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Testing of Matchmaking System on EU servers


theFiringHand
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5) in addition to  type of equipment the match making system should also take used supplies per hour as a parameter when creating the teams, so that people who likes battles with a high usage of supplies will be matched against each other and the other way around. So people who do not like heavy supplies battles do not get caught in a drug war.

Really like this idea, which could easily be implemented. Unfortunately, it won't ever be done because Tanki wants players to drug heavily and spend crystals / real money on supplies, whether you like it or not.

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Thanks for correcting me.. :P Well they were meant for our benefit so there is more fair battles but for now in testing stage yeah it doesn't work like it should. But it's only testing so hope after it they will improve it and it will work better and be more fun, hopefully.

 

Nope, I don't like it, I don't even think this MM was needed.

 
If this things going on permanantly tanki online players reduce from 30,000 daily players to 3000
Edited by Ninja
Do NOT write messages in full CAPSLOCK.
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Yeah, but usually, the test is what is going to happen in the game. I bet the Tanki O people just want to make this game unpopular so people switch to Tanki X. Anyone who says otherwise is FAKE NEWS! LAME! SAD!

Tanki X is even worse!

 

If you leave a battle where your team is getting spawn-killed due to many factors, including uneven numbers it flags you as DESERTER.

Leave 2-in-4 battles early and it flags you.

 

Oh... and a few battles I started last night were uneven numbers... right off the bat.

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Well, until the game is back to normal...I'm just going to

pick missions that all I have to do is DRUGGING!!! That's

the only way to tolerate this dumb game until it's fixed!!!

I will even go a far as sacrificing a teammate to get the

missions finished!!!

 

Have an awful nice day... SOMEWHERE ELSE!!!

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what a Damn joke this stupid system is putting legends against recruits c'mon i thought the idea was you were trying to get players into the game not leave it

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Good god, this is HORRIBLE... Its so bad that i cant choose battle i want to play in and  ive been waiting so long to get a random one. Tbh i hate this randomly enters to battles...  And i think everyone have some maps that that thay dont want to play in bcs they are hard to play or other reasong. And i hate some too. And you acctualy put me in this maps(i know it isnt you who put me in this kind of maps but system somehow do it). But i just want to say that its really annoying and weird and i know you only testing this but it very chaotisch and i dont think i will adapt to this uptade....

 

 

#BringTheOldUpdateBack!!

Newcommer, Tanki does NOT like it when players have options/choices/FUN. They like to dictate everything

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very bad update!,

firsly, if you want to complate your daily, missons you need to wait a lot of time before the game is send you to a battle, then, in the most of the time you will sand to a map that you dont like because you cant choose a map.

 

secondly, after you sent to a map you dont like, you have to remeber what was your mission and guess if you comlate it because there is no way to see the missions while playing.  

 

moreover, now its mach harder to play with freinds in regular battels, you mast to go to the game together, and if your freind started to play you cant join him.

 

to sum up, I think this is terrible update (and i know it just the test right now),

it must to get removed, or fixed.

like it if you think like me, maybe it will infuence on the game team.

Edited by dorbt123
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I do not like this at all. To take away my decision to choose which map I would like to complete a mission, it's just uncalled, unfair and not nice at all.

When you join that random battle, then this system is making you respawn after some seconds, making it quite confussing, and also you are clueless what type of teammates you will get. Many players at tanki, no matter the rank, are quite unexperienced (yes, age becomes a huge factor here) , many still do not press shift, many never are supportive since many are quite selfish.

Giving us the chance to chose the map and server, give us a slight better chance to be at a better team. 

Not being able to continue at the same battle at the same map, makes completing missions get an absurd extra time and a huge load of confussion.


First, you took the chance away, to complete missions at pro-battles, so buying a pro-battle pass is not necessary at all. Specially when you have a Super Mission in the works.

Many maps require true experienced teammates, so a battle can be more balanced, many times. For that reason I do not like small maps.

Not all of us decide or wish to have all hulls or turrets, many maps aren't suited for all hulls and turrets while they give an extended advantage to the ones who have them.

Remember that when you get to Legend Rank, is just unsuspected territory, since you never know how many m4s you could face against, that's why when getting somewhat familiar with some names, gives anyone a better chance not to face those with m4s.


 

Return things as they were, not because it was fair, your latest changes (updates) since past November had been unliked by many.

Edited by PhantomLord_MIXVIV
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what a Damn joke this stupid system is putting legends against recruits c'mon i thought the idea was you were trying to get players into the game not leave it

Tanki was AWESOME --   4 YEARS AGO.

 

Wicked update after Senseless update after Unwanted update after Limiting update after Restrictive update

 

Tanki Online hates it when players enjoy themselves

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Ok,

 

Things I liked:

1) We could still look down the matches list and choose one, just like before

2) We could still just go for a random battle without waiting just like before.

3) We can now specify a TYPE of battle to just randomly enter, which was great

4) The group matchmaking is a great and important step towards making the game better for friends and clans. Really love this feature! We've needed it for ages :) This was my favourite feature and I'm so happy to see it. 

 

Things I didn't like

 

1) Mission progress cannot be checked during a match: There was no need to move it, and it offers less functionality now

2) There was no option to stay after a battle ends, the match was automatically ended completely

3) For any specified format, we only entered into a new match created by the server, instead of entering into the first match where there's an available space. I didn't always want to wait so long, and I'd rather see matches where one side is outnumbered get re-balanced automatically and quickly

4) The group option didn't include a way to enter clan-war matches. Considering we have PAID for having a clan, some basic functionality should have been added, and this was an obvious and missed opportunity.

5)  When you change servers in the battles list, it returns you to the matchmaking screen. That's clunky. It should stay on the list, but for the new server just as it used-to.

6) When I clicked on friends list and wanted to go to a battle they were in, it didn't take me there in the list, but to the main matchmaking screen. Again, very clunky and not intuitive or helpful. 

7) Most importantly of all, the matchmaking system put people together who are completely unsuited to be in the same battle together. M0 and M2 tanks vs drugging M4 is NOT OK. Obviously the matchmaking system should do its job within the usual ranges for who can be in the same match together.

 

unbalmatch.png

Edited by Shadowfire
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interesting when current wait time is longer,  then average is ( it was 1min and 14 sec when I finally got into a battle ) this is not good when before we could just pick ones we liked to go into..

 

 

 

 

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way to easy no challenge in game play on this system. finished all missions in one game , strange is this not what you don't want you want players to stay and battle so you can get them to spend money to keep the game afloat . with this system you will loose money cause we have use to stay when missions and battles are too easy to complete..

 

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Edited by Bydo
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I do not like this at all. To take away my decision to choose which map I would like to complete a mission, it's just uncalled, unfair and not nice at all.

 

When you join that random battle, then this system is making you respawn after some seconds, making it quite confussing, and also you are clueless what type of teammates you will get. Many players at tanki, no matter the rank, are quite unexperienced (yes, age becomes a huge factor here) , many still do not press shift, many never are supportive since many are quite selfish.

 

Giving us the chance to chose the map and server, give us a slight better chance to be at a better team. 

 

Not being able to continue at the same battle at the same map, makes completing missions get an absurd extra time and a huge load of confussion.

 

First, you took the chance away, to complete missions at pro-battles, so buying a pro-battle pass is not necessary at all. Specially when you have a Super Mission in the works.

 

Many maps require true experienced teammates, so a battle can be more balanced, many times. For that reason I do not like small maps.

 

Not all of us decide or wish to have all hulls or turrets, many maps aren't suited for all hulls and turrets while they give an extended advantage to the ones who have them.

 

Remember that when you get to Legend Rank, is just unsuspected territory, since you never know how many m4s you could face against, tghat's why when getting somewhat familiar with some names, gives anyone a better chance not to face those with m4s.

 

unsuspected

But these types of "updates" are tanki's recent history/trend. 4 or 6 years ago, the game was fun. The urge to control players is so strong that they are willing to risk losing them

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Tanki should divide the legend rank battel if any legend create the battel only legend can  enter that game also buyer & nonbuyers should be divided for a fair game & for happy tankers whow playing for long time.

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Someone mentioned that a new scoring system encourages tanks to turn on their teammates. 

 

My 4th game today my isida got the flag and a defending thunder deliberately flipped me. I've seen people fight over who should cap a flag but this was different. I hope the scoring system doesn't end up encouraging saboteurs... 

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Thank God i had an easy mission today (collect two repairs) so my chain is not broken, and i can't do my two super missions anymore.

 

anyway, i'm a hammer user, but the system send me to Largt maps with players using railgun Alteration, my Small hornet literally evaporate before i can hit space.

  :unsure:

i've never had such a bad gaming experience  since the last mission update, and this one is even worse, because now we can't do wasp fire mode  :( 

 

you won't find a single player that like this update, buyers & free players are united on hating this crap, Hazel, no offence but maybe you should get back to Gaming Development School this Summer.  -_- 

 

look, at least let us do missions on Pro battles again, this system is a dead end for my Tanki career as a free player btw, because i'm not gonna sit here and get killed by your loved Buyers all day long, getting raped by railgun on Double Demmage+alteration on big maps is just not my thing man... -_- 

Edited by Apex_Predator
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Hi,

 

This the ent of TO.

I hav enever commeted tests or other issues, but what they did now it is terible.

You can't play with people that you want, yuo can't play youe favorite map, ups sorry you can, but you must create and wait 1 hour until will join somebody from your friends

I tell you If will be so in future - this is the end.

 

regards to Oreh

s.

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This is the 2nd Time I am posting today re the MM system.

 

May this test and system be shelved and forgotten as complete failure never to be rekindled again.

 

After playing a good number of games today I am extremely frustrated with it.

 

The matching system does not work very well and I have not enjoyed playing at all. In-game comments from others are just about all negative as well.

If you implement it in this form you will lose many players including me who has been playing nearly daily for a long time now.

 

My issues are the following:

1.) Simply matching by rank does not make for a evenly matched game - as those who can buy their upgrades with real money will whack those who can't or don't every time. Also, Tank choice plays a role here too as the smaller tanks is no match for the bigger ones on the very high ranks. I prefer fast and agile - fast and agile falls off the grid against the top ranks.

2.) I Can not choose the map I want to play - that is just plain dumb!!

3.) I prefer being able to surf between the servers to find an appropriate, enjoyable and fairly matched game and players that I enjoy.

3.a) While we are at that - ever since the servers became unified communication with especially Russian Players has been impossible and that has been a great part of my enjoyment of Tanki - the contact with players from all across the world that I can communicate with - now it is like the tower of BABEL - if you want to do something positive rather make an in game real time translator.

4.) I also miss the ability to see the missions during a game.

5.) Although I have mostly been lucky and did not have to wait longer than 1 minute there was a few times where the wait was just too long and then you land with players so strong that I mostly die within seconds of spawning - it just drained all enjoyment from playing.

6.) I hate that it removes so much choice from me.

 

PLEASE DO NOT IMPLEMENT A SYSTEM THAT EVEN CLOSELY RESEMBLES THIS - I WILL JUST STOP PLAYING - it simply becomes impossible to really enjoy the game !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

 

 

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I am not going into details on why this new update is bad. They're pretty obvious. 

 

But this update is the worst update in the entire world of updates to ever update. 

Edited by BurninRubber1245
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