exactly that, changes. They are not improvements. They are not counter-play. The changes just make things different, and the only significant difference is more frustration and less entertainment. This update has made the game harder despite making it less challenging.

 

I gave up on Tanki-X, and I may not try it again. I'm feeling just like Dliver, and I just don't know why I keep trying.

 

I've played Tanki-O regularly for 3.4 years. I've played it every day, missing only two this summer for responsibilities, for over a year. 

 

It hasn't been that long ago that I wanted a full M4 garage, and I intended to master every combo (except isida, isida stink). I really haven't thought that way in months. I made legend, I have my fully MUd favorite twins-viking, and fairly solid garage. It was a lot of fun. "Was" being the important word here. It used to be fun. It no longer is, hasn't been much fun since they took all the uniquenesses away in The Great Leveling. I don't get it. I really don't understand. Why only three actual hull variants? Why are all the short range weapons essentially the same now? Why change rail so much? It used to be 60-70% of all turrets in matches.

 

Bluh... 

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I get it, it is not dying, it is just losing it's life.

 

Dying is a bad word; use the word life, people!

 

EDIT: Right now 6550 players.

Let's not overthink what Maf said.

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