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Isida's inaccurate "aiming"


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Observe...
https://www.youtube.com/watch?v=ZSgPNxHUhTc

 
It's only a problem when a player is moving (most cases) you can clearly see gaps of when i'm firing my isida to enemies (same goes for healing).
 
To get the full damage the player will need to stay still (literally stay still, even moving forward can cause the same problem as moving around in circles).
 
3VGUW82.png
 
My average ping: 145, literally the best i can do (not due to my router but because of the distance of the nearest TO server to my area)
 
Suggested idea: Tanki should widen their area (servers) when it comes to every player around the world to make their gameplay 100% playable cause right now it's not looking good...

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Well the video seems to not be working as intended first and before the release of the Client, some were saying that the game in it's present form will always have lag issues. The amount of data transferred form server to PC worldwide in pretty amazing. If they created a client, then the lag ''MIGHT'' disappear entirely but than again we are here and some players are still having a bit of lags here and there while some others were saying that, we know the client would speed up loading, since all the resources are local, and also increase the general performance, but we don't know how it would speed up the data transfer... And for instance a server based in the U.S will be played on mostly by U.S citizens, which means a lot less lag. Same with European servers. Of course those who regularly play with friends in Russia will still have relative lag.

 

Anyway, long story short, honestly it would help but I don't know how much but nonetheless, give your ideas about the server(s) in the Ideas and Suggestion section in there as this section is mainly for technical issues and problems, thank you. 

 

Closed.

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