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Testing of Matchmaking System on EU servers


theFiringHand
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Most player like overdrive.

Who say's so? Has there been an official vote? Those for and those against Overdrive. Most people i fight against or with think the game was better before.

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I just have one thing to say, if this uppdate sticks, i am not playing this game any more.....

1.I cant make a choise what map i should play

2. where is the balance? we played aginst 10 legends fulluppgraded.

3. When i join a battle is 5-6 minuts left of the game?

 

 

4. i know ppl always gett disponted aginst new things, but this is uppdate are so bad, i dont know if u russian know how to uppdate a game?! ( YOU MAKE IT BETTRE)

 

Btw what are you doing with all the money ppl buy for, this uppdate cant cost much! it wass so bad, you must fire the developer of this ide!! ASP.

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Matchmaking is a lot of fun, but I kind of liked the 15 minute long standard battle a little better. It gave you a chance to get a higher score and, I don't know, it just seems like the 10 minute battles go by too quickly. Also, the ability to stay another round in the same battle is a lot more fun imo because what if you wanted to play with (mostly) the same teams but with the opposite side of the map? Other than that, matchmaking is awesome and definitely simplifies finding a battle.

Edited by Paix

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matchmaking gone for now, old system is so much better, we can choose which maps we want to play on, and which ranks we want to play against.

About that you can create the maps which you like it and invite your friends, and about matchmaking system for the people who is like to play in short times with a new maps and having fun

Edited by Bamsi

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Fortunately, there are many Legends - like me - who did not buy a single piece of turret, hull, protection or drugs. But Legends who - without buying -  fought their way up to M4's - all the way through - in several years. Legends - like me - who dislike druggers, dislike overdrives, but lovvvveeee pro-battles with pickup drugs or no drugs at all only. Thank you.

Just to be clear - i was never saying the Legends "bought" their gear with real $$.

 

I meant they've earned their way just by playing a long time through a lot of ranks. Maybe some do "buy" but that was not my point.

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I just have one thing to say, if this uppdate sticks, i am not playing this game any more.....

I just have one thing to say, if this update sticks, you probably won't stop playing the game.

 

Just a hunch. ¯\_(ツ)_/¯

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I just have one thing to say, if this update sticks, you probably won't stop playing the game.

 

Just a hunch. ¯\_(ツ)_/¯

I have a hunch you thought that about the 20,000 or so players that have stopped playing Tanki this year.  :)

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Thank the pixel gods that that farce is over with!...at lest for now.  What a bloody time waster!  Matchmaking would make a great option to replace the Battle Button, but that is it.  To make it the default way to enter a battle is absolutely ludicrous.  Hopefully the Devs will listen to the thousands of players that didn't care for the MM system and prefer the current system. 

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I just have one thing to say, if this update sticks, you probably won't stop playing the game.

 

Just a hunch. ¯\_(ツ)_/¯

Do you want to put your money where you mouth is and want to bet on this? Or sticking your foot in your mouth is good enough for you? This abomination will destroy tanki for sure.

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I have a hunch you thought that about the 20,000 or so players that have stopped playing Tanki this year.   :)

Nah, I didn't really. I was just saying that he wouldn't quit if this got implemented.

 

Do you want to put your money where you mouth is and want to bet on this? Or sticking your foot in your mouth is good enough for you? This abomination will destroy tanki for sure.

By this abomination, do you mean me or the update? :P

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Log in each day and claim a mission? really is that all? what are you some kind of bozo???  lmao

 

 

Yes. You are a bozo for good reason.

I've never done it, Messrs Rude and Rude, but that is all it takes to keep the mission chain going. No requirement to do all 3.

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Thank Gorgonzola it's OVER!!!!!! Back to being able to know what the heck we're doing playing this game. PLEASE DON'T EVER BRING IT BACK, EVER.

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Nah, I didn't really. I was just saying that he wouldn't quit if this got implemented.

 

By this abomination, do you mean me or the update? :P

Well, if you had anything to do with this update then you are part of this abomination!

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The first thing I want to see when I enter the game/coming out of battle is ongoing battle list not that lame thing that I always has to change each and every time when I change server, when I finish battle and most annoying when I return from garage  :angry: 

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Well, if you had anything to do with this update then you are part of this abomination!

I partook in the test of the update... Does that count? :P Anyways, I don't see why you're going so far to call this an abomination.

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I am glad the test is over.

 

I had no problem finding an appropriate battle and joining in just a few seconds at my leisure (now that the test is over). That part was nice.

 

/Rant on/ However, DAMN ISIDAS STINK!

 

Sure, I appreciate the good ones that don't constantly ram me and get in my way while they try to heal, but the enemy ones STINK! Heck, most the the teammate isidas are more annoyance and frustration than help.

 

I recall Hazel Rah saying specifically that isidas had gotten too dominant before that last Nerf. Well, they are again! Heck, if they were just powerful, like good Magnum players, I'd mostly deal with, but most isidas are poor players. They seem to have no sense of tactics and close combat. I play in your face. I'm going down, but I'm taking you with me. Isidas in the mix make it frustrating.

 

Heck two isidas zap me and I'm dead before I can tap a number key, less than half-second!

 

Enough. I realize you don't care. I assume players that prefer isida must be heavy spenders./Rant off/ 

 

Anyway, I've said my piece about the test. Changing the maps was stupid-dumb, dumber than dirt, dumb. The MM was too flawed for even a trial. I hope you work it over effectively before the next open-server trial.

 

The overall system and game is still good as it is again, but there are too many turrets to deal with tactically. Something has to change to reduce frustration.

 

I suggest specializing the maps. Limit the turrets for maps. Set some long range maps that don't allow Magnum. Set some short range maps that don't allow isida. There are plenty of maps. Make them all format with some restrictions. Then players that want to specialize can stick to maps that favor their equipment preferences.

 

Again, most of the nonbattle changes over the last several months have been good and improve the overall game and player experience. It is the dramatic changes to the game play that are problematic.

 

You say the seven hull-specific overdrives will help. You were adamant that matchmaking would dramatically improve battle dynamics and balance. Well, I don't believe overdrives are a reasonable concept. And, over 2000 negative comments on the matchmaking seem to negate your claims about it. I haven't checked, but there were comments about the Russian and German forums being exactly the same.

 

The test was an abject failure from the perspective of the players. I sure hope it gave you the data you need to actually make a matchmaking system that works.

 

I thought the matchmaking system would use player ratings (efficiency/effectiveness ranking) for matchmaking. I thought maybe that was why my M2 Ricosck account was thrown in with Legends, but then I saw examples of every rank against Legends. No, it was just broke. I assume you were not using actual player stats in your matching algorithm. If you had been, most of the extreme examples could not have happened.

 

I have no faith in the ratings (efficiency/effectiveness ranking). It obviously doesn't mean what I thought it would mean. Despite regular first place finishes in DM and first for my teams, my rating goes down most every day.

 

As I have said repeatedly, Fortuna seems to be the only meaningful factor in every aspect of game play, including the rating. I suspect if I was always on the winning team, I'd have gone up 100 spots, instead of down. Fortuna doesn't often put me on the winning team, which is why I find myself playing more DM.

 

With General Ricosck, MM battles were never balanced. With Legend OKDad70, slightly more than half my MM battles were balanced, but winning seemed to depend mostly on which team had the better luck with the overdrive. It seems there is promise, but please don't subject us to the abuse again. Be sure the MM system will actually fill matches with comparable-level players.

 

I honestly believe the effectiveness rating should be able to work, and I think it should make possible balanced matches. As is, I hold out no hope. It just doesn't seem to me you are getting where you say you want to go. I see fits and starts and direction change and emphasis change. I don't see progress.

 

It is frustrating.

Edited by OKDad70
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I partook in the test of the update... Does that count? :P Anyways, I don't see why you're going so far to call this an abomination.

Well all partook in this test since we were not given a choice to not participate. I made an extensive post why I called this an abomination. And it is an abomination because it takes away our ability to choose which battles to join, who to play against, how long to play, which map to play on, and many more. Since you do not seem to understand this, there is no point of trying even to have a discussion.  The overwhelming majority did not like it and our only recourse is to stoop in to strong name calling in hopes that someone will get the picture. It seems that the player community does not have any say on the features and options and we are force-fed changes that no one asked for or liked but they were the brainchild of some self proclaimed "head game designer". Get it?

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