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Display Health of all Hulls (HP) in Numbers


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I have a solution to the problem on the number of HP of health remaining on hulls. For example, an M4 Mammoth has 4000 HP of total health. The health in (HP) of hulls must be displayed in number format.

 

By displaying the number of health of tanks on the battlefield will allow players to see how much damage they do to enemies. For example, an M4 Mammoth that has 4000 HP of total health is being shot by Firebird with 688 of damage.

 

That is explained like this in mathematical terms:

 

4000 HP - 688 damage = 3312

 

The total number of HP of the hull (according to modification and micro upgrade level) must be displayed in numbers above the health bar.

 

This must be visible for DM, and Team battles.

 

By displaying the health of hulls (HP) in numbers will greatly help players know exactly how much damage they do to their enemies.

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Declined

 

Sorry, it is a tactical element that my enemies do not know how much health I have.

If you like to see how much damage you deal, just switch on the damage indicators, that show you how much you deal. In case of a continous damage dealer (like firebird, Isida, Freeze) it's a bit more tricky as the damage counters come fast, but those pilots usually know how much seconds they need to toast someone, to deal the right amount of damage.

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It would be better to display the amount of health tanks have in numbers, as well as the health bar. The health points could be added above the health bar.

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Declined

 

Sorry, it is a tactical element that my enemies do not know how much health I have.

If you like to see how much damage you deal, just switch on the damage indicators, that show you how much you deal. In case of a continous damage dealer (like firebird, Isida, Freeze) it's a bit more tricky as the damage counters come fast, but those pilots usually know how much seconds they need to toast someone, to deal the right amount of damage.

It would be a better tactical element if no one knew what modifications and protections we have in the first place.

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Declined

 

Sorry, it is a tactical element that my enemies do not know how much health I have.

If you like to see how much damage you deal, just switch on the damage indicators, that show you how much you deal. In case of a continous damage dealer (like firebird, Isida, Freeze) it's a bit more tricky as the damage counters come fast, but those pilots usually know how much seconds they need to toast someone, to deal the right amount of damage.

How do you switch on the damage indicators. P.S - Good work on declining this idea.

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Maybe not in numbers, but we could see it in colors, healthy (100-67%), medium (67-34%), low on health (34-1%). it will be as if the tank is showing visible damage.

 

It would be a better tactical element if no one knew what modifications and protections we have in the first place.

That tactical element with modifications and alterations only benefits buyers and uber missionaries who can afford those. I say even the turrets should look different with alterations. The tactical element should come from gameplay, not what the modifications and alterations you have.

 

No. Players must know what modifications and protection modules other players have.

I agree.

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As maf said it is a tactical element and no one needs it to be implemented in the game as it is not important to tankers.

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I can tell how much hp someone has by using my thunder and activating double damage and just shoot. I can kill an m2 medium hull that doesn't have double armor or protection or any other aids in 2 direct shots at midrange most of the time, there are times when they get the low end of the damage and will need a third blow to knock them down but it's rare.

 

All you need to do is shoot the enemy until they die.

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I got another idea,

 

why not show the health bar of your own tank in numbers, cuz its hard to see exactly how much health i have just by a bar ,for instance if your being hit by a thunder or smoky, you'l know how much damage he is dealing to u precisely and how much hp u still have.(so ul know weather to run for ur life or not more eaisly ;))

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I got another idea,

 

why not show the health bar of your own tank in numbers, cuz its hard to see exactly how much health i have just by a bar ,for instance if your being hit by a thunder or smoky, you'l know how much damage he is dealing to u precisely and how much hp u still have.(so ul know weather to run for ur life or not more eaisly ;))

Too confusing, and this is a fast paced game, not anything like Final fantasy or any other game that does that.

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All you need to do is shoot the enemy until they die.

 

Tanki 101.  :)

 

But what if you are facing two enemies, even two Isidas, many hate Isidas, which one do you attack?

 

This idea is valid, seeing the health of enemies will be like seeing damaged tanks in the real world.

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But what if you are facing two enemies, even two Isidas, many hate Isidas, which one do you attack?

 

This idea is valid, seeing the health of enemies will be like seeing damaged tanks in the real world.

In that situation you wouldn't be able to do much since they will destroy your tank in a fraction of a second.

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In that situation you wouldn't be able to do much since they will destroy your tank in a fraction of a second.

Or you can attack the one with more damage to maybe get a kill.

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