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Late night, early morning Tanki


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I'm an insomniac and sleep whenever I can. I'm usually up very late at night and very early hours of the morning. When I can't sleep, I'll come on Tanki for awhile. Game play is very different than day time Tanki.

 

I don't know the Nationality of the players because there is never any chat...team nor battle. Most of the servers are being utilized, except for the servers very low at the bottom, but there's only maybe 4-6 battles on each server. It's very difficult to find a battle that doesn't involve Generals, Generalissimos, and Legends. Regardless of the battle, the game play is all the same, described below:

 

1...No chat

 

2...Each battle, regardless of the mode, seems to be TDM-XP. 

 

3...Neither team seems to be too interested in the objective. 

...................CTF: Teams don't start out trying for the flag, but eventually one team will capture one or two flags. If the flag is stolen, someone might shoot at the flag bearer. If the bearer dies, someone will put the flag back. If the bearer doesn't die, no one goes after him in an attempt to save it. 

 

....................CP: No one seems to go out of their way to make CP points. If a player happens by a captured CP, that player may or may not stop to change it. But certainly, no one goes out of their way to change it. I've seen the entire map one color and stays that color all battle long. 

 

....................TDM: No one plays "peek-a-boo" around corners, walls, buildings, etc. regardless of turret. Everyone just sits out in the open, shoots at each other, dies, and does it all over again. 

 

....................DM: Same as TDM. DM isn't very common. 

 

4...Focus doesn't seem to be on the battle fund. That's why I think they are all XP battles. 

 

5....Players on the losing team don't quit. They all stay until the bitter end, stay on the same teams and do it all over again. 

 

6...All ranks from Legend on down to the end of the ranking spectrum play side by side. There's no shoving (unless you show up in a light or medium tank), pushing (unless you're in a light or medium tank), blocking shots, sabotage of any kind (unless you play peek-a-boo, then you are pushed out in the open). Doesn't seem to be any hacks, either.

 

7...Both sides drug as much as possible. No one runs around with a white star over their heads. As soon as one is made, they share among the rest of the team, particularly with those who don't have any supplies activated.

 

8...Isidas are rare. If one does show up, they don't stay long. No one seems interested in being healed. Besides, for an Isida trying to heal all those heavy tanks that don't take cover, is an endless, thankless job. Isidas are main targets for the opposing team and the team it's on won't try to protect it. 

 

=======================================================================

 

Yes, it's an altogether type of game play. So, if you are more interested in XP and not so much for crystals, then that's the time to play. But don't expect any help in stealing a flag or capturing points in CP. There, you're on your own. 

 

 

Edit: My time zone is UTC -5 

Edited by Imok-Urok
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TO is just completely dead at some hours. It's hard to find a good battle in the morning (UTC +2 is my current time zone due to summer time). Later in the evening (around midnight), I'm having the same problem again.

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you have analyzed everything well

nice  

 

Thank you.

 

 

 

TO is just completely dead at some hours. It's hard to find a good battle in the morning (UTC +2 is my current time zone due to summer time). Later in the evening (around midnight), I'm having the same problem again.

Mine is UTC -5. 

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Wait what is UTC -5 or +0-------What do the numbers next like -5 or +0 mean?

My timezone is UTC +3. This means here clocks show a time which is 3 hours past the coordinated universal time (UTC).

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Wait what is UTC -5 or +0-------What do the numbers next like -5 or +0 mean?

Coordinated Universal Time, abbreviated to UTC, is the primary time standard by which the world regulates clocks and time.

Standard_World_Time_Zones.png

World map of current time zones

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Thanks, stanzhang for posting the map. I filed it away on my computer. I think the map should be prominently pinned someplace in the forums. If it already is, this is the first I've seen it. 

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UTC has taken the place of GMT (Greenwich Mean Time), but they are both the same. So, if you know your GMT, then you know your UTC.

Not really, they are different. GMT can vary from summer/winter time.

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I'm an insomniac and sleep whenever I can. I'm usually up very late at night and very early hours of the morning. When I can't sleep, I'll come on Tanki for awhile. Game play is very different than day time Tanki.

 

 

 

I don't know the Nationality of the players because there is never any chat...team nor battle. Most of the servers are being utilized, except for the servers very low at the bottom, but there's only maybe 4-6 battles on each server. It's very difficult to find a battle that doesn't involve Generals, Generalissimos, and Legends. Regardless of the battle, the game play is all the same, described below:

 

1...No chat

 

2...Each battle, regardless of the mode, seems to be TDM-XP. 

 

3...Neither team seems to be too interested in the objective. 

...................CTF: Teams don't start out trying for the flag, but eventually one team will capture one or two flags. If the flag is stolen, someone might shoot at the flag bearer. If the bearer dies, someone will put the flag back. If the bearer doesn't die, no one goes after him in an attempt to save it. 

 

....................CP: No one seems to go out of their way to make CP points. If a player happens by a captured CP, that player may or may not stop to change it. But certainly, no one goes out of their way to change it. I've seen the entire map one color and stays that color all battle long. 

 

....................TDM: No one plays "peek-a-boo" around corners, walls, buildings, etc. regardless of turret. Everyone just sits out in the open, shoots at each other, dies, and does it all over again. 

 

....................DM: Same as TDM. DM isn't very common. 

 

4...Focus doesn't seem to be on the battle fund. That's why I think they are all XP battles. 

 

5....Players on the losing team don't quit. They all stay until the bitter end, stay on the same teams and do it all over again. 

 

6...All ranks from Legend on down to the end of the ranking spectrum play side by side. There's no shoving (unless you show up in a light or medium tank), pushing (unless you're in a light or medium tank), blocking shots, sabotage of any kind (unless you play peek-a-boo, then you are pushed out in the open). Doesn't seem to be any hacks, either.

 

7...Both sides drug as much as possible. No one runs around with a white star over their heads. As soon as one is made, they share among the rest of the team, particularly with those who don't have any supplies activated.

 

8...Isidas are rare. If one does show up, they don't stay long. No one seems interested in being healed. Besides, for an Isida trying to heal all those heavy tanks that don't take cover, is an endless, thankless job. Isidas are main targets for the opposing team and the team it's on won't try to protect it. 

 

 

 

=======================================================================

 

Yes, it's an altogether type of game play. So, if you are more interested in XP and not so much for crystals, then that's the time to play. But don't expect any help in stealing a flag or capturing points in CP. There, you're on your own. 

 

 

Edit: My time zone is UTC -5 

I am UTC -5 as well. Usually right after the reboot there is hardly anyone on. Usually I find the best play for equal ranks is 08:00 to 15:00 EST (UTC-5)

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