Jump to content
EN
Play

Forum

Your questions for this week's V-LOG


theFiringHand
 Share

Recommended Posts

Except for YouTube and social media, in what way are developers advertising Tanki Online in order to recruit new players?

Edited by falcosenna1

Share this post


Link to post
Share on other sites

Hi!

 

Can You create a system to handle mults/saboteurs in the battles?!?

Almost all battles are full of mults/saboteurs, who are just looking for gold box or let their team lose for purpose (to help friends in opposite team). VOTING doesn't work because battles are short and administrators can't handle problems on time.

There should be VOTING+KICK/BAN system. If at least two players vote against one mult/saboteur, than he/she will be kicked out of the battle, but he/she can join again. If at least two players vote him/her again, than he/she will be kicked out and banned for 1 game (he/she can't join in this battle anymore, but can join next battle after that).

Is it too hard to create that kind of system?

This can be abused. For example, if my friend and I are playing in a same battle which is full and decided to invite someone to join the battle, we can just chose someone to kick out from the battle and invite the person into the battle.

  • Like 2

Share this post


Link to post
Share on other sites

Will there be a mechanic or an option  where team mates are able to get you back up

onto your feet when your tank has been flipped over? thanks

Share this post


Link to post
Share on other sites

​Will test servers be more open for all players?

ya that would be cool to have an open sever, but all guns and hulls, no matter what rank you are on

gets nerfed/buffed so that all the players have equal level tanks which will make it fair. This can

also be a platform to learn cool tricks or tips from higher level players.

Share this post


Link to post
Share on other sites

I Have a question.Is The Repair Kit Update will be permanently in the game or not ? Because i cant do parkour correctly with this update. :)  B)  :D

Share this post


Link to post
Share on other sites

ya that would be cool to have an open sever

 

​Will test servers be more open for all players?

Test servers are open and as far as I remember few days before, they actually were open for all players and I even tested a little bit of the upcoming update and we all know that the test servers aren't a playground. They are used for a reason - testing. Sometimes mass testings are held which means you can access the servers without a code. The rest of the time you will need a code that only Testers and specific players have. Unfortunately no one else knows these codes but whenever an update is about to be released, most of the time they are open so give it a try once in a while and if you are luckly, you will get it. 

Share this post


Link to post
Share on other sites

Hello all.  My question is..........

 

Developers, why did you create this game tanki online and what were your inspiration and ideas for it?

 

Thanks

 

 

 

 

 

giphy.gif

 

-BigBoi

Share this post


Link to post
Share on other sites

the costomers can low the prices of the paints?

In this case you mean the players as they are the ''customers'' who actually play the game? If so, players can't reduce or add or even change any of the prices in your garage in any way. It is only up to the developers what gets reduced and what not.

Share this post


Link to post
Share on other sites

Question:

 

The bug which caused before problem really or fixed or in progress? becuz i have been seeing glicths and lags (i dont play in broswer, i downloaded tanki and i play its 60 FP for me usal but now 15-9), (dont mind this FPS prob , alot of lags since new update!).

 

-Mr.General.Ghost

Edited by Mr.General.Ghost
  • Like 1

Share this post


Link to post
Share on other sites

Are you going to tweak supplies? They are insanely overpowered right now.

Also, why are the edges of most maps a drop-off to oblivion?

 

  • Like 1

Share this post


Link to post
Share on other sites

hi 1 meter cubed of gold weighs approximately 19 tons

so why do they fall so slow

the 'speed' of a free fall doesn't depend on the mass

Share this post


Link to post
Share on other sites

Hello!

- When pro battles will be dismissed, the daily missions will could be done in every battle??

- Spectator mode? Maybe you can make a spectator pass buyable in the garage??

- It is possible to temporarily block players to enter a team that is winning too easily?

- Why don't you make tournaments for medium-level tankers?

I'll let Cedric decide about the other questions, but for your last one, basically we used to have medium ranked tournaments before, and most of the matches ended up getting free wins since most players didn't bother reading the rules or just went inactive. Also, the winners were almost always players who had high ranked accounts and then created a new one and ranked it to medium rank. They always had a skill advantage, and the players who only had a medium ranked account used to get beaten too easily :(

  • Like 1

Share this post


Link to post
Share on other sites

When I use adult control on my virgin media internet provider in the UK, I deny the access to play on games which therefore means I cannot play any games for example Tanki Online and Runescape. However, I am able to play Tanki X through the client but I cannot play Tanki Online through the client. Why is that?

Share this post


Link to post
Share on other sites

hi 1 meter cubed of gold weighs approximately 19 tons

so why do they fall so slow

and why don't tanks get crushed when they take gold?

pls fix this gold problem Thx

Hi. Gold boxes (as well as supply boxes) are actually holograms with a tiny microchip inside that displays a 3D image of a box around it. Once it registers a tank interfering with the image, it makes a sound effect with a small built-in speaker, boosts upwards and does a "white fadeout" animation on the 3D hologram. At the same time it contacts the control centre with the tank's ID and 1000 crystals are added to the tank owner's account. The chip itself then falls on the ground and disintigrates.

 

The parachute itself is made with a unique fabric exclusively manufactured for this purpose, consisting of 10D sturdy Nylon 6.6 with only 22 g/m² weight, and extremely light, yet high tensile Dyneema lines and ribbons. The result is an ultra-light parachute that is sturdy, yet literally dissolves in the air once the payload has been delivered due to a chemical reaction triggered by a microchip signal.

  • Like 7

Share this post


Link to post
Share on other sites

Hi. Gold boxes (as well as supply boxes) are actually holograms with a tiny microchip inside that displays a 3D image of a box around it. Once it registers a tank interfering with the image, it makes a sound effect with a small built-in speaker, boosts upwards and does a "white fadeout" animation on the 3D hologram. At the same time it contacts the control centre with the tank's ID and 1000 crystals are added to the tank owner's account. The chip itself then falls on the ground and disintigrates.

 

The parachute itself is made with a unique fabric exclusively manufactured for this purpose, consisting of 10D sturdy Nylon 6.6 with only 22 g/m² weight, and extremely light, yet high tensile Dyneema lines and ribbons. The result is an ultra-light parachute that is sturdy, yet literally dissolves in the air once the payload has been delivered due to a chemical reaction triggered by a microchip signal.

All very cool sir, but why does a hologram need a parachute?

Share this post


Link to post
Share on other sites

Hi. Gold boxes (as well as supply boxes) are actually holograms with a tiny microchip inside that displays a 3D image of a box around it. Once it registers a tank interfering with the image, it makes a sound effect with a small built-in speaker, boosts upwards and does a "white fadeout" animation on the 3D hologram. At the same time it contacts the control centre with the tank's ID and 1000 crystals are added to the tank owner's account. The chip itself then falls on the ground and disintigrates.

 

The parachute itself is made with a unique fabric exclusively manufactured for this purpose, consisting of 10D sturdy Nylon 6.6 with only 22 g/m² weight, and extremely light, yet high tensile Dyneema lines and ribbons. The result is an ultra-light parachute that is sturdy, yet literally dissolves in the air once the payload has been delivered due to a chemical reaction triggered by a microchip signal.

Brilliantly imaginative and well thought of, but alas, useless (except for the purpose of satisfying Yis, who's plan is to make you his personal entertainment slave. I see it's working out quite well!

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...