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Let's discuss Matchmaking map changes!


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Red base in Rio sucks.

 

Polygon looks horrible.

 

10vs10 will cause a lot of lag. Some maps should be for 8vs8, some even 6vs6... like a stretched Sandbox -> Sandrectangle, or just proportionally larger square.

 

The new Brest implant looks interesting though.

 

Note: I haven't visited the test servers.

Edited by D.a.n.t.e

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Red base in Rio sucks.

 

Polygon looks horrible.

 

10vs10 will cause a lot of lag. Some maps should be for 8vs8, some even 6vs6... like a stretched Sandbox -> Sandrectangle, or just proportionally larger square.

 

The new Brest implant looks interesting though.

 

Note: I haven't visited the test servers.

Actually both Rio and Polygon have become a lot better now - all I can say is one truly starts to analyze battle strategies at a higher rank, so when you reach one, you'll eventually thank the developers for doing this.

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Actually both Rio and Polygon have become a lot better now - all I can say is one truly starts to analyze battle strategies at a higher rank, so when you reach one, you'll eventually thank the developers for doing this.

Sass level over 9000.

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So, I would end up like this?

 

 

That's Cedric, the CM I believe and not a developer? Should've put Semyon Strizhak there.

 

 

 

hhhhh Adriel fail hhhhhhhhhhhhhhhhhh hahahahahahahahahhaha hhh

 

 

:mellow:

 

 

 

 

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 you'll eventually thank the developers for doing this.

There were 2 corridors in polygon that were perfect to shield your tank from enemy fire from all directions

But one, now you can't do that as per the below image, i hope this doesn't ruin dm for me as i mostly play

Polygon and sandbox dm.

 

kO2eDSU.jpg

Edited by CuT_TheRe_HeaRTs_OuT

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There were 2 corridors in polygon that were perfect to shield your tank from enemy fire from all directions

But one, now you can't do that as per the below image, i hope this doesn't ruin dm for me as i mostly play

Polygon and sandbox dm.

Something else worth nothing, you will be able to go up to the sniping point from the other side.

Also the sniping point is a lot lower now....

 

NhCgd3V.png

Edited by skills_from_valid

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actually camping places in the new polygon increased and they look like they are going to be 

More effective than the old ones.

There is lot more snipping positions !, middle of the map will be deadly.

 

Video on new Highland

Edited by Viking4s
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Wow these changes are quite cool. The new Polygon is different, it will probably have 3 CP points now.

Changes are done for Better camping of Magnums :mellow:

 

pleas black out nick of that magnum...

Done :ph34r:

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they basically make all those high crystal generation map bigger,

 

there is no more map like only single CP polygon map and similar map,

 

 

all tankers will never be concentrated at 1 spot for quick kills and crystal farming, which is good for other map got played more often.

 

as now people will always go for maps creating more crystal in 15 min

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they basically make all those high crystal generation map bigger,

 

there is no more map like only single CP polygon map and similar map,

 

 

all tankers will never be concentrated at 1 spot for quick kills and crystal farming, which is good for other map got played more often.

 

as now people will always go for maps creating more crystal in 15 min

Still have Island and Arena with 1 CP

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what happened to sandbox ?

Probably nothing, since it's such a small map that it would be too hard to convert it into a 10v10 format. So it will only be available as a custom battle.

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