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Testing of Matchmaking System on EU servers


theFiringHand
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You want thoughtful feedback. Well, read it then.

 

I have only played two battles so far, and I'm so disappointed that I'm debating continuing. I've been on the verge of abandoning Tanki since the overdrive installation. It has been poor, occasionally barely fun, since The Great Leveling last October. This does it for me. If it doesn't get better, I can't stand it.

 

I played two battles, DM, with the match-make on my Ricosck secondary account. Ricosck is General with M2 equipment. I entered three battles with Legends through about Colonel. I can't image how the match making system puts low M2s with full M4s. (I bailed on the first one after a few seconds to reboot. It seemed necessary, but probably wasn't.)

 

First, why the spread? With M2 equipment, I'll admit I'm good, but up against M4s, heck, it was astonishing to me that I was able to keep my D/L above 1 in both matches. I have a first-place mission. I typically play 30 to 70 minutes on the Ricosck account each day, and I can count on a first at least once. Not against M4s, not with less than ten minutes in the battle. I was middle of the pack, but 1st is not possible in the given situation. There are no battles available in the battle list. Maybe one or two, mostly format. The ones that aren't format are Pro, so no mission accomplishment even if I get first.

 

I didn't have any trouble getting the DM mission. I will get the kills mission with patience, but as is, I cannot hope to get the 1st place mission. That ticks me off. I never have trouble with first place missions! (Sure, I can change it, but I play for first every time. It is simply an unacceptable option to change it.)

 

Being placed into a battle with less than half remaining is frustrating. It isn't fun. One cannot truly affect the battle with only five minutes remaining, and the crystals are hardly worth the effort. Two minutes waiting, five minutes playing, and then forced out. Not fun. Why no choice to remain?

 

My first request for the battles queue is options. If I have to get shoved into random battles, can I at least have battles with more than 10 minutes remaining? I can see the default being first-available-battle, but can't I have an option to set an option that bypasses me in the queue if a five-minutes-battle opens? Can I set an option to not join battles with isida? (Isida stink--make it hard to breathe. Heck, isida alone is almost enough to make me abandon Tanki.)

 

Now, my big gripe has nothing to do with matchmaking system, which is part of why it is such a big gripe: Why the hell did you change the maps for this experiment!!!?!?!!!

 

First rule of test: Change as little as possible to isolate the effect being tested!

 

Crap guys. This is dumb. Seriously dumb. Brain-dead dumb. I gave up hope that you care what we think, but you cannot be thinking at all when you change the maps for the test!

 

As a General with M2 equipment fighting M4s, I was already at a severe disadvantage. 

 

With new maps that I do not know, heck, why bother. Seriously. Do you actually want all the experienced players to leave?

 

Is it only the newbies that give you any hope?

 

 

I'm going to play some more, with Ricosck and with my regular Dad account. As a full M4, I'll be at no disadvantage, perhaps I will get to bully M2s myself. (Not fun, really, but good for the D/L.) I'll still be trying to back around corners that aren't there, trying to dodge behind cover that isn't there, and wondering why the narrow doorway is now wide enough for three tanks. It is crap!

 

I really cannot believe you changed the maps for this test. It really is stupid. Stupid is as stupid does, and I cannot imagine a more unjustifiable change to the game for testing the new matchmaking system.

 

It seems to me you have chosen certain problems to fix, and you are focusing on those problems at the expense of all else. The game is no longer fun. That is your biggest problem. That is what you need to fix.

 

 

 

I'll write more after I play more.

people keep saying maps changed, what maps changed?

Edited by Ninja
Please use spoilers when quoting large posts.

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So, as a player what do I think of the new matchmaking system?  I have to say that I am absolutely unimpressed with it.
 
For starters, my time is absolutely valuable.  So, sitting at the monitor watching a counter count down and inconsistant count only impresses upon me the amount of time that I am wasting.  Furthermore, the last three battles I tried to gain access to.  I was in a holding pattern purgatory.
 
Next complaint.  The matchmaking system was supposed to make the battles rank and file system blows chunks.  I have to say that the player rank spread was too far apart.
 
I don't enjoy being bumped out of the system after every battle.  Plus, I don't like not being able to access my missions during game play.

 

I was in a battle with you on my alt (2nd lt) With a legend... Yay.

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The high-low rank issue should be fixed. I don't think the devs intended for that to happen. Having WOs play with Legends isn't the best idea. Missions can be done in MM battles without too much difficulty. What made it harder now?

I play with Shaft turret 95% of the time and the shaft is not ideal in MANY battles. 

 

I want to choose what maps I play. It is harder to compete against higher ranks to get a mission, especially when I am not familiar with the map.

 

Basically I would need to enter a battle, then go to my garage to choose my turret, hull, protection, and paint... all while the battle is going on! No time to choose my equipment before choosing my battle. Does this make sense?

 

Also, when I have a crystals mission, (after 2 - 3 minutes of waiting... no one likes to wait even 5 seconds, sorry) I get forced into a battle on a team that is horrible and after fighting for 10+ minutes, I get no crystals.

 

I seldom join a battle when the opposing team is all high ranking players. In fact, I count how many players are ranked higher than me on each team before I join a battle. 

 

Taking away choice is never a good thing.

 

Thank you for your quick response and some answers.

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people keep saying maps changed, what maps changed?

You join (if you use the new matchmaking system) mostly losing battles or under 5 minutes battles

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... posting a Russian-language video in an English-language forum ... priceless

English subtitles. Priceless.

 

I can't keep up with the comments.

 

Typically, I play two accounts for 30 to 70 minutes each per day. Usually less than 90 minutes total (more on some weekends). Some days, I don't have time for more than one battle. I count on being able to get at least one mission done in less than 20 minutes. I never have problems doing that. I almost never have difficulty accomplishing all three missions in less than 45 minutes.

 

If people think an hour for two missions is okay, well, I don't. I won't keep playing if that much time is required just to accomplish missions.

 

Of course, if it was fun, then it wouldn't bother me. With the fun meter running less than the frustration meter, only accomplishments (and ever diminishing hope) keep me playing.

 

I had high hopes. This first trial has crushed them.

Again, I did 2 missions in 10 minutes (but within an hour from the SU). Missions for most players who aren't frozen to one combo, should be possible and in a way, easier to complete. For example, what Mission would you get (besides supermissions) that you wouldn't be able to complete within 10 minutes?

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people keep saying maps changed, what maps changed?

Many maps have been changed. They still remain the same map, but changes to bases have been made. The changes only were done in MM battles.

 

 

Should be fixed.

 

just fyi lots of people been saying that in various ways

The way people were saying it was not understandable. Many people simply say the update sucks, and that they can't do missions. I'm not here to decipher people's comments. I'm here to try and aid people with their properly formed questions, like you.

Edited by Yisroel.Rabin
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Change this system, don't force us playing with kids  :angry:

 

 

image.jpg

 

Losing sides ha? :'( 

Edited by Ninja
Spoiler.

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Finally, a good point well explained. Thanks for the feedback, I'll ask about it.

Thanks :)

 

I would really like that the old system come back with these 2 changes:

-Ability to open a room only changing map and game type, of course PRO battles will have more parameters to be changed, that way they keep being PRO (and having little bonus of xp).

-Balance rooms, having just 3 ranks taking in account the host rank. I am warranf officer 3 at the moment, so I can play with warrant officers 2, 3, and 4.

 

Those are my suggestions. Thanks for reading. Greetings from Colombia.

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Many maps have been changed. They still remain the same map, but changes to bases have been made. The changes only were done in MM battles.

 

Should be fixed.

 

The way people were saying it was not understandable. Many people simply say the update sucks, and that they can't do missions. I'm not here to decipher people's comments. I'm here to try and aid people with their properly formed questions, like you.

Joining losing sides and under 5 minutes maps aren't good changes you know... 

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Change this system, don't force us playing with kids  :angry:

I like playing with the kids because I can beat the Hell outta them. Does that make me a bully?

 

:P

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You want thoughtful feedback. Well, read it then.

 

I have only played two battles so far, and I'm so disappointed that I'm debating continuing. I've been on the verge of abandoning Tanki since the overdrive installation. It has been poor, occasionally barely fun, since The Great Leveling last October. This does it for me. If it doesn't get better, I can't stand it.

 

I played two battles, DM, with the match-make on my Ricosck secondary account. Ricosck is General with M2 equipment. I entered three battles with Legends through about Colonel. I can't image how the match making system puts low M2s with full M4s. (I bailed on the first one after a few seconds to reboot. It seemed necessary, but probably wasn't.)

 

First, why the spread? With M2 equipment, I'll admit I'm good, but up against M4s, heck, it was astonishing to me that I was able to keep my D/L above 1 in both matches. I have a first-place mission. I typically play 30 to 70 minutes on the Ricosck account each day, and I can count on a first at least once. Not against M4s, not with less than ten minutes in the battle. I was middle of the pack, but 1st is not possible in the given situation. There are no battles available in the battle list. Maybe one or two, mostly format. The ones that aren't format are Pro, so no mission accomplishment even if I get first.

 

I didn't have any trouble getting the DM mission. I will get the kills mission with patience, but as is, I cannot hope to get the 1st place mission. That ticks me off. I never have trouble with first place missions! (Sure, I can change it, but I play for first every time. It is simply an unacceptable option to change it.)

 

Being placed into a battle with less than half remaining is frustrating. It isn't fun. One cannot truly affect the battle with only five minutes remaining, and the crystals are hardly worth the effort. Two minutes waiting, five minutes playing, and then forced out. Not fun. Why no choice to remain?

 

My first request for the battles queue is options. If I have to get shoved into random battles, can I at least have battles with more than 10 minutes remaining? I can see the default being first-available-battle, but can't I have an option to set an option that bypasses me in the queue if a five-minutes-battle opens? Can I set an option to not join battles with isida? (Isida stink--make it hard to breathe. Heck, isida alone is almost enough to make me abandon Tanki.)

 

Now, my big gripe has nothing to do with matchmaking system, which is part of why it is such a big gripe: Why the hell did you change the maps for this experiment!!!?!?!!!

 

First rule of test: Change as little as possible to isolate the effect being tested!

 

Crap guys. This is dumb. Seriously dumb. Brain-dead dumb. I gave up hope that you care what we think, but you cannot be thinking at all when you change the maps for the test!

 

As a General with M2 equipment fighting M4s, I was already at a severe disadvantage. 

 

With new maps that I do not know, heck, why bother. Seriously. Do you actually want all the experienced players to leave?

 

Is it only the newbies that give you any hope?

 

 

I'm going to play some more, with Ricosck and with my regular Dad account. As a full M4, I'll be at no disadvantage, perhaps I will get to bully M2s myself. (Not fun, really, but good for the D/L.) I'll still be trying to back around corners that aren't there, trying to dodge behind cover that isn't there, and wondering why the narrow doorway is now wide enough for three tanks. It is crap!

 

I really cannot believe you changed the maps for this test. It really is stupid. Stupid is as stupid does, and I cannot imagine a more unjustifiable change to the game for testing the new matchmaking system.

 

It seems to me you have chosen certain problems to fix, and you are focusing on those problems at the expense of all else. The game is no longer fun. That is your biggest problem. That is what you need to fix.

 

I'll write more after I play more.

 

 

A feedback like this can actually make a lot of improvements. What  tanki devs want is ur opinion about this update. Dont say update is bad cuz u dont like it, instead share what u dont like about update and maybe devs might make some changes accordingly to popular demands of players.

Edited by Ninja
Spoiler.
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I like playing with the kids because I can beat the Hell outta them. Does that make me a bully?

 

:P

the problem is like in his screenie, all (or most) of the noob ranks landed on his team

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I will hibernate my accounts until this is over.

 

I am not even able to see how much progress I have made in my missions - on maps I cannot choose?

 

The choice the system makes is not mine - from friends who have lived under totalitarian regimes, I hear the situation is very similar: can't choose what you do, or when or for what purpose.

 

Example: I (as a sensible human being) would never pick maps where

 

- I am in the lower 30% of ranks.

- I join the losing side if I need to earn crystals for my mission

- the map is dead hard in terms of certain pickups for my mission

- the map is not suited to my preferred turret/hull combination

 

But now I have a system making all the wrong choices for me?

 

I don't think so, comrades game designers.

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Example: I (as a sensible human being) would never pick maps where

 

- I am in the lower 30% of ranks.

- I join the losing side if I need to earn crystals for my mission

- the map is dead hard in terms of certain pickups for my mission

- the map is not suited to my preferred turret/hull combination

 

But now I have a system making all the wrong choices for me?

see,Yisroel.Rabin, said yet again in yet another way, but essentially the same thing being said.  and this might be one of the best articulations of the same problem.  I don't think the problem is whether your "job" is to decipher comments, the problem seems to be your reading comprehension.

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